Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Java' AND FIND_IN_SET(:'2d',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'I%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Ice Age Chess. Blocks of ice cover the board at intervals.
- Identific Chess. Place undifferentiated units, then choose who they are after they.
- Imitating Chess. Units move according to the FIDE move of the last enemy unit.
- Immobilizer Chess. The immobilizer does not capture, but renders adjacent enemy.
- Imperial Chess I. Four-player game on circular board, also called Chez.
- Imperial Chess II. Standard array with extra Pawns on a round board.
- Imperial Chess III. Four-player all-against-all game on a cross-shaped board.
- Incognito Chess. In addition to the King, one Pawn is secretly royal.
- Indian Chess. Some local variant rules from the colonial period.
- Indian/Turkish Grand Chess. An Indian/Turkish and very playable historic variant on a 10 by 10 board.
- Insane. Units mutate randomly.
- Insane II. Units mutate randomly. This time, you know what the unit will become.
- Intrigue. Capturing a particular pawn places the enemy king on the board.
- Iron Guard. Non-capturable guard replaces White queen.
- Iron Knight. Non-capturable knight.
- Italian Miniature Progressive Chess. 5x5 progressive game as played in Italy.
- Italian Progressive Chess. White moves once, black two times, white three times, etc. Check is only allowed at last move of series.
Redirect Your Search