Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'S%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Sac Chess. Game with 60 pieces. (10x10, Cells: 100)
- Sacrifice chess. Instead of a normal move, you may sacrifice a pawn. (8x8, Cells: 64)
- Sacrificial chess. Missing description (8x8, Cells: 64)
- Safe Passage. Move pieces to opposite side without putting pieces in danger of capture.
- Sagittar Chess. Introducing the Sagittar, a bifurcation cannon related to the Korean cannon, on an H-board (zrf available).
- Sai squad. A very experimental army for Chess with different armies, featuring the Sai (Bishop-Quintessence compound). (8x8, Cells: 64)
- Saint Pancras Shogi. double-set Sainted Shogi variant with half the pieces starting promoted. (11x12, Cells: 132)
- Samarcanda. Variant of Mideast Chess with Crooked Bishops. (10x10, Cells: 100)
- Samnis Chess. Introducing the Samnis, which combines rook-capture with bifurcated bounce-movement, on a Gustavian board (zrf available).
- San-kwo-k'i. inese Chess for three players (Game of the Three Kingdoms). (Cells: 135)
- Sanctuary Chess. Archbishop and Swiss Guard replace Queen and King; no checkmate. (8x8, Cells: 64)
- Sanguo Qi. inese Chess for three players (Game of the Three Kingdoms). (Cells: 135)
- Sankaku Shogi. Small Shogi variant played on a board of 44 triangles with no drops and a teleporting Emperor. (7x8, Cells: 44)
- Save the Standard. A Tafl inspired game, with equal forces and the addition of a Cavalry piece. (15x7, Cells: 101)
- SC-Chess. Variant of Hostage Chess which allows self-capture and other minor rule changes. (8x8, Cells: 64)
- Sceptre 1027 A.D.. Large, commercial, multiplayer chess variant. (9x(8x8), Cells: 576)
- Schachdame. Variant between Checkers and Chess. (8x8, Cells: 64)
- Schachen - Chess me. Commercial chess variant with board and pieces replaced by cards.
- Schada - Het Wereld Spel. A crossover between Chess and Draughts from the 1930's. (8x8, Cells: 64)
- Schatxx. A crossover between chess and the computer board game Ataxx . (8x8, Cells: 64)
- Scheherazade. Pieces may combine with other pieces to form combination pieces. (10x10, Cells: 100)
- Schizochess. Halves of the chessboards get swapped every five moves.
- Schizophrenic Chess. Game on 12x7 board with Left and Right Schizzys, Bobbers, Teleporters and other exotic pieces. (12x7, Cells: 84)
- School Chess. Before movement of a figure, the player speaks the name of city on the letter, on which the name of a moved piece begins.
- Schoolbook. 8x10 chess with the rook + knight and bishop + knight pieces added. (10x8, Cells: 80)
- Scion. Missing description (10x10, Cells: 100)
- Scirocco (original). On ten by ten board with over thirty different pieces. (10x10, Cells: 100)
- Scottish Progressive Chess. White moves one time, black twice, white three times, etc. Series ends when check is given. (8x8, Cells: 64)
- Scout Chess. Introducing the Scout, combining queen-captures with Camelrider moves (zrf exists).
- Scrabble Battle Chess. Complicated game that uses a scrabble set, dice, playing cards with magic spells, pieces that move queenlike.
- Seachess. Chess with a marine war theme. (Cells: 128)
- Secret Agent Chess. Each player chooses one opposing minor piece to be a secret agent. (8x8, Cells: 64)
- Secret Bombs Chess. Secret bombs with cards telling you where they are. (8x8, Cells: 64)
- The Secret Invisible Pass Chess. Missing description (10x10, Cells: 100)
- Secret King. A chess variant with 10 Knights, and a Secret King. (10x10, Cells: 100)
- Secret Stallmate. Both players win if stalemated, but information is secret and setup is random. (8x8, Cells: 64)
- Secutor Chess. Introducing the Secutor piece, and new collision-capture, on a Gustavian board (zrf available).
- Seenschach. Variant on 10 by 10 board with lake in the middle and new pieces. (10x10, Cells: 84)
- The Seeping Switchers. An army for Chess with Different Armies based on pieces that change color when they move.
- Seikaku Ni Wanai Shogi. Shogi with no strong pieces, but very strong promotions. (9x9, Cells: 81)
- Seirawan Chess. FIDE chess, put players have N+R and N+B in hand to drop.
- Seirawan Chess. invented by GM Yasser Seirawan, a conservative drop chess (zrf available).
- Seireigi. Variant of standard Shogi with promotable Gold Generals, as well as more varied and animalistic promotions. (9x9, Cells: 81)
- Self Eliminator. You are allowed to take your own pieces. (8x8, Cells: 64)
- Self's three-handed chess. 19th century chess variant for three players. (Cells: 144)
- Semedo. Missing description (5x8, Cells: 40)
- Sentai Chess. Chess variant inspired by Power Rangers; precursor to Fusion Chess.
- Senterej . Part of a document describing various Historical Chess Variants.
- Senterej . Missing description
- Sentinel Chess. Instead of queens, players have sentinels who can transform into 8 pawns. (8x8, Cells: 64)
- Separate. Queens start trapped behind enemy lines. (8x8, Cells: 64)
- Separate Realms Chess. Pieces capture like normal FIDE pieces, but have limited moves that only take them to part of the board when not capturing. (8x8, Cells: 64)
- Separate Realms Chess II. A Variant of Separate Realms Chess with standard FIDE King, and more powerful Knights and Queens. (8x8, Cells: 64)
- Sequence of Fibonacci and Lucas Chess Design Games. Variants based on Fibonacci numbers.
- Sequence Of M X N Chess Games. A chess variant for boards of size M by N, for about all pairs of positive integers M, N.
- SerPent Chess 50. Pentagonal cells form hexagonal blocks in two ways. (Cells: 50)
- Seventeen Pawns. You can replace opponent's queen by nine pawns. (8x8, Cells: 64)
- sFhIoDgEi. A variant nesting two different smaller variants within it. (17x17, Cells: 289)
- Sha'rah. Missing description (13x13, Cells: 169)
- Shafran's Hexagonal Chess. Hexagonal variant from the early Soviet Union.
- Shako. Cannons and elephants are added in variant on 10 by 10 board. (10x10, Cells: 100)
- Shakti. On a 7 by 7 board with disappearing squares. (7x7, Cells: 49)
- Shamanic Chess. Pieces may be transformed into 'Shamans'.
- Shambhala chess. Maybe, it's the misterious first form of chess? Actually, most probably, not. (8x8, Cells: 64)
- Shanghai Palace Chess. A blend of Chinese, Japanese, and Western Chess. (9x9, Cells: 81)
- Share Squares. AKA Two's Company; Three's a Crowd.
- Sharp Chess. Drawless Chess with minor victory conditions. (8x8, Cells: 64)
- Shatar. Mongolian chess. (8x8, Cells: 64)
- Shatar (Mongolian Chess) . Part of a document describing various Historical Chess Variants.
- Shatar, Old 1 Hia. Old Shatar with one Hia. (8x8, Cells: 64)
- Shatra . Old game from the Altai from Russia, on special shaped board with draughts-like capture.
- Shatranj . Part of a document describing various Historical Chess Variants.
- Shatranj. The widely played Arabian predecessor of modern chess. (8x8, Cells: 64) (Recognized!)
- Shatranj al-Sultan. Normal Chess + Alibaba , with a Sultanic flavour . (10x8, Cells: 80)
- Shatranj Darwinian. Missing description (9x9, Cells: 81)
- Shatranj Extended Tournament Scoring (S.E.T.S) Rules. An attempt at an improved scoring system for chess tournaments. (8x8, Cells: 64)
- Shatranj Kamil (64). Modern Shatranj based variant on 8 by 8 board with new pieces. (8x8, Cells: 64)
- Shatranj Kamil I. Large shatranj variant with new piece: camel. (10x10, Cells: 100)
- Shatranj Kamil II. Large historic shatranj variant with new piece: dabbabah or war machine. (10x10, Cells: 100)
- Shatranj Kamil X. Shatranj Kamil, with new pieces from Jetan, Shogi and Xiangqi. (10x10, Cells: 100)
- Shatranj of Troy. A Shatranj variant with Shogi-like drops, a Trojan Horse (with 6 pieces inside),. (9x9, Cells: 81)
- Shatranj With Different Armies. Like Chess with Different Armies, but for Shatranj.
- Shatranji. A hybrid of Shatranj and Chessgi. (8x8, Cells: 64)
- Shatranjian Dragon Shogi. Shatranjian Shogi with Pawn-to-Dragon promotions- but when captured revert back to pawns. (9x9, Cells: 81)
- Shatranjian Shogi. Shatranj with extra pieces from days gone by and with Shogi drops. (9x9, Cells: 81)
- Shifted Square Chess. One square is removed from the normal playing area and one square is added at the edge of the normal playing area. (8x8, Cells: 64)
- Shifting Chess. Variant inspired on shifting puzzles; one can move pieces of the board. (8x8, Cells: 56)
- Shifting Sands Chess. Special squares -- which can be dropped and moved -- change the types of pieces that land on them. (6x7, Cells: 42)
- Shikaar. Missing description (9x9, Cells: 79)
- Shinobi Chess. Asymmetric variant where one army has droppable Shogi-inspired pieces that start in hand.
- Sho Shogi. Historic predecessor of shogi. (9x9, Cells: 81)
- Sho Shogi (Little/Small Shogi) . Part of a document describing various Historical Chess Variants.
- Shogchess. Missing description (9x11, Cells: 99)
- Shogessi (The Allday Wars) . An original large, multiplayer Chess/Shogi variant.
- Shogi. Missing description (9x9, Cells: 81) (Recognized!)
- Shogi 59. Shogi on half of a 9x12 board. (9x13, Cells: 59)
- Shogi for Chess Players. Introduction to Shogi geared for western chess players.
- Shogi of the Central Madness. The center square is madness! You need card and dice to decide its effect. (9x9, Cells: 81)
- Shogi WDA: Alquerque army. Experimental army, supposed to be played against standart Shogi army. (9x9, Cells: 81)
- Shogi with Cannons. Missing description (9x9, Cells: 81)
- Shogi With Pokémons. Pokemons with special powers are added to an otherwise normal shogi board. (11x11, Cells: 121)
- Shogi-of-Chesstonia. 9 x 12 Shogi Variant that includes a Queen and some Modern Shatranj Pieces. (9x12, Cells: 108)
- Shogi-set Nearlydouble Variants. Variants using two Shogi sets, minus a second King aside, but with moves adjusted for a large board. (13x12, Cells: 156)
- Shogun Chess. Pieces promote and can be dropped, similar to Shogi.
- Shoko Shogi. Smaller variant of Hook Shogi on a 13x13 board. (13x13, Cells: 169)
- Short Leaper Chess. Missing description (8x8, Cells: 64)
- Short Sliders. Pieces are initially limited to 4 spaces (if that), and promote to longer moves. (12x16, Cells: 192)
- The short splicers. An experimental chess with different armies army. (8x8, Cells: 64)
- Shosu Shogi. 10x10 Shogi variant with Queens and more powerful promoted pieces.
- Shou Dou Qi: The Battle of Animals - The Jungle Game. Simulated conflict between animal kingdoms. (7x9, Cells: 63)
- Showdown Chess. No draws permitted. (8x8, Cells: 64)
- Shoxiang 108. A combination of Shogi and Xiang Qi on a number of ranks divisible by both 2 and 3. (9x12, Cells: 108)
- Shrink Chess. The board is shrinking. (8x8, Cells: 64)
- Shuuro. Large variant where you build your own army. (12x12, Cells: 144)
- Siamese Chess. 4 player variant where pieces taken from your opponent are given to your partner. (2x(8x8), Cells: 128) (Recognized!)
- Side view chess. Missing description (8x8, Cells: 64)
- Sideways Hourglass chess. Small variant on 6 by 7 board with two squares punched out. (7x6, Cells: 40)
- Siege chess. A hexagonal three-player chess variant. (Cells: 192)
- Sigma 4 Shogi. Missing description (7x7, Cells: 49)
- A Silly 42-Squares Board. A Silly 42-squares board with a little Unirexial variant you can play on it. (Cells: 42)
- Silver Elephant Chess. Missing description (10x8, Cells: 80)
- Simpleton's Chess. This is an even simplier version of Simplified Chess. (7x8, Cells: 56)
- Simplified Chess. Missing description (8x7, Cells: 56)
- Simplified chess. Simple subset of the chess rules. (8x8, Cells: 64)
- Simplified Makpong. Makruk variant.
- Simultaneous Chess. A variant of chess where players select moves at same time. (8x8, Cells: 64)
- Single check chess. Checking the opponent wins the game. (8x8, Cells: 64)
- Single Combat Chess. Missing description (8x8, Cells: 64)
- Sino-European Chess. Missing description (9x9, Cells: 81)
- Sinojewish Chess. Hexagonal approximate analogue to Wildeurasian Qi. (13x13, Cells: 127)
- Sinyeonsanggi (新演象棋). I dramatized Sin-yeon-sang-hui (新演象戱), one of the variations of the Joseon Dynasty, in Xiangqi style.
- Sir Bombalot. A variant of chess with pieces offering a myriad of different options at any given time.
- Sirlin's Chess. Alternative presentation of "Chess 2 - The Sequel". (8x8, Cells: 64)
- Sissa. Variant on 9 by 9 board with Sissa's. (9x9, Cells: 81)
- Sissa Squad. Army for Chess with Different Armies that features Knight from Coherent Chess. (8x8, Cells: 64)
- Sittuyin (Burmese Chess) . Part of a document describing various Historical Chess Variants.
- Sittuyin (Burmese Chess). Missing description (8x8, Cells: 64)
- Six Fortresses. Capture Fortress to releases free pieces to drop. Imposter Kings will complicate checkmates. (9x9, Cells: 81)
- Six Fortresses Short Range. A short-range-piece version of Six Fortresses. (9x9, Cells: 81)
- Sixteen Pawns. Trade a queen for 8 extra pawn. (8x8, Cells: 64)
- Skandaran Chess. Large variant with 32 pieces per side. (12x12, Cells: 144)
- Skica. 10x10 with Ski Pieces and Camels. (10x10, Cells: 100)
- Skidoo Chess. Pieces can "skidoo" into an interior board. (2x(8x8), Cells: 128)
- Skirmish Chess. Tony Paletta Modest proposal as separate link for discussion. (8x8, Cells: 64)
- Skirmish56 Chess. This is Skirmish Chess on an Simplified Chess board. (7x8, Cells: 46)
- Skock. 64 pieces on an 8 x 8 board. Dice determine how far pieces can be moved. (8x8, Cells: 64)
- Slanted Escalator Chess. Chess on an asymmetric board with interesting connectivity. (8x8, Cells: 60)
- Slide-Chess. Variant on 44 squares with moving cages. (7x8, Cells: 44)
- Slide-shuffle. Variation of Shuffle Chess with special castling. (8x8, Cells: 64)
- SliderChess. Variant of Capablanca Chess with two extra Bishops per side replacing the Archbishop and Chancellor.
- Sloppy Slippers. An army consisting of slip-pieces. (8x8, Cells: 64)
- Small Game Nearlydoubles. Nearlydouble versions of Diana, Los Alamos, et cetera. (7x10, Cells: 70)
- Small Spherical Chess. Board of form of sphere, with 38 squares. (Cells: 38)
- Small-Deacon Chess. Missing description (7x7, Cells: 49)
- Smallest possible 2D and 3D chess. Missing description (2x(2x2), Cells: 4)
- Smegi. Arrows on squares show where pieces can go - crossover between Smess and Shogi. (5x8, Cells: 40)
- Smess. British name of Smess, a Parker Brothers game in which arrows on squares determine the directions pieces may move. (7x8, Cells: 56) (Recognized!)
- Snake Chess. A variant played on a 2 by 12 cyclindrical board. (2x12, Cells: 24)
- Snake vs. Mongoose. White is supplemented by Mongooses, while Black has Snakes. (10x10, Cells: 100)
- Snark Hunt. Variant with unequal armies on board with 41 squares, inspired by a poem of Lewis Carroll's. (6x8, Cells: 41)
- Snowflake Xiang Qi. A better Xiang Hex. (Cells: 140)
- Soccer Chess. Chess Variant inspired by soccer. (11x17, Cells: 189)
- SOHO Chess. Chess on a 10x10 board with Champions, FADs, Wizards & Cannons. (10x10, Cells: 100)
- Solar Chess. 2 to 6 players on a hexagonal board with quadrilateral tiles and Shogi-inspired drop rules.
- Solitaire dice chess. Solitaire dice chess (concept works with variants & board games of skill too). (8x8, Cells: 64)
- Solitary Patience Chess. Variant Chess Magazine vol 7, issue 56. (8x8, Cells: 64)
- Sonic the Hedgehog Chess. After capturing, the capturing piece bounces off the enemy piece and continues moving. (8x8, Cells: 64)
- Sonic the Hedgehog Chess Advanced version. Missing description (8x8, Cells: 64)
- The Sons of Mithra. Elaborate Fantasy variant with 13 different types of pieces per side. (10x10, Cells: 100)
- Sorchess. A somewhat unorthodox Wizard enters the 64sq arena, yet with good charm.
- Southern Shogi. Shogi variant where pieces move like friendly pieces `south' of them. (9x9, Cells: 81)
- Sovereign Chess. Ten neutral armies can be activated on this 16 x 16 board. (16x16, Cells: 256)
- SpaceWar. SpaceWar rules. (16x12, Cells: 192)
- SpaceWarp44. 44 square board has warp squares that allow a teleport to another warpsquare. (5x9, Cells: 44)
- Spacious Torus Chess. Chess on a toroidal board, using Ralph Betza's spacious pieces. (8x8, Cells: 64)
- Spartan Chess. A game with unequal armies. (8x8, Cells: 64)
- Spartan Chess 28. Missing description (4x7, Cells: 28)
- Spartan Skaki. Missing description (9x9, Cells: 81)
- Spell Chess. A limited supply of freeze and jump spells allow you to hinder the opponent or get extra moves. (8x8, Cells: 64)
- Spherical chess. Sides of the board are considered to be connected to form a sphere. (8x8, Cells: 64)
- Spherical Corner Chess. Game on a truly topologically spherical board with corner‐camp arrays.
- Spherical Guard Chess. Hiashatar (Mongol Grand Chess) on a spherical board. (10x10, Cells: 100)
- Spinach Chess. Right to make powerfull move alternates between players in variant with two kings. (8x8, Cells: 68)
- Spinal Tap Chess. Variant on an 11x11 board with a once-a-game mass 'Battle Move' of Pawns and Crabs. (11x11, Cells: 121)
- Spinal Tap Chess Redux. Updated version of Spinal Tap Chess with some pieces from Existentialist Chess. (11x11, Cells: 121)
- Spinal Tap vs Terror Chess. The Spinal Tap Chess army vs the Terror Chess army in the battle of the 11x11 variants. (11x11, Cells: 121)
- spIndecision Beryl. Two players fight with three armies on board formed by 39 triangles. (Cells: 39)
- Spiral Chess. The royal pieces slide along a spiral trajectory.
- Spire orth triangular xiang-qi. Missing description (7x14, Cells: 98)
- Split Phase Tri-Chess. Pieces captured on Board "A" split into 2 [someimes not equal] units. These are dropped in Shog-style on the other 2 boards. (3x(8x8), Cells: 192)
- Squarcle Chess. Orthogonal pieces travel in square loops, diagonal pieces reflect. (8x8, Cells: 64)
- Square and hex on same board. Missing description (16x8, Cells: 128)
- Square Attrition Chess. Squares can be visited a limited number of times.
- SquireKnight. Squire Knight combines Knight and Forward/Backward Pawn like moves. (8x8, Cells: 64)
- Stack Chess. Pieces are stacks of chips. (10x10, Cells: 100)
- Stacked-Copying Shogi. Missing description (9x9, Cells: 81)
- Stahlberg Chess. Regular pieces plus a Swedish Cannon and a Chancellor, which are dropped onto the board (with zrf).
- Stalemate chess. Missing description (8x8, Cells: 64)
- Stallmate Chess. Both players win or both players loose. (8x8, Cells: 64)
- Standoff Chess. A threat to capture the opponent's King does not give check if it opens one's own King to immediate recapture. (8x8, Cells: 64)
- Stanley Random Chess . Missing description
- Star Pool Chess. Large variant of Makruk, with a center non-square that acts as a bridge. (Cells: 84)
- The Starbound Sliders. A Chess With Different Armies team featuring rook-inspired sliders.
- Stations. Missing description (9x5, Cells: 61)
- Stealth Chess. Commercial game with elements from Chess and from Stratego. (8x8, Cells: 64)
- Steeple Chess . Crossover between race game and chess.
- Stelliform 6 player Chess. Stellisch from Wellisch, Stellicorn from Revergent, and Stellgi and Hexgi. (17x17, Cells: 121)
- Step and Circle TrigChess. Trigonal entry for the 45 or 46 cell 2007 design contest. (9x6, Cells: 46)
- Steps Chess. Board looking like steps of many stairs.
- Stevenson's Four-Player Chess. A game for two 2-player teams on a regular Chess board with the object of capturing all opposing pieces.
- Steward Chess. Kings are able to "crown" pieces, giving them extra moves. (8x8, Cells: 64)
- Stheno Chess. Introducing the repulsive Stheno, which repels pieces as far as possible in the alignment direction (zrf available).
- Sting. A game where Kings can move like Grasshoppers in addition to their normal move. (8x8, Cells: 64)
- Stoltz Chess. Regular pieces plus a Swedish Cannon and an Archbishop, which are dropped onto the board (with zrf).
- Stone Garden Chess. The animal statues in the stone garden came to life and attacked the two rival kings! With the help of a policeman each, they…. (8x8, Cells: 64)
- Stones and Relays. An extended version of Eight-Stone Chess. (8x9, Cells: 72)
- Straights. Chess-like Naval Battle game from the end of the 19th Century. (9x11, Cells: 81)
- Strange Chess. A large (12x12) chess variant. (12x12, Cells: 144)
- StrataChess v1.0. separate Strategic and Tactical gameplay. 2-6 players. Element of Chance. Terrain. Build your own armies.
- Strate-Go Chess. Missing description (8x8, Cells: 64)
- StrategiChess . Large multi-player, multi-board chess variant. (14x14, Cells: 196)
- StrategiChess II . Large, multi-player, mult-board variant with new piece types. (14x14, Cells: 196)
- Stratomic. Decimal variant with a nuclear missile piece. (10x10, Cells: 100)
- Strong Pawn Chess. Pawns move in a similar fashion to the pieces they start in front of. (8x8, Cells: 64)
- Stupid. A cross variant between Ultima and orthodox chess. (8x8, Cells: 64)
- Stylish victory or stylish fail. Missing description (8x8, Cells: 64)
- Subversion / Conversion. Pieces can be bribed to switch sides.
- Subway Chess. In a turn, player moves first middle subway part of board and then a piece. (7x7, Cells: 41)
- SUCCHESS. Missing description (10x10, Cells: 100)
- Suction Chess. Pieces swap places instead of being removed from the board, resulting in very different strategy.
- Sudden Death Chess. A piece must be sacrificed after each non-capturing move. (8x8, Cells: 64)
- Sudoku War. A fight that takes place in a Sudoku. (9x9, Cells: 81)
- Suffocation Chess. FIDE setup with new capture. (8x8, Cells: 64)
- Suicide Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!)
- Suicide Chess. http://www.windowsphone.com/en-us/store/app/suicide-chess-free/b89dc1a3-2d23-410d-b580-aaaff54d81f5.
- Suicide Chess, Davis Variation. Win by checkmate or by loosing your pieces. (8x8, Cells: 64)
- Suicide Void Chess. Variant of Suicide Chess. A piece creating a void in the board is moved after each capture. (8x8, Cells: 64)
- The Sultan's Game. Variant on 11 by 11 board from 19th century Germany. (11x11, Cells: 121)
- Summoner's Chess. Pieces are created and improved through the use of cards. (8x8, Cells: 64)
- Sun Tzu Chess. Limited information chess inspired by Chinese Chess. (8x8, Cells: 64)
- Sunflower HexChess. Hexagonal Chess in-the-round. (Cells: 120)
- Super Chess 1993. Missing description (14x14, Cells: 196)
- Super Chess III . Big proprietary game with archers and cyclopses. (10x10, Cells: 100)
- Super Knights Grand Chess. Missing description (10x10, Cells: 100)
- Super Maharadscha. Missing description (8x8, Cells: 64)
- Super-Chess. www.oteroideas.com.
- Super-Chess. On a 12x12 board with slightly more powerful pawns and knights. Armies start back-to-back. (12x12, Cells: 144)
- Superchess. Pieces can be put on top of rooks and moved with them. (8x8, Cells: 64)
- Superchess. Four-handed chess game playable by two or four players. (Cells: 148)
- Superchess and Monarch. Booklet in English and Dutch and book in Dutch about large chess variants with fantasy pieces.
- SuperKing. Kings move like queens and leap over friendly pieces, but cannot move through check. (8x8, Cells: 64)
- Supremo Superchess. Decimal variant with extra powerful pieces. (10x10, Cells: 100)
- Surprise Chess. Speed chess combined with an umpire calling out random rule changes.
- Sveschky. 16 identical pieces per player whose moves are determined by a die.
- Swap Chess. A move can consist of a series of pieces swapping places. (8x8, Cells: 64)
- Swapmate Chess. Pieces have "mates" which they can swap places with. (8x8, Cells: 64)
- Swash. Different shaped boards. (Cells: 64)
- Swedish Cannon Chess. Introducing the Swedish Cannon, a cannon similar to the Korean, but well suitable for a Western piece context (zrf available).
- Switch-Side Chain-Chess. Optionally swap sides with your opponent upon completing a "chain". (8x8, Cells: 64)
- Switching Chess. In addition to normal moves, switch with an adjacent friendly piece. (8x8, Cells: 64)
- Switching Realms Chess. All noncapturing moves must change the board subset a piece occupies. (8x8, Cells: 64)
- Symchess. Missing description (10x10, Cells: 100)
- Symgi. A Shogi variant with back ranks filled with symmetric pieces. (9x9, Cells: 81)
- Symmetric Chess. Variant with two Queens flanking the King and Bishops Conversion Rule. (9x8, Cells: 72)
- Symmetric Monster Chess. Some pieces are single and some are double. (8x8, Cells: 72)
- Symmetric Sissa. Variant on 9 by 9 board with symmetric setup and two Sissa's (generalized Knight-like sliders). (9x9, Cells: 81)
- Symmetric Snark Hunting. Snark hunting game with symmetric positions. (6x11, Cells: 59)
- Symmetric Unirexal Chess. Each player has a half of a king. (8x8, Cells: 64)
- Symmetrical Chess Collection. Collection of several large symmetric chess variants with only line pieces.
- Symmetron! 112. Large version of Symmetron!, with a third modifier. (11x10, Cells: 112)
- Symmetron! 44. Most pieces move orthogonally or diagonally according to situation. (7x6, Cells: 44)
- Synchronous Chess. Chess played with written simultaneous moves.
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