Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'P%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- P.O.C.: Progressive 007 Chess. Which pieces one moves are determined by throwing dice. (8x8, Cells: 64)
- Pachessi. Race and chess game on board formed by removing 3 by 3 square from center of 7 by 7 square. (7x7, Cells: 40)
- Pacific Chess. Variant on ten by ten board. (10x10, Cells: 100)
- Paco Shako. Pieces coexist peacefully on target square after capture.
- Padwar qi. Missing description (9x10, Cells: 90)
- Pagan Chess. Game with two linked board, one for living pieces and one for dead pieces, and a special piece that can move between them. (11x7, Cells: 67)
- Palace. 7x7 board with a 3x3 Palace at the centre, where King promotes to Queen.
- Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. (8x8, Cells: 68)
- Palace Revolution. Variant on 44 square board with Templar Knights and Squire Pawns. (7x8, Cells: 44)
- Palace Shogi. A complicated hybrid of Shogi, Xiang Qi, and Chess.
- Paletta's Modest ARRAY variants. Missing description (8x8, Cells: 64)
- Paletta's Modest CAPTURE RULE variants. Missing description (8x8, Cells: 64)
- Paletta's Modest GOAL variants. Missing description (8x8, Cells: 64)
- Paletta's Modest MOVEMENT RULE variants. Missing description (8x8, Cells: 64)
- Paletta's Modest PAWN variants. Missing description (8x8, Cells: 64)
- Paletta's Modest PIECE variants. Missing description (8x8, Cells: 64)
- Paletta's Modest TURN variants. Missing description (8x8, Cells: 64)
- Palindromic Chess. Play until the position on the board is the reversed of the starting postion. (8x8, Cells: 64)
- Paloma Chess. Game with Royal Queen, promotable Kings, and an unusual array. (8x8, Cells: 64)
- Panal: a hexagonal chess. A double-royal piece variant on a 61-hex board. (Cells: 61)
- Panchimera. all the king's horses - a variant that doubles the number of each FIDE piece and then adds the knight augmented pieces. (11x12, Cells: 132)
- Pandemonium. Capablanca chess + Crazyhouse.
- PantherChess. Variant of Capablanca Chess with two Panthers per side replacing the Archbishop and Chancellor.
- Para-Xiang-qi. Xiangqi with limited drops and new piece. (9x10, Cells: 90)
- Parachess. Chess on a rhombus-tiled board. (Cells: 72)
- Paradigm Chess30. Chess with Dragon Bishop and 30 positions.
- Paragi. Shogi without drop rule + Strong pieces. (9x9, Cells: 81)
- Paramount Parafigures. An army where some pieces are triply-divergent. (8x8, Cells: 64)
- Parity Chess. Chess on a 12x8 board with Champions and FADs added. (12x8, Cells: 96)
- Parsi Chess. 19th century southern Indian chess variation. (8x8, Cells: 64)
- Particle Collision Chess. Taken pieces leave energy on the board that can be transformed into `mass': pieces.
- Partner Chess . Commercial two and four-player variant on smaller cross-shaped board.
- Partnership Chaturanga. Missing description (8x8, Cells: 64)
- Partnership Mitregi. Unthemed 4-player variant with most pieces always moving toward or across the River. (8x8, Cells: 64)
- PASGL 312 Chess. Critters steal lunch in the forest, while trying to get close to the campfire and avoid the train. (Cells: 68)
- Pass variants. 4-player Xiang, Anglis, &c. Qi on a 10x10 board with intersecting Rivers. (10x10, Cells: 100)
- Passed Pawns Chess. A Decimal Falcon Chess Variant. (10x10, Cells: 100)
- Passed Pawns, Scorpions and Dragon. More Falcon Chess Variants.
- Passive ultima. Missing description (8x8, Cells: 64)
- Patchanka. Decimal variant with several bi-compound pieces. (10x10, Cells: 100)
- Patricia. On a 5 by 5 board, with drops and changing pieces. (5x5, Cells: 25)
- Patrol chess. In order to capture or give check, a piece [including kings] must be `observed' by another piece of the same player. (8x8, Cells: 64)
- Patt-schach (Stalemate chess). Players start with an illegal move from a stalemated position. (8x8, Cells: 64)
- Pattern Chess. Use and overcome the pattern. (8x8, Cells: 64)
- The Pattern Game. Missing description (12x12, Cells: 144)
- Paulovits's Game. Paulovits's chess variant, c. 1890, featuring leaping pieces Pasha and General (with zrf).
- Paulowich's Chancellor Chess. A proposal to play chancellor chess with chancellors and queens in the corner on 8 by 8 board. (8x8, Cells: 64)
- Pawn Blackhole Chess. Each side is split into two and grouped into corners. Pawns play towards the center.
- Pawn Chess. Pawns promote to first piece captured by opponent. (8x8, Cells: 64)
- Pawn Eaters. Win by capturing all your opponent's pawns. Game includes ancient Y-movers, Shaman Rooks, and Pawn-Eaters. (8x8, Cells: 64)
- Pawn Less Chess. New pieces, no pawns, and 20 squares removed from the 8 by 8 board. (8x8, Cells: 44)
- Pawn Shogi. Experimental shogi variant with different types of pawns. (7x7, Cells: 49)
- Pawn Shooter Chess. Defeat your opponent by shooting pawns at them! (8x8, Cells: 64)
- Pawn Vault Chess. johnnyluken. (8x8, Cells: 64)
- Pawn-Only Chess. Training chess variant. Only pawns, first promotion wins. (8x8, Cells: 64)
- Pawnier Chess. Missing description (11x9, Cells: 99)
- Pawns Chess. Each pawn has a unique ability. (8x8, Cells: 64)
- Pawns-to-Kings Chess. Missing description (8x8, Cells: 64)
- Pawntrooper chess. Missing description (8x8, Cells: 64)
- Peanut Chess. Hexagonal chess variant with board in shape of peanut. (Cells: 38)
- Peasant Revolt. Modest variant with unequal setup. (8x8, Cells: 64)
- Peg Chess. A terrain-based chess variant. (8x8, Cells: 64)
- Pegniar Chess. Introducing the Pegniar, a very interesting bifurcating bounce-slider, on a Gustavian board (zrf available).
- Pemba. Extension of Shako, with 60 pieces.
- Peng Hu rules. Rules for half-board Xiangqi. (8x4, Cells: 32)
- Penta War. Huge game with five clans. (17x17, Cells: 319)
- Pentagonal chess. Missing description (8x8, Cells: 64)
- PentaPlay. Chess on a board of regular Pentagons.
- Penthouse. Game like Chess and Makruk but on the half of chessboard with drops and full chess set used. (4x8, Cells: 32)
- Penturanga. Chaturanga on a board with 46 pentagonal cells. (8x5, Cells: 46)
- Perfect 12. 36 pieces per player on 12 by 12 board. (12x12, Cells: 144)
- Perfect Chess. On 8 by 8 board with combination pieces.
- Perier Chess. Introducing the Perier Cannon in a Western piece context (with zrf).
- Perleberger Bridge Chess. Missing description (8x9, Cells: 66)
- Persian Chess. Persian Chess. (9x9, Cells: 85)
- Petteia XXI. A 21st century variant on an ancient Draughts-like game of the Roman empire. (8x8, Cells: 64)
- Petty Chess. Chess on a 5 by 6 board. (5x6, Cells: 30)
- Phalanx Chess. Introducing the Phalanx pawn that can swap place with piece in front (with zrf).
- Phantom. Classical Chess featuring an invisible Phantom piece.
- Phantom Chess. Undefended pieces become "phantoms". (8x8, Cells: 64)
- Phi Chess. Large variant variant inspired by the golden ratio, Phi. (13x8, Cells: 104)
- Phi Chess with Different Armies. Missing description (13x8, Cells: 104)
- Philosophers Chess. Chess variant on two small boards with usual and `philosophical' pieces. (6x6, Cells: 40)
- PI. Commercial multiplayer chess variant for 2 - 12 players.
- Piazza San Marco Chess. On random moments, the middle of the board gets flooded, meaning that pieces can get out only by using special walkways.
- Pick-the-team chess. Make up a list of pieces and choose your pieces from your and your opponents list. (10x10, Cells: 100)
- PieceEater Chess. Yet another game with an indestructible randomly-wandering neutral piece. (8x8, Cells: 64)
- Pied Color Chess. Oh no! All the colors on the board have been scrambled -- however will the pieces move? (8x8, Cells: 64)
- Pilgrim Chess. A new method of introducing an extra piece to the standard board (with zrf).
- Pillar Chess. Variant with elements from Pillar Checkers. Captured pieces are stacked beneath the capturing piece, stacks can be split. (8x8, Cells: 64)
- Pillars of Medusa. A variation of Turkish Great Chess plus two additional pieces, the Morph and the Medusa. (11x11, Cells: 121)
- Pillow Chess . Chess on a Pillow-shaped board.
- Pink Chess. White has two Kings, black two Queens as royal pieces.
- Pink Panther Chess. Possess the Pink Panther diamond give your piece extra moves. (7x7, Cells: 49)
- Pinwheel Chess . Four-player, all-against-all variant played on a pinwheel-shaped board.
- Pioneer Chess. A new method of introducing an external piece on the orthodox board (with zrf).
- Pioneers Chess. An elegant solution to draws in chess. (8x8, Cells: 64)
- Pirate Chess. Two or three pirates fight on a board with 39 triangles. (Cells: 39)
- PiRaTeKnIcS. Pirates on ships fight each other in 44-squares chess variant. (6x8, Cells: 44)
- Pirates-Henge-Ho. Small variant with pirates theme. (5x7, Cells: 38)
- The Pit. 10 by 10 board has pit in the middle that can be crossed by Sorcerer piece. (10x10, Cells: 84)
- Pitcher Chess. Introducing the Pitcher pawn that can catapult posterior piece.
- The Pizza Kings. An experimental army for Chess with Different Armies, with lots of calories.
- Placement. Only kings start on board; other pieces are dropped to home square and then moved. (8x8, Cells: 64)
- Placement Chess. King and queen are swapped with another piece, except rook, and creating a new mirrored position (with zrf).
- Platform Chess. Pieces move normally or ride on 2x2 platforms that move themselves. (8x8, Cells: 64)
- Platonic Chess. Platonic solids in a complete 10x10 chessboard.
- Plattraum. 2d variant which, like Raumschach in 3d, has three basic long-range pieces. (11x11, Cells: 91)
- Ploy. Strategic Game of Maneuver and Capture, 3M Company - 1970. (9x9, Cells: 81)
- PlunderChess . Commercial chess variant where pieces gain right to move like a piece they captured.
- Plunderchess: Pictures and a review. Commercial variants where capturing gains the right to move once as the captured piece. (8x8, Cells: 64)
- Pocket knight. Each player has a knight that he can drop during the game. (Recognized!)
- Pocket Mutation Chess. Take one of your pieces off the board, maybe change it, keep it in reserve, and drop it on the board later. (8x8, Cells: 64) (Recognized!)
- Pocket Polypiece Chess 43. Game with off-board pocket where all pieces of a type change when one piece of a type is moved normally. (7x6, Cells: 43)
- Pocket Shogi Copper. A Variant of Shogi with Copper General and Pocket.
- Point-Power Shogi. A shogi variant with ever growing supply of pieces on a TI-92 calculator. (9x9, Cells: 81)
- Poison Chess. Harpies can poison pieces which can be healed by doctors. On 8 by 8 board.
- Poison Pawn Chess. Capture the wrong pawn and you lose.
- Poker Chess. Squares contain cards, and players win by forming poker hands with the cards on the squares occupied by their pieces. (8x8, Cells: 64)
- PokerChess. PokerChess is a 2 player board game employing the mechanics of chess and poker.
- Pole Chess. Missing description (8x8, Cells: 64)
- Politically Correct Chess. Missing description (10x10, Cells: 100)
- Polymorph Chess. Knights and Bishops can morph into each other or into combined pieces. (8x8, Cells: 64)
- Polypiece Chess. Each time a piece moves, all pieces of that type on both sides change their move. (8x8, Cells: 64)
- Pompeii Chess. Variant on board with 25 squares. (7x7, Cells: 25)
- Pool Chess. Queens and Bishops bounce 90 degrees off the board edge. (8x12, Cells: 96)
- Portal Chess. Two boards and pieces can teleport from one board to another. Also playable with two half-boards. (8x8, Cells: 64)
- Portugese Progressive Chess. Progressive chess variant where you move each piece at most once. (8x8, Cells: 64)
- Pot-Hole Chess. Game where pot-holes open up on the board at random times. (8x8, Cells: 64)
- Potential Chess. Pieces start out as any piece and become a particular piece depending on how they move,.
- Potential/Demotion Chess. Pieces may move like lower-ranked piece, but when doing so, become that lower ranked piece. (8x8, Cells: 64)
- Power Chess 1998. Taken pieces can reenter. (5x7, Cells: 39)
- Power Mover. A variant of Hostage Chess with self-capture, promotion and demotion. (8x8, Cells: 64)
- Powerchess . Players have 24 pieces to start, with four new piece types.
- Powerchess. Variant on 10 by 10 board with additional queen and combination piece per player. (10x10, Cells: 100)
- PowerChess . Chess with two extra squares on the middle rows.
- Pre-Grandchess. Variant on ten by ten board inspired by Freeling's Grandchess. (10x10, Cells: 100)
- Presto chess. First player who checks with untakable piece wins. (8x8, Cells: 64)
- Pretentious Chess. All Pieces can move as and demote to a Knight. (8x8, Cells: 64)
- Prime Ministers Chess. An adaptation of Gabriel Vicente Maura's 1968 Modern Chess. (9x8, Cells: 72)
- Prime Ministers Random Chess. Missing description (9x8, Cells: 72)
- Prime.Ministers Contemporary Random Chess. Missing description (8x8, Cells: 64)
- Primitive Chess. Short-range major pieces and no pawns, but a piece like an apprentice for each major piece. (8x8, Cells: 64)
- Prisoner's Dilemma. Checkmate the King and rescue the Prisoner to win. (Cells: 84)
- Prisoner's Escape. Free your Prisoner by getting it to an unattacked square -- a small board version of Anticheckmate Chess. (7x8, Cells: 44)
- Prisoners. Die roll determines which type of piece is moved.
- Progression. Instead of promoting, pawns gain powers when they advance. (8x8, Cells: 64)
- Progressive Chess. Several variants where white moves one time, black twice, white three times, etc. (8x8, Cells: 64) (Recognized!)
- Progressive Chess . An online guide to Progressive Chess.
- Progressive Forwards Chess. Progressive chess where pieces may only move forwards. (8x8, Cells: 64)
- Progressive Give-Away Chess. Giveaway chess played in progressive fashion. (8x8, Cells: 64)
- Progressive Writing Chess. You have to write more and more each turn. (8x8, Cells: 64)
- PromoChess. Everything but the king can power up. Mix of Japanese/Western/fairy pieces. (9x9, Cells: 81)
- Promote King Chess. King can promote into Cthulhu, and white pawns can promote into black pawns. (8x8, Cells: 64)
- Promotion progressive chess. Progressive chess variant where a piece `promotes' when it takes. (8x8, Cells: 64)
- Promotions & Demotions. Every turn, the piece that has moved promotes or demotes to another piece.
- Proselyte Chess. Missing description (8x8, Cells: 64)
- Proteus: A Chess Army that Changes at your Command! . Variant played with 8 dice per side, each side of which has a different Chess piece printed on it.
- Protomorphic-Chess. Start with only kings (and pawns), pieces change to different type after move. (8x8, Cells: 64)
- Provocator Chess. Introducing the Provocator, a zigzaging bifurcation piece, on a Gustavian board (zrf available).
- Proximity Chess. Players must move pieces nearest to the arrival square of the last piece moved. (8x8, Cells: 64)
- Putback Chess. A slight variation of Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64)
- Puzzle Shatranj. Shatranj on a 15 puzzle. (8x8, Cells: 60)
- Pyrrhus Chess. Introducing the terrible Pyrrhus that can paralyse enemy pieces with its gaze (with zrf).
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