Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'PBM' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND (`InventorID` = 'GaryK.Gifford' OR `InventorID2` = 'GaryK.Gifford') ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Bishop Knight Morph Factor. Missing description
- Bland Chess 46. A 46 square variant of Bland Chess. Allows for War Machine, Knight, and/or Modern War Machine use.
- BordahBee. A two-move, two-board game with restrictions for the second move according to the first move.
- Cannons of Chesstonia. Cannons on the sides of the board can "fire" new pieces into the game.
- Catapults of Troy. Large variant with a river, catapults, archers, and trojan horses!
- D B Extreme ! (Doppelganger BordahBee Extreme). Doppelganger BordahBee Combo with Very High Capturing Potential.
- Desert Pub Chess. A game with Desert Ferz and Desert Wazirs which make muliple captures by jumping.
- Dimension X. Unusual transdimensional pieces interact with FIDE Chess.
- Disintegration Chess. Pre-set for the game of disintegrating kings, rooks, fye'tins, and pawns.
- Doppelganger BordahBee. A combination of BordahBee and Doppelganger Chess.
- Doppelganger Chess. Pieces have their "doubles" (Doppelgangers). Capture an opponent's piece to make both disappear... uses a FIDE chess set.
- Fighting Kings. Fighting Kings cannot be checked or checkmated; but a Royal Pawn can.
- Fighting Kings and Throne Kings. Chess with a normal Fide King and a Fighting King immune from check and checkmate. A sister game to Fighting Kings.
- Gryphon Aanca Chess. Large variant with Gryphons, Aancas, and a few other not-so-common pieces.
- Heavy Gravity Chess. Due to heavy gravity, Knights can't jump, Queens, Rooks, & Bishops can't move more than 4 spaces. Kings move like Ferz.
- Hexagonal Hole Chess. A hexagonal variant of Hole Chess. Engineers can move holes and barriers. Teleporters can relocate enemy pieces.
- Hole Chess. Variant on a board of 44 squares with two holes that pieces can be dragged into.
- House of 10 Mirrors - H o M Variant. Reflective pieces from up to 10 mirrors add to offense and defense.
- House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time.
- Indistinguishable Chess. All pawns and pieces appear the same in color and size, for both sides. The board has no 'dark' squares.
- Jungles and Mountains Chess. Bull-Dozers must clear through jungle brush and Engineers must make passages through mountains to free up piece movement.
- Juxtaposition Chess. Normal moves, plus pawns switch places with stones; pieces switch places with flags.
- King's Reincarnation. Captured Kings return to the board, but at a price.
- Kings Reincarn. II - Altered States Variant. Captured Kings return to the board by replacing a friendly piece and moving as it did.
- Latrunculi duo milia et septum. Chess with rook/ferz & bishop/wazir substitutes for rooks and bishops.
- Little River Chess. 46 Cell game with Chinese Chess influence. Kings confined to palaces.
- Maces and Horse-apults. Similar to chess, but on a 10 x 10 board and the addition of Maces and Horse-apults.
- Maces, Horse-apults, and Tulpas. Maces and Horse-apults with user-created Tulpa pieces.
- Maces, Shields, and Horse-apults. Like Maces and Horse-apults, but pawns are protected from Mace capture.
- Medusa Shogi. A Shogi variant of Pillars of Medusa, which is based on Turkish Great Chess.
- Mini-POM (Mini Pillars of Medusa). On a 9 x 9 board and standard chess pieces, but with Morph replacing the Bishop adding the Medusa to the right of the King.
- Odin's Rune Chess. With pieces that were inspired by rune images and meanings....
- Pawn Eaters. Win by capturing 8 pawns. Uses Shamanic Rooks, Pawn Eaters, Old Y Mover Elephants, and traditional Knights.
- Pillars of Medusa. Play this variation of Turkish Great Chess with two additional pieces, the Morph and the Medusa, on Game Courier .
- Queens or Castles. Wizards promote by making an opponent's piece [or pawn] and themself vanish from the board.
- Remote Sensing. 2 remote sensor pieces per side can mimic pieces on their current square color.
- Remote Sensing 8 x 8. An 8 x 8 version of Remote Sensing.
- Remote Sensing with On & Off-Board Detection. Special pieces mimic others, some on-board, some which have been captured.
- Roswell Chess. Preset for alien game with abstract pieces that operate in unusual ways.
- Royal Magician's Chess. King and special magician piece earn the right to drop pieces when they venture out to the fourth, fifth and sixth ranks!
- Shanghai Palace Chess. Play this blend of Chinese, Japanese and Western Chess on Game Courier!
- Shatranj Darwinian. A game that shows the evolution of today's classic pieces. Wazirs and Ferz evolve into modern pieces.
- Shatranj of Troy. A Shatranj variant with Shogi-like drops, a Trojan Horse (with 6 pieces inside).
- Shatranjian Dragon Shogi. Shatranjian Shogi with pawn promotes to Dragons and capture revert to pawns.
- Shatranjian Shogi. Ferz and wazir, dabbaba and elephant offset each other in this new Shatranj drop game.
- Shogi-of-Chesstonia. 9 x 12 Shogi Variant that includes a Queen and some Modern Shatranj Pieces.
- SHORANJI. 9 x 10 variant of Six Fortresses Short Range which allows pawns to have an initial 2-step move.
- SHORANJI Maximus. 9 x 12 variant of Six Fortresses Short Range. 2-Step pawn initial move option.
- Six Fortresses. Capture Fortress to releases free pieces to drop. Imposter Kings will complicate checkmates.
- Six Fortresses Short Range. A variation of Six Fortresses using short-ranged pieces.
- Split Phase Tri-Plane. 3 Boards. Captured pieces split for use on other boards occupied only by kings.
- Three Elephants Chess. War Towers destroy 3 spaces at a time - Protect your elephants while capturing your opponent's!
- Time Travel Chess. Play Time Travel Chess on the Game Courier!
- Transmitter Chess. Drone pieces have no movement until activated by Transmitters.
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