Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'R%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- R-Chess . Captured pieces are held in reserve and then dropped.
- Rabbit. A doubly-bent rider, inspired by the Gryphon and Aanca.
- Race Chess. On a circular board where white and black pawns move in the same direction. (8x8, Cells: 64)
- Racing Kings. Missing description
- Racing Kings. From a special setup, be the first to have your king reach the last row. (8x8, Cells: 64)
- Racing Kings Chess. Kings race from Rank 1 to Rank 8.
- Radical Chess . Commercial chess variant with 16 different pieces.
- Radioactive Queen Chess. White has a little diff in setup, but great diff in the game. (8x8, Cells: 64)
- Raft Chess. Part of the board is a lake, where rafts can transport pieces. (8x8, Cells: 64)
- Ramayana Chess . Chess variant inspired by the Ramayana epic.
- Ramayana Chess. Chess variant inspired by the Ramayana epic. (Cells: 84)
- Rampage Chess. Any unit may move to any square that is guarded.
- Random Files Chess I. Move from a random file if you can.
- Random Files Chess II. Move to or from a random file if you can.
- Random Move Number Chess. A die now controls the number of moves a player makes each turn. Luck and skill required to win! (8x8, Cells: 64)
- Random Pawns. Randomly select your Pawns' movement and capture abilities. (8x8, Cells: 64)
- Random Pieces. A 20 game match is played, with each player receiving a number of pieces equal in value to the game number. (8x8, Cells: 64)
- Random Pieces Chess. Best of 20 rounds with armies of varying strengths.
- Random Rodent Chess. Variant geneRATing rodent-named pieces marks Year of the Rat. (4x(9x9), Cells: 324)
- Random Transposal Chess. Use dice to swap pieces. (8x8, Cells: 64)
- Random Wormhole Chess. Introduces "wormholes" and "toroidal" movement in a fun and manageable way. (8x8, Cells: 64)
- Random-Drop Chess . Missing description
- Randomscorpions Chess. The Scorpions are randomly distributed on the 2nd and 3rd rank. Otherwise regular setup.
- Rank and File Chess. Move from Most Crowded Row. (8x8, Cells: 64)
- Rank behind Rank . 30 pieces on a side with two Kings each on a 6 by 12 board.
- Rank-behind-Rank Chess. 30 pieces on a side with two Kings each on a 6 by 12 board. (6x12, Cells: 72)
- Rapid Fire Chess. A unit captures all the units it attacks, without moving.
- Raptor Chess . Two pairs of complimentary flying/leaping pieces: the Raptors and the Flying Bombers change the nature of the game.
- Raptor Chess. Play game in which two pairs of dual mode fliers: the Raptors and the Birds create havoc on the board!
- Raptor Chess. 104 square large board game with complimentary diagonal and orthogonal flying pieces each with dual mode capture abilities. (10x10, Cells: 104)
- Raumherichess. Board shaped like 3d version of English Heritage logo. (5x(7x7), Cells: 140)
- Raumschach. Play this 3D variant from the early 20th century on Jocly.
- Raumschach. "... (German for Space Chess) is one of the first three-dimensional chess variants and the first to survive until present".
- Raumschach. The classical variant of three-dimensional chess: 5 by 5 by 5. (5x(5x5), Cells: 125) (Recognized!)
- Raumschach . The classical variant of three-dimensional chess: 5 by 5 by 5.
- Raumschach (rules enforcing). Play Raumschach on Game Courier, with rules enforced.
- Raumschach - picture from the book. Pictures from book on Raumschach from beginning 20th century.
- Raumschach Photograph. Photo of a hand-built set by James Trimm.
- Raumschach: the Thoroddsen board. Build your own 3d chessboard.
- Raven. Can move as a Rook or a Nightrider.
- Raven Chess. Kings move like queens and leap over friendly pieces, but cannot move through check. (8x8, Cells: 64)
- Ravioli Chess. Chess on two boards squeezed together at the edges.
- Ravioli Chess . Chess on two boards squeezed together at the edges.
- Ravioli Chess. Chess on two boards squeezed together at the edges. (2x(8x8), Cells: 100)
- RChess. A news site on Chess. (8x8, Cells: 64)
- Re. Drop pieces on a 5 by 5 board.
- Re. Drop pieces on a 5 by 5 board. (5x5, Cells: 25)
- Re-Ghost Chess. The last captured piece turns into leaping transparent ghost and isn’t able to capture but still can check. (8x8, Cells: 64)
- Ready Chess . Pieces cannot capture right after capturing, they have to be restored first.
- Ready Chess. Pieces cannot capture right after capturing, they have to be restored first. (8x8, Cells: 64)
- Ready Chess. A move must be used to restore a unit's ability to capture, except for the king.
- Ready Chess. Play this game, where pieces cannot capture right after capturing, they have to be restored first!
- Real chess. Players start with placing their major pieces. (8x8, Cells: 64)
- Reality check. Remember the opposite site of flippable pieces. (Cells: 39)
- Realm chess. Board is divided into realms and multiple pieces can move into and out of a realm in one turn. (8x8, Cells: 64)
- Rebel Chess. King's Pawn is replaced by Recruiter piece that moves like an Alfil and can change a piece's side. (8x8, Cells: 64)
- Rebel Chess . King's Pawn is replaced by Recruiter piece that moves like an Alfil and can change a piece's side.
- Rebel Fury . Missing description
- Rebel Fury. A Variation of V.R. Parton's Royal Fury. (12x12, Cells: 144)
- Rebellion chess. Besides normal moves, you can move a piece of the opponent. (8x8, Cells: 64)
- rec.games.chinese-chess FAQ. Missing description
- Recapitulative Chess. Variant where the Queen, Rook and Bishop have their older moves until promoted. (8x8, Cells: 64)
- Recapturable Chess. Captured pieces belong to other player and then removed permanently. (8x8, Cells: 64)
- Recaptureless Chess. A unit which has just captured is itself invulnerable to capture for the move.
- Recognized Chess Variant: Magnetic Chess. Missing description
- Recognized Chess Variants. Index page listing the variants we feel are most significant. (Recognized!)
- Recognized Variants of the Month . Game Pak I. (Recognized!)
- Record Chess. Try to reach a position in as little moves as possible.
- Recruiter Chess. Capturer recruits on adjacent squares.
- Rectahex Chesss. A chess variant that looks like hexagonal chess but can be played on a normal chess board. (8x8, Cells: 64)
- Rectangular Cubic Chess. Experimental variant on 3d shaped board. (6x(), Cells: 72)
- Recycle Chess. You may capture your own units and replace them on the board.
- Recycle Chess. Players can capture and drop their own pieces. (8x8, Cells: 64)
- Red Castle Chess. Red king and QR cannot move except to castle, which wins for Red.
- Red Fool Chess. Standard Chess, but with two extra rows and one semi autonomous piece, the Red Fool.
- Redistribution 3d Chess. Relatively small 3d variant with short-range pieces including Pasha family. (4x(4x6), Cells: 96)
- Reduced Endgame Chess. Two kings and six pawns are used for practicing endgames. (8x8, Cells: 64)
- Reduced Endgame Chess . Two kings and six pawns are used for practicing endgames.
- Reenterent Chess . There is one additional square where taken pieces can wait to reenter 5 by 8 main area.
- Reenterent Chess. There is one additional square where taken pieces can wait to reenter 5 by 8 main area. (5x8, Cells: 41)
- Reenterent Chess - prototype board. Missing description
- Reflecting Bishop. Moves as a Bishop, but can also reflect off of multiple sides of the board.
- Reflection teammate. Missing description (8x8, Cells: 64)
- Reflex Chess. Force your opponent to mate you. (8x8, Cells: 64)
- Reflex Chess. Force your opponent to checkmate.
- Reform chess. Book on chess on smaller boards with many training positions.
- Reform Chess I. Load your own units.
- Reform Chess II. King and Queen Pawns are special.
- Reformed Chess. Introducing a new pawn swapping capability intended to solve the problem of drawishness in chess (with zrf).
- Reformed Chess. Pawn can swap with an enemy piece located on the last rank, except king. Thusly, many more won endgames (zrf available).
- Reformed Courier-Spiel. Begnis's attempt to reform the Courier-Spiel proposed by H.C. Albers in 1821. (12x8, Cells: 96)
- Reformed Courierspiel. Play this modern version of an historic game on Jocly.
- Refreshing Bubble Fizz Chess. When a piece moves, he can create a bubble. Pieces in bubbles cannot move for three turns, but may make two non-capturing moves.
- Refusal Chess. Refuse your opponent to make certain moves. (8x8, Cells: 64)
- Refusal Chess. You may refuse one enemy move per turn.
- Refusal chess. A problem.
- Refuse Once Chess. You may refuse one enemy move per game.
- Regement Random Chess. Pieces are relocated to create a modest setup that most chessplayers will feel at home in (+ zrf).
- Regenbogen . Unusual spectrum-based game with Wizards, Clerics and Spirits.
- Regenbogen. Unusual spectrum-based game with Wizards, Clerics and Spirits. (Cells: 44)
- Regiment Chess. Black determines king position, white can swap the queen before play begins (with zrf).
- Regimental Chess . Commercial variant. Groups of pieces can form battalions and regiments and move at the same time. (36x16, Cells: 576)
- Regulator Chess . Game on a 35 square board with a 7 square track on which a piece moves that determines how Knights and Bishops can move.
- Regulator Chess. Game on a 35 square board with a 7 square track on which a piece moves that determines how Knights and Bishops can move. (6x7, Cells: 42)
- Relative Lumberjack. Pieces move the same as other pieces in its file. (8x8, Cells: 64)
- Relativistic Chess. http://www.chessvariants.org/boardrules.dir/relativistic.html.
- Relativistic Chess. Squares attacked by the opponent are considered not to exist. (8x8, Cells: 64)
- Relativistic Chess. Squares attacked by the opponent are considered not to exist.
- Relay Chess. Pieces inherit the ability of friendly pieces they are in the attack range of. (8x8, Cells: 64)
- Reldoub. Game with river, relays, walls, and fractions. (11x11, Cells: 121)
- Relocation Chess. Swap a pair of your own pieces before you begin. With Fischer Random castling rules.
- Relocation Chess. A remarkably easy method of rearranging the standard array of pieces (with zrf).
- The Remarkable Rookies. A team for Chess with Different Armies with Rook-like pieces.
- A Remarkable Rookies Game. A sample game featuring the Remarkable Rookies vs the Fabulous FIDEs.
- Remote Sensing. 2 remote sensor pieces per side can mimic pieces on their current square color.
- Remote Sensing. 2 remote sensor pieces per side can mimic pieces on their current square color. (9x9, Cells: 81)
- Remote Sensing 8 x 8. An 8 x 8 version of Remote Sensing.
- Remote Sensing with On & Off-Board Detection. Special pieces mimic others, some on-board, some which have been captured.
- Remote Sensing with On & Off-Board Detection. Special pieces mimic others, some on-board, some which have been captured. (9x9, Cells: 81)
- Renezan's Chess . Proprietary game, Bi Triad, 1993. Inspired by Wildebeest Chess.
- Renezans Chess. Proprietary game, 9x9, in which the occupant of the center.
- Renezans Chess. 9x9 game with gnus and central powerup square.
- Rennaissance Chess II. Missing description
- Renniassance Chess. Also referred to as Rennchess, this is a famous, decades-old Tamerlane inspired variant.
- Renniassance Chess . Game played on several sizes of large board with 68 pieces per side.
- Renniassance Chess. With 68 pieces on board of 12 by 12. (12x10, Cells: 120)
- Rental Chess. You must pay rent for the squares where your pieces are: centre squares are more expensive. (8x8, Cells: 64)
- Repatriation Chess. Pairs of captured units are returned to the board.
- Repeating Chess. A slight variation of Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64)
- Replacement Chess. Replace your opponent's men on the board after you capture them.
- Replacement Chess. A slight variation of Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64)
- Report on 41-square Chess Variant Competition. Missing description
- Reproduction chess. The Queen is pregnant. (8x8, Cells: 64)
- Reroute66. Play this adaptation of Chess to a 66 space board with some overlapping spaces. (10x8, Cells: 66)
- Reroute66. A simpler game using the same board as Gerd Degens' Chess66. (10x8, Cells: 66)
- Reserve Chess. Units may be removed from the board and dropped back in later.
- Reservists' doublechess. Each side has 16 non-pawn pieces, split among 10 types.
- Results of finals voting of the 10-contest. Who won the contest celebrating 10 years of this website?
- Retiar Chess. Introducing the Retiar, a bifurcating bounce-slider, on an H-board (zrf available).
- Retreating Chess. Pieces must fall back one square after each move. (8x8, Cells: 64)
- Retro Chess. A chess game progresses backwards from an empty board. (8x8, Cells: 64)
- Retrochess. Play chess from the end of the game backwards. (8x8, Cells: 64)
- The Retrograde Analysis Corner . Website with much information on retrograde chess problems.
- Rettah. Different setup and powerfull king. Taking obligatory when in check. (8x8, Cells: 64)
- Rettah Chess. King can move as any piece but must capture its attacker.
- Revelation Chess. The object is to obtain four knights of your color on the board.
- Revenge of the King. http://xn--perlebr-bxa.de/2010/02/Vergeltung-des-K%C3%B6nigs. (8x8, Cells: 64)
- Reverse Symmetry. Missing description
- Reversi Chess. Pieces closed in on a line can be converted to the other side. (8x8, Cells: 64)
- Reverso Chess. White king and queen are reversed in the initial position.
- Review New Submissions. A listing of all submissions still awaiting editorial approval.
- Review: 3 Man Chess. Missing description
- Review: 303 Tactical Chess Puzzles. Book of Fred Wilson and Bruce Alberston to train chess combination skills.
- Review: Chessapeak Challenge Classic. Missing description
- Review: Chesshousers. Review of computer game.
- Review: Encyclopedia of Chess Variants. A review.
- Review: Guide des echecs exotiques & insolites. A review.
- Review: Heraldic Chess. A review of Modest Solans' game Heraldic Chess.
- Review: HEXchess. Review of commercial three-player Chess variant.
- Review: Knightmare Chess. Review of commercial Chess variant using cards that change things.
- Review: Meta-Chess. Missing description
- Review: Meta-Chess. Missing description
- Review: New Rules for Classic Games. A review.
- Review: Noble Celts. Review of commercial Chess variant set.
- Review: Omega Chess. Review of commercial Chess variant set.
- Review: Omega Chess. Review of commercial Chess variant set.
- Review: Omega Chess. Review of commercial Chess variant.
- Review: Omnigon. Photos and Review of commercial variant.
- Review: Popular Chess Variants. A review.
- Review: Roundtable Chess. A review.
- Review: Sammy Seahorse Teaches Chess. A review.
- Review: White and Black from Brown - A Selection of 168 Diagrams. A review of the book.
- Review: Winning Chess - Tactics and Strategies. Review of a Chess book.
- Review: Winning Chess Piece by Piece. Review of a Chess book for children.
- Review: Zillions-of-Games. Review of Windows program for playing user-programmed Chess variants and other strategy board games.
- Review: Zillions-of-Games. Missing description
- Revised Chess. A revision of Fide-chess: a pawn on the seventh rank can also capture forwards. Makes chess much less drawish (with zrf).
- Revised Chess. The pawn can also capture forwards if positioned on 7th rank. Thus, many more won endgames (zrf included).
- Revolver Practice: A Chess Problem. White mates in 21 moves on board in shape of revolver.
- Rex . Six Direction Chess.
- REX Hexagonal Chess. Six Direction Chess. (Cells: 85)
- Rhino. A set of pieces which combine the movements of the Mao with that of the Wazir.
- Rhino Chess . Collection of variants designed to demonstrate the Rhino family of pieces.
- Rhomboidal Chess. Chess variant on rhombic cells. (8x16, Cells: 84)
- Ribbon Boards. Make light, handsome, reshapable Chess variant boards out of Christmas ribbons.
- Richard Goode's 3D Chess. Three-Dimensional Chess.
- Richard's Play-By-eMail Server. Play any of 21 chess variants via email.
- Rifle Chess. Take a move to capture an enemy piece without moving the capturing piece.
- Rifle Chess . Pieces are taken by shooting: capturing without moving.
- Rifle Chess. Units capture without moving.
- Rifle Chess. Pieces are taken by shooting: capturing without moving. (8x8, Cells: 64)
- Riftwalker Chess. A 4 dimensional game on a 3x3x3x3 board. (3x(3x(3x3)), Cells: 81)
- Riga Chess. Escort King and Queen to the opposite side of the board.
- Right or Left Chess . Pieces are either right-moving or left-moving and may flip from one to the other.
- Riley's Four Army Chess. Several ways to win.
- Ringworld Chess. Themed hex variant differentiating opposite directions along orthogonals. (Cells: 198)
- Rithmomachia. Information on Rithmomachia. (16x8, Cells: 128)
- Rithmomacia . Medieval game based on arithmetic and number theory.
- River Chess. Win by getting a piece to the opposite side.
- River Chess . Get one of your pieces to the other side of the board.
- Robber Chess . Sliding pieces can make multiple captures, and the goal is to capture all opposing pieces.
- Robber-Baron . Which of the seven robbers is the robber-baron?
- Robber-Baron. Which of the seven robbers is the robber-baron? (7x7, Cells: 39)
- Rocket Chess. Space-themed fairy chess variant on neoteric board: piece’s movement depends on type of cell where it stands. (Cells: 248)
- Rococo. A clear, aggressive Ultima variant on a 10x10 ring board (includes mirror array and Push-Pullyu variants).
- Rococo . A clear, aggressive Ultima variant on a 10x10 ring board.
- Rococo. A clear, aggressive Ultima variant on a 10x10 ring board. (10x10, Cells: 100) (Recognized!)
- Rococo. Animated piece movement diagrams.
- Rococo Zillions Saved Game . Download this file to see this game played in the Multivariant Play by E-Mail Tournament.
- Rogue Pawn Chess . Pawns may double-move on any rank except for their starting rank.
- ' Roid Rage Chess. Missing description (8x8, Cells: 64)
- Rollerball. Play this game based on a science fiction sport on Jocly.
- Rollerball. Chess race fight on board formed by removing 3 by 3 square from center of 7 by 7 square.
- Rollerball . Chess race fight on board formed by removing 3 by 3 square from center of 7 by 7 square.
- Rollerball. Chess race fight on board formed by removing 3 by 3 square from center of 7 by 7 square. (7x7, Cells: 40)
- Rolling Chess. A game played with dice, where movement causes rolling and rolling changes piece identity. (8x8, Cells: 64)
- Rolling Kings . Kings must move along a predetermined path.
- Rolling Kings. Play Rolling Kings online with Game Courier.
- Rolling Kings. Kings must move along a predetermined path. (8x8, Cells: 64)
- Rolling Kings Chess. Kings move by themselves.
- Roman Chess. 10x10 variant available commercially.
- Roman Chess. Commercial chess variant on a 10x10 board with two non-royal kings added.
- Roman Chess . Commercial chess variant on 10x10 board with two non-royal kings added.
- Romanchenko's chess . Game on a Z-shaped board to inspire new thinking.
- Romanchenko's Chess. FIDE Chess trainer Romanchenko shifted the FIDE board in the middle to help his students think for themselves.
- Romanchenko's Chess. New chessboard with sides displaced.
- Romanchenko's Chess. A board with a kind of Z-form. (10x8, Cells: 64)
- Romanchenko's Chess. Play Chess on a slightly shifted board with Jocly.
- Romulan Chess. Kriegspiel variant: played with a referee where pieces cloak and uncloak. (8x8, Cells: 64)
- Rook (a.k.a. Chariot). Moves across unobstructed orthogonal line.
- Rook Mania. Game where all pieces have different sorts of Rook-like moves. (7x7, Cells: 43)
- Rook Odds Chess. White starts without the queen's rook.
- Rook Square Chess. Enemy rook squares are royal.
- Rookheavy Chess and Bishopheavy Chess. combining elements of Lilliputian Chess, Isis, Mongolian Chess, and crooked linepieces. (8x8, Cells: 64)
- Rooksquare Chess. Win by moving piece to corner at opponent's side. (8x8, Cells: 64)
- Rooksquare Chess . Win by moving piece to corner at opponent's side.
- Root-fifty leaper. makes a (5,5)-jump or an (7,1)-jump.
- Rose. Can make consecutive knightmoves in a circle.
- Rose Chess. Grand Chess with Roses substituted for knights, Rose-Bishop for Cardinal, Rose-Rook for Marshall.
- Rose Chess. Grand Chess, with Roses instead of Knights. (10x10, Cells: 100)
- Rose chess. Hexagonal chess variant, with additional variants, from St Albans, UK. (Cells: 91)
- Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines.
- Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. (12x12, Cells: 144)
- Rose Concept. Missing description
- Roswell Chess. Preset for alien game with abstract pieces that operate in unusual ways.
- Roswell Chess. A game not meant for humans. Uses alien hieroglyphic pieces based on an alleged 1947 Roswell NM incident. (7x10, Cells: 70)
- Rotary. On a 9 by 9 board with rotating pieces. (9x9, Cells: 81)
- Rotary. Missing description
- Rotary Chess. Featuring rotary counterparts of existing (and generally familiar) pieces. (12x12, Cells: 144)
- Rotating Cylinder Chess. Positions of pieces rotate one square to the right after each move. (8x8, Cells: 64)
- Rotation Chess. Every ten moves, switch sides with your opponent. How might you prepare for the demise of the pieces you are playing?
- Rotation Chess. Every 10th move, the board is turned around. (8x8, Cells: 64)
- Rotation Chess. Every ten turns, you switch and play the other player's units.
- Rotor-blades Chess . Played on a circular tessellation of 150 triangular cells.
- Rotor-blades Chess. Game played on a board that is both circular and trigonal. (Cells: 150)
- Rotorblades Fusion Chess. Played on a circular tiling on triangular cells. A further development of my previous game, Rotorblades Chess. (Cells: 150)
- Rotorblades Fusion Chess . A cross between my own Rotorblades Chess and Fergus Duniho's Assimilation Fusion Chess, with a few extra features.
- Round chess. A variant of Shatranj, played on a round board. (Cells: 64)
- Round Honeycomb Chess . Round Honeycomb Chess is a cross between Circular/Cylindrical Chess and Hexagonal Chess.
- Round Honeycomb Chess. A cross between Circular/Cylindrical Chess and Hexagonal Chess. (9x11, Cells: 99)
- Round Table Chess. Chess variant on a board with round and square part. (Cells: 92)
- Round Table Chess 84. Chess on a special round board with 84 squares. (Cells: 84)
- Round Table Chess 84 . Chess on a special round board with 84 squares.
- Roundtable Chess. A review.
- Royal Amazon Chess . Queens are replaced by Royal Amazons.
- Royal Amazon Chess. Queens are replaced by Royal Amazons. (8x8, Cells: 64)
- A Royal and His Pet. Missing description
- Royal Bishop Chess. Simple variant with royal bishop. (8x8, Cells: 64)
- Royal CannonChess. Pieces next to the king can capture forwards by a cannon leap.
- Royal Chess. Chess on an extended board with Royal Guard pieces added.
- Royal Chess. Variant on ten by eight board. (10x8, Cells: 80)
- Royal Court. Play Royal Court on Game Courier.
- Royal Court. On 8 by 10 board with crowned knights: can move like king or knight. (10x8, Cells: 80)
- Royal Fury. A Futuristic Chessery Game - relaxed win rules.
- Royal Guard Chess . Royal Guards help defend King and all pieces can promote.
- Royal Lion Chess. Chess with a Royal Lion and many strong pieces. (10x10, Cells: 100)
- Royal Magician Chess. Missing description
- Royal Magician's Chess. King and special magician piece earn the right to drop pieces when they venture out to the fourth, fifth and sixth ranks!
- Royal Magician's Chess. Missing description (8x8, Cells: 64)
- Royal Pawn. Missing description
- Royal Pawn Chess. Same as FIDE Chess, except the pawns in front of the kings are royal, meaning the object is to checkmate them and not the king.
- Royal Queens Chess . Game with full board and all pieces are sliders or immobile and victory is by capture of all 8 opposing Queens.
- Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions.
- Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions.
- The Royal Standard. Highly original game that introduced the famous windmill piece!
- The Royal Standard. Pieces can only move when near a standard-bearer piece on board with 38 squares. (7x6, Cells: 38)
- Royal-Copy Chess. Some pieces can gain power of captured pieces. (9x8, Cells: 72)
- RPGchess . Combines chess with Role Playing Game rules.
- RSS Feed. Chess Variant Pages RSS Feed.
- Rubble Chess. Pieces must clear out unoccupied squares before they can move through them. (8x8, Cells: 64)
- Rubble Chess. Pieces must clear out unoccupied squares before they can move through them.
- Rubble Chess . Pieces must clear out unoccupied squares before they can move through them.
- Ruddigore Chess. Play this Chessgi variant where you can capture your own pieces, and every other turn you must capture or sacrifice a piece!
- Ruddigore Chess . Chessgi variant where you can capture your own pieces, and every other turn you must capture or sacrifice a piece.
- Ruddigore Chess. Chessgi variant where you can capture your own pieces, and every other turn you must capture or sacrifice a piece. (8x8, Cells: 64)
- Rule Zero. A base or starting rule set for most Chess variants.
- Rules for historic Shogi variants. Missing description
- Rules for the 84 Spaces Contest. Contest held in 2002.
- Rules of Chess 1. Missing description
- Rules of Chess 2. Missing description
- Rules of Chess 3. Missing description
- Rules of Chess 4. Missing description
- Rules of Chess 5. Missing description
- Rules of Chess 6. Missing description
- Rules of Chess 7. Missing description
- Rules of Chess: Castling FAQ. Frequent asked questions about castling.
- Rules of Chess: Check, Mate, and Stalemate. Answers to frequently asked questions.
- Rules of Chess: En passant capture FAQ. Answers to some questions about the en passant capture rule.
- Rules of Chess: Kings and check. Answers to frequently asked questions on the rules of chess regarding kings and check.
- Rules of Chess: Knights. FAQ on therules of chess regarding knights.
- Rules of Chess: Pawns FAQ. Rules of promotion and movement of pawns explained.
- The Rules of Chess: Perpetual Check. Explanation of perpetual check with an animated diagram.
- Rules of Chess: Queen FAQ. Soms answers on questions on the rules of chess, regarding queens.
- Rules of Chess: The 50 moves rule. Answer to a frequently asked question on the rules of chess.
- Russian Chess. Pieces are not removed when captured, but stacked. (8x8, Cells: 64)
- Russian Fortress Chess. Missing description
- Russian fortress chess. An old Russian variant for four players. (Cells: 192)
- Russian progressive chess. Progressive chess variants where one occasionally moves a piece of the opponent. (8x8, Cells: 64)
- Russian Progressive Chess. Missing description
- Russian Symmetric Chess. Russian 9x9 variant.
- Russian Symmetrical Chess. Rusian 9x9 variant with symmetrical setup and Pawns that get more powerful halfway across the board.
- Rutherford's 1-dimensional Shogi. Modern one-dimensional chess variant, based upon Shogi.
- Rutherford’s 1-dimensional Shogi. Modern one-dimensional chess variant, based upon Shogi. (1x17, Cells: 17)
- Ryu Shogi . Large modern shogi variant.
- Ryu Shogi. Large modern shogi variant. (7x12, Cells: 84)
- Ryugi. 10x10 variant with Kirins, Marshalls, and Dragons, the latter which can move as a Bishop or as a Nightrider.
- Ryugi. 10x10 variant with Kirins, Marshalls, and Dragons, the latter which can move as a Bishop or as a Nightrider.
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