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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2005' AND `YearInvented` <= '2007' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 500
The search is limited to 500 items at a time. There are links at the bottom of the page to either continue or narrow down your search.
- Haunted Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Heathen Europe Chess. 2 player cubic-cell Europe-specific offshoot of AOF series. (6x6, Cells: 144) By Charles Gilman.
- Heavy Gravity Chess. Due to heavy gravity, Knights can't jump, Queens, Rooks, & Bishops can't move more than 4 spaces. Kings move like Ferz. By Gary K. Gifford.
- Heavy Gravity Chess. Chess with heavy gravity, Knights can't jump, Queens, Bishops, and Rooks are limited to 4 spaces per move, Kings move 1 diagonal. (8x8, Cells: 64) By Gary K. Gifford.
- Hecatomb promotion. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Helmsman Chess. Introducing the Helmsman and the bounce-move, whereby the piece deviates orthogonally. A very positional piece (zrf available). By M Winther.
- Hepta. Hexagonal clan-based game played with Icehouse pieces. (Cells: 174) By Joost Aan de Brugh.
- Hepta . Hexagonal clan-based game played with Icehouse pieces. By Joost Aan de Brugh.
- Herichess. A variant on a board in the shape of the English Heritage logo. (14x14, Cells: 112) By Charles Gilman.
- Hero's Chess. A chess with very different pieces. (8x8, Cells: 64) By (zzo38) A. Black.
- Hex Horngi. To hex cells what Mitregi is to square ones and Tunnelshogi to cubic ones. (Cells: 91) By Charles Gilman.
- Hexa Decimal . Larger hexagonal chess variant (Zillions of Rules file). By Joost aan de Brugh.
- Hexa Decimal. Larger hexagonal chess variant. (11x11, Cells: 90) By Joost aan de Brugh.
- Hexagonal Boards . Java Utility. By Graeme C Neatham.
- Hexgi. A Wellisch-style hex interpretation of Shogi, with "officers" using selected orthogonals. (Cells: 91) By Charles Gilman.
- Hibernian Chess. Celtic Chess x Brannumh. (14x14, Cells: 196) By John McMahon.
- Highlander Chess. Instead of taking, pieces can be challenged with dice; winning piece absorbs powers. (8x8, Cells: 64) Author: Peter E. Leyva and Hans L. Bodlaender. Inventor: Peter E. Leyva.
- Hishigata Shogi. Variation of Maka-Dai-Dai Shogi (ultra large Shogi). (19x19, Cells: 361) By Sean Humby.
- Hit-point Chess. Pieces start with 30 hit points and attack by stepping next to the target. (8x8, Cells: 64) By (zzo38) A. Black.
- Honeycomb goes East. Shogi and Xiang Qi on a Hex-prism board. (16x9, Cells: 144) By Charles Gilman.
- Hoo Mitregi. Intermediate between Mitregi itself and Dai Mitregi. (12x12, Cells: 144) By Charles Gilman.
- Hop Chess. The same as FIDE chess plus a special piece called the hopper. (8x8, Cells: 64) By João Pedro Neto.
- Hoplit Chess. Introducing the Hoplit, a very mobile modern relative of the Korean cannon, on an H-board (zrf available). By M Winther.
- Hoplomach Chess. Introducing the Hoplomach, a dynamic bifurcation cannon, related to the Korean cannon, on an H-board (zrf available). By M Winther.
- Hopper Chess (with Scorpions). Pieces standing before friendly pieces can jump over enemy Scorpion pawn and land directly behind it. By M Winther.
- Hopper-Chess. Pieces in front of friendly pieces can land immediately behind enemy pawns. By M Winther.
- Hopper-Elk Chess. Pieces can hop over an enemy pawn and land directly behind it. The Elk moves differently depending on square colour. By M Winther.
- Hordes of Change. A chess variant inspired by Andernach Chess. (8x8, Cells: 64) By Joost aan de Brugh.
- Hordes of Change . A chess variant inspired by Andernach Chess. By Joost aan de Brugh.
- Hordes of Change - Sample Game. Missing description By Joost aan de Brugh.
- Hour Glass Chess. Small variant with simple pieces and hour glass shape. By Jeremy Gabriel Good.
- Hourglass Hex Chess. 2 overlapping triangles form a hex board of just over FIDE size. (9x9, Cells: 65) By Charles Gilman.
- House of 10 Mirrors - H o M Variant. Reflective pieces from up to 10 mirrors add to offense and defense. By Gary K. Gifford.
- House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. (8x8, Cells: 87) By Gary K. Gifford.
- House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. By Gary K. Gifford.
- Howitzer Chess. Introducing another piece named Howitzer, a fearful form of cannon, on the H-board. For the advanced tactician. With zrf. By M Winther.
- Hubbub. Preset for Hubbub, a short-range version of Brouhaha. By Greg Strong.
- Hubbub. A variant of Bruhaha with more short-range pieces. (8x8, Cells: 72) By Greg Strong.
- Hullabaloo. Fusion, fission game with drops, giant conglomerations and two types of activation. By Jeremy Gabriel Good.
- Hybrids. Standard pieces combine and split. (8x8, Cells: 64)
- HyperModern Shatranj. Missing description By Joe Joyce.
- HyperModern Shatranj. Missing description (8x8, Cells: 64) By Joe Joyce.
- I'm a Ferz, Get Me Into There!. Inspired by title of Chas. Gilman's game, "I'm a Wazir, Get Me Out of Here!" Object is to get your Ferz to Z5. By Jeremy Gabriel Good.
- I'm a Wazir, Get Me Out of Here. Game composed of just wazirs and pawns. Wazirs, prone to special disappearing rule. Object : Get rid of your wazirs. Author: Jeremy Gabriel Good. Inventor: Charles Gilman.
- I'm a Wazir, Get Me Out of Here. A variant in which pieces disappear if left too long in the wrong place. (8x8, Cells: 64) By Charles Gilman.
- Ibu Ibu Chess. Introduces the concept of a King's entourage, making King powerful and protected. (8x8, Cells: 64) Author: Jeremy Gabriel Good. Inventor: Jeremy Gabriel Good.
- Ibu Ibu Chess. Ibu Ibu Chess in which the king's entourage protects it from Ubi-Ubis. By Jeremy Gabriel Good.
- Idaidakama Shogi. Like Maka-Dai-Dai with drops and new pieces. (19x19, Cells: 361) By (zzo38) A. Black.
- Ideal Chess. Uses compound pieces to mimic the use of cards. By Graeme C Neatham.
- Immobilizer Shogi. Piece that can immobilize other pieces. (9x9, Cells: 81) By (zzo38) A. Black.
- Imperial Hex Chess. Smaller hexagonal variant with new pieces. (Cells: 75) By Robert Hancock.
- Improved Chess. An improvement of standard chess: a blocked pawn on the far side gets extra jump moves to empty squares (with zrf). By M Winther.
- In-Yan. Missing description (10x10, Cells: 100) By Namik Zade.
- Infinite Chess. Extends Chess to larger, even infinite, boards. () By Tony Thomas.
- Infinite Recursion Chess. Another mega-chess type game. (2x(8x8), Cells: 128) By David Howe.
- Influenced 8-Leveled 3D Alice Chess. A combination of Influence and Alice Chess on a 3D board. (8x(8x8), Cells: 512)
- Insane Flip Relay Shatranj. Missing description (10x10, Cells: 100) By Michael Nelson.
- Insane Ninja Chess . Featuring 2 pairs of powerful multi-directional leaping pieces capable of double capture. By Charles Daniel.
- Insane Ninja Chess. Big board chess with dual range Camel's Leap Ninja Guards, and Insane Ninjas: powerful multidirectional short-range leapers. (10x10, Cells: 104) By Charles Daniel.
- Insane Ninja Chess. Play this exciting chess variant featuring two pairs of unique multi-mode pieces: Insane Ninjas and Mad Leaping Ninja Guards. By Charles Daniel.
- Interactive 3D Chess Program. Missing description By Dan Beyer.
- Interloper Chess. Introducing the Interloper, a highly invulnerable attacking piece (with zrf). By M Winther.
- Intrusive Squares. The board is split into 4 4x4 supersquares and reunited by 20 extra squares. (10x10, Cells: 84) By Charles Gilman.
- Invader Zim Chess. Chess based on the show, Invader Zim. (8x8, Cells: 64) By Zim .
- Invisible King Chess. Opponent can't see where you moved your king to. (8x8, Cells: 64) By (zzo38) A. Black.
- The Invisible Man . Missing description By Namik Zade.
- Irwell. Gain an advantage by crowning your enemy. (8x10, Cells: 80) By Charles Gilman.
- Iss Jetan . Missing description By Larry L. Smith.
- Ito Shogi. Missing description (1x31, Cells: 21) By Jonathan H Rutherford.
- Ito Shogi . Missing description Author: Malcolm Webb. Inventor: Jonathan H Rutherford.
- Javelin Chess . Pieces backed up by an extra row of single-capture Spearmen. By Adrian Alvarez de la Campa.
- Jedi Chess. Maharajah and the Sepoys modified with a Star Wars theme. (8x8, Cells: 64) By Dave Leigh.
- Jetan Jeddara. Large variant of Jetan. Author: Tony Quintanilla and James Killian Spratt. Inventor: James Killian Spratt.
- Jetan Jeddara. Large Jetan variant, with new pieces. (16x12, Cells: 192) Author: Tony Quintanilla and James Killian Spratt. Inventor: James Killian Spratt.
- Joshua's Chess. Missing description (12x12, Cells: 144) Author: Michael Nelson. Inventor: Joshua Nelson.
- Joshua's Chess . Missing description Author: Michael Nelson. Inventor: Joshua Nelson.
- Jumping Knights Chess. Nightriders replace Knights and War Machines have also been added to Jumping Chess. (10x10, Cells: 100) By David Paulowich.
- Jumping Knights Chess. Nightriders replace Knights and War Machines have also been added to Jumping Chess. By David Paulowich.
- Jungles and Mountains Chess. Bull-Dozers must clear through jungle brush and Engineers must make passages through mountains to free up piece movement. By Gary K. Gifford.
- Jungles and Mountains Chess. Chess with hindering terrain that must be removed to free up piece movement. (8x8, Cells: 64) By Gary K. Gifford.
- Juxtaposition Chess. Pawns and Pieces switch places with pseudo-pieces throughout the game. (8x8, Cells: 64) By Gary K. Gifford.
- Juxtaposition Chess. Normal moves, plus pawns switch places with stones; pieces switch places with flags. By Gary K. Gifford.
- K4 . Missing description By Christine Bagley-Jones.
- K4Flying . Missing description By Christine Bagley-Jones.
- King's Reincarnation. Captured Kings return to the board, but at a price. By Gary K. Gifford.
- King's Reincarnation. Captured Kings return to the board, but at a price. 2 versions of play. (8x8, Cells: 64) By Gary K. Gifford.
- King-Power. garr8903. By Freederick .
- Kingdom Chess. Large variant with new pieces. (10x10, Cells: 100) By Konklav Anipsal.
- Kinging shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Kings. Kings on the Game Courier. By Abdul-Rahman Sibahi.
- Kings. A modest variant with more than one king. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Kings Reincarn. II - Altered States Variant. Captured Kings return to the board by replacing a friendly piece and moving as it did. By Gary K. Gifford.
- Knight Mare. A large variant with several promotion levels. (11x11, Cells: 120) By William C. Schmidt.
- Knight-Pawn Chess. Elegant chess game with knight-pawns that can move as pawns midway up the board if they find themselves behind it. Author: Jeremy Gabriel Good. Inventor: Matthew Montchalin.
- Koksal Karakus' En Passant Chess -. All pieces have the en passant option. Koksal Karakus version. Author: Jeremy Gabriel Good. Inventor: Köksal Karakus.
- Koksal Karakus's Blog on Chess Variants. Missing description By Köksal Karakus.
- Korean Chess. Korean Chess: presentation plus a strong Zillions implementation. Author: M Winther.
- Kozune. Missing description By Daniil Frolov.
- Kozune. A game inspired by, and featuring elements of, Shatranj and Shogi. Author: Larry L. Smith. Inventor: Joshua Morris.
- Kozune. Missing description (9x9, Cells: 81) By Joshua Morris.
- Kozune vs FIDE. Missing description By Daniil Frolov.
- Kozune vs FIDE. Missing description By Daniil Frolov.
- Kriegspiel Referee. Program that serves as a Kriegspiel referee. Author: Mac . Inventor: Henry Michael Temple.
- l. Missing description By Daniil Frolov.
- L Shaped Chess. 2 player variant with some elements of 4-player ones. (7x7, Cells: 45) By Charles Gilman.
- Ladder Shogi. Shogi variant on 10 by 10 board where pieces climb the social ladder by multiple promotions. (10x10, Cells: 100) By Mason Green.
- Ladon Chess. Introducing the Ladon, a short-range piece that can repel any other piece, and also capture this way (zrf available). By M Winther.
- Ladorean Chess. Another 10 x 8 Fergus Duniho variant with marshall and cardinal. Author: Jeremy Gabriel Good. Inventor: Fergus Duniho.
- Ladorean Chess - Shaco Ladorean. Variation on Capablanca's Chess. (10x8, Cells: 80) Author: Bernhard U. Hermes. Inventor: Fergus Duniho.
- Lancelot. Missing description (8x8, Cells: 64) By Stan Druben.
- Lao Tzu Chess. www.schemingmind.com. (8x8, Cells: 64) By John Kipling Lewis.
- Laquear Chess. Introducing the Laquear, that captures like a bishop, but moves by the collision method (zrf available). By M Winther.
- Large Nahbi Chess. Preset for Large Nahbi Chess. By Uri Bruck.
- Large Nahbi Chess. Missing description (10x12, Cells: 120) By Uri Bruck.
- Larger Wildeurasian variants. increasing the 2+2+1 piece groups from three to five or six. (12x12, Cells: 144) By Charles Gilman.
- Latrunculi duo milia et septum. Chess with rook/ferz & bishop/wazir substitutes for rooks and bishops. By Gary K. Gifford.
- Leapers chess. a game with many leapers. (8x6, Cells: 44) By Andy Maxson.
- Leapers Creeepers. Featuring compound long leapers of giraffes, zebras and camels. Author: Jeremy Gabriel Good. Inventor: Christine Bagley-Jones.
- Leapers Creeepers. Decimal variant with many leaping pieces. By Christine Bagley-Jones.
- Lemurian Shatranj. 8x8 variant that features short-range pieces. (8x8, Cells: 64) By Joe Joyce.
- Lemurian Shatranj. Lemurian pieces which utilize either or both types of their possible moves, possibly changing direction after the first. By Joe Joyce.
- Lengthleaper Hex Chess. The hex-prism geometry has surprisingly many equal-length compound leapers. (4x(6x9), Cells: 136) By Charles Gilman.
- Leto Chess. Introducing the Leto, a doubly telekinetic piece, very versatile (with zrf). By M Winther.
- Levitating Kings. Kings can levitate orthagonally or diagonally over a line of friendly pieces. (8x8, Cells: 64) By Gary K. Gifford.
- Limited Ranged Guards Chess. A game with some limited queens/guards and tanks to shoot opponent. (10x10, Cells: 100) By (zzo38) A. Black.
- Lines of Relay. The addition of a piece - the "Lore Apprentice" adapted from the Querquisite. "LoR(e)" stands for Lines of Relay. Author: Jeremy Gabriel Good. Inventor: Jörg Knappen.
- Little River Chess. 46 Cell game with Chinese Chess influence. Kings confined to palaces. By Gary K. Gifford.
- Little River Chess. A 46 square variant based loosely on Chinese Chess. (6x9, Cells: 46) By Gary K. Gifford.
- Little Trio. Missing description Author: Nick Wolff. Inventor: Jared B. McComb.
- Little Trio. Small variant combining Chess, Shogi, and Xiang-Qi. (7x7, Cells: 49) By Jared B. McComb.
- Logical Follow-Up to Duke of Rutland Chess. Derivative of The Duke of Rutland's Chess with other compound pieces. Author: Jeremy Gabriel Good. Inventor: Claudio Martins Jaguaribe and Jeremy Gabriel Good.
- The Lonely Wolf . Missing description By Namik Zade.
- Long Yang. Applying the Nearlydouble principle to a variant with Cannons. (11x16, Cells: 176) By Charles Gilman.
- Long-King Shogi. Long-king moves very far but don't let it get captured. (9x9, Cells: 81) By (zzo38) A. Black.
- Longshanks Chess. Missing description (12x12, Cells: 84) By Jonathan H Rutherford.
- Ludus Equitum. Game in style of Society of Creative Anachronism. By (zzo38) A. Black.
- Ludus Equitum. Game designed in style of Society of Creative Anachronism. By (zzo38) A. Black.
- Macrochess. Missing description Author: Daniil Frolov and Jean-Louis Cazaux. Inventor: Robert Potter.
- Macrochess. Missing description (12x12, Cells: 144) By Robert Potter.
- Mad Queen Shogi. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Mad Queen Shogi. Missing description By Larry L. Smith.
- Madness of Kings Chess. The Kings are, simply put, insane!! (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- The magic mashers. another experimental chess with different armies variant. (8x8, Cells: 64) By Andy Maxson.
- Magicpawns Chess. Any piece can move to friendly pawn and change place with it. Pawns thus become more dynamic and pieces less constrained. By M Winther.
- Magneticpawns Chess. Introducing the magnetic pawn, which can dislocate an enemy piece by magnetic force. Regular board and pieces (zrf available). By M Winther.
- Make own Army and Handicap Azsymchess . Missing description By Namik Zade.
- Mamra Chess with Wuss. Variant combining very strong Mamra piece with weakening Wuss piece. By Jeremy Gabriel Good.
- Man and Beast 03: From Ungulates Outward. Systematic naming of the simplest Oblique Pieces. By Charles Gilman.
- Man and Beast 04: Generalised Generals. Systematic naming of part-symmetric coprime radial pieces. By Charles Gilman.
- Man and Beast 08: Diverse Directions. Systematic naming of symmetric pieces mixing radial and oblique components. By Charles Gilman.
- Man and Beast 11: Long-nosed Generals. Systematic naming of part-symmetric pieces with non-coprime components. By Charles Gilman.
- Manchala Chess. On 10 by 10 board with new pieces. (10x10, Cells: 100)
- Mangonel Chess. Introducing the remarkable Mangonel piece, which can hurl pieces over its head, on a Gustavian board (zrf available). By M Winther.
- Mapped Chess. Missing description (2x(8x8), Cells: 128) By Stephane Burkhart.
- Mapped Chess. Mapped Chess Game with extended 3D moves mapped on 2 boards. (2x(8x8), Cells: 128) By Stephane Burkhart.
- Mapped Chess . Missing description By Stephane Burkhart.
- Marmara. A Byzantine Chess variant featuring Trojan Horses. (4x16, Cells: 64) By Charles Gilman.
- Mastodon Chess. Standard pieces plus two Mastodons per side. A strategical big-board variant. By M Winther.
- Mastodon Chess (8x10). Standard pieces plus two Mastodons per side. A strategical big-board variant. By M Winther.
- Maxima Set. Missing description Author: Roberto Lavieri.
- Mayhem Chess. Different pieces and setup. Author: Tony Quintanilla. Inventor: Christina Ziolkowski.
- Mayhem Chess. Different pieces and setup. (8x8, Cells: 64) Author: Christina Ziolkowski Inventor: Christina Ziolkowski.
- McGlinWell. Combining elements of three long-standing forms of hex Chess. (Cells: 91) By Charles Gilman.
- Medusa Shogi. Missing description Author: Larry L. Smith. Inventor: Gary K. Gifford.
- Medusa Shogi. A Shogi variant of Pillars of Medusa, which is based on Turkish Great Chess. By Gary K. Gifford.
- Medusa Shogi. Missing description (11x11, Cells: 121) By Gary K. Gifford.
- Merger Chess. Pieces are merged into the capturing piece. (8x8, Cells: 64) By Mike Reeves-McMillan.
- Meridian Chess. Introducing the Meridian, bishop-capture combined with bifurcated bounce-move, on an H-board (zrf available). By M Winther.
- Meteoric Chess. A sober but lively drop chess variant with standard pieces (zrf available). By M Winther.
- mettamorphachess. Missing description (8x8, Cells: 64) By Eric S. Clayton.
- Mid-evil Chess. Adds a Prince (combines the moves of queen and knight) to Capablanca's array by eliminating one knight... By Stephen R. Stockman.
- Mid-Evil Chess. A mid point between chess and shatranj. (8x8, Cells: 64) By Andy Maxson.
- Midgard Chess. Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine. By David Paulowich.
- Midgard Chess. Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine. (8x8, Cells: 64) By David Paulowich.
- Mime Attack Chess . Pieces capture like the pieces they're capturing usually capture. By Adrian Alvarez de la Campa.
- Mind-Vector. Missing description (9x9, Cells: 81) By (zzo38) A. Black.
- Mini Fivequarters. The Fivequarters approach to 4-player variants, applied to 6x6 variants. (9x9, Cells: 45) By Charles Gilman.
- mini-Chieftain. One Small Multi-Move Game in Two Configurations. (8x8, Cells: 64) By Joe Joyce.
- Mini-POM (Mini Pillars of Medusa). On a 9 x 9 board and standard chess pieces, but with Morph replacing the Bishop and the Medusa to the right of the King. (9x9, Cells: 81) By Gary K. Gifford.
- Mini-POM (Mini Pillars of Medusa). On a 9 x 9 board and standard chess pieces, but with Morph replacing the Bishop adding the Medusa to the right of the King. By Gary K. Gifford.
- Minishogi setuper. Minishogi you can set up pieces at beginning of the game. (5x5, Cells: 25) By (zzo38) A. Black.
- Mir Chess. Missing description (8x8, Cells: 64) By David Paulowich.
- Mir Chess. Play this variant that is mid-powered between Chess and Shatranj. Author: Fergus Duniho and David Paulowich. Inventor: David Paulowich.
- mir chess II. a variant of mir chess with same piece strength. (8x8, Cells: 64) By Andy Maxson.
- Mitosis Chess. Each captured major piece in this game returns to the board as the two or three pieces it originally consisted of. (9x9, Cells: 81) By Alex Malphrus.
- Mitregi with compounds of duals. An extra border around the Gnuqi and Wildebishogi array houses forward-only counterparts. (11x11, Cells: 121) By Charles Gilman.
- Mockery Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Moderate Progressive Chess. A player may move one more piece than his opponent just moved. By Adrian Alvarez de la Campa.
- Moderate Progressive Chess. A player may make one more move than his opponent just made. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Modern drunk elephant shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Modern Prime-Ministers Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
- Modern Shatranj. A bridge between modern chess and the historic game of Shatranj. By Joe Joyce.
- Modern Shatranj. A bridge between modern chess and the historic game of Shatranj. (8x8, Cells: 64) By Joe Joyce.
- Modern Shatranj. A bridge between modern chess and the historic game of Shatranj. Author: Christine Bagley-Jones and David Howe. Inventor: Joe Joyce.
- Modern Shatranj D & R. Missing description By Joe Joyce.
- MonadChess. Missing description (10x10, Cells: 100) By Namik Zade.
- Monadchess . Missing description By Namik Zade.
- Monadchess. 10 x 10 setup with Capablanca-esque pieces and cannons and extra pawns and pieces designed to make flanks safer. By Namik Zade.
- Monadchess II. Setup a little different from Monadchess... By Namik Zade.
- Monaddropchess . Missing description By Namik Zade.
- MonadDropII (Mats Winther Method) . Missing description By Namik Zade.
- MonadrandomChess . Missing description By Namik Zade.
- Monster Bluff Chess. On 10 boards put together, with putting stakes on squares. (32x24, Cells: 640) By Dale Holmes.
- MoQi. MoQi, or Demon Game, is played upon a 10x10 field. By Larry L. Smith.
- More 10. Chessvariant on a board with 10 squares. Author: Tony Quintanilla. Inventor: Roberto Lavieri.
- More 10x8 mating problems. Missing description By Sam Trenholme.
- More10. Chessvariant on a board with 10 squares. (2x5, Cells: 10) By Roberto Lavieri.
- More10 . Chessvariant on a board with 10 squares. By Roberto Lavieri.
- Mortar Chess. Introducing another piece named Mortar, a form of cannon, on an H-shaped board. Positionally advanced. With zrf. By M Winther.
- The most generalized piece classification ever. Missing description By Daniil Frolov.
- Multi-King Chess. Missing description (8x8, Cells: 64) By Roberto Lavieri.
- Multimove Chess. Players spend points to make multiple moves. (8x8, Cells: 64) By David Howe.
- Multimove FIDE Chess. Each turn utilizes a number of points that get applied to movement. Author: Jeremy Gabriel Good. Inventor: David Howe.
- Multiple of 10 Checkmate. Variant where you can only checkmate or be checkmated on move 10, 20, 30, ect.. By Calvin Jack Pomerantz.
- Multiple of 10 Checkmate. Missing description (8x8, Cells: 64) By Calvin Jack Pomerantz.
- Murmillo Chess. Introducing the Murmillo piece, and new collision-capture, on a Gustavian board (zrf available). By M Winther.
- Nach Schach. Missing description (8x7, Cells: 56) By Jianying Ji.
- Naiad Chess.. Introducing the Naiad, which moves like a queen but cannot capture. Instead it can kidnap pieces by magnetism (zrf available). By M Winther.
- Narikin Shogi. Shogi with promoted gold generals. (9x9, Cells: 81) By (zzo38) A. Black.
- Near Chess Preset. This is the preset for Near Chess. By Rich Hutnik.
- Near vs Normal Chess. This version pits pieces of Near Chess vs those of normal chess (FIDE). (8x8, Cells: 64) By Rich Hutnik.
- Nearlydouble Chess. A 2d variant with the whole of two identical sets minus the second King. (11x11, Cells: 121) By Charles Gilman.
- Nearlydouble Hex Chess. Applying the Nearlydouble principle to Wellisch and McCooey Chess. (15x15, Cells: 169) By Charles Gilman.
- Nearlydouble Wildebeest. A variant with the whole of two identical Wildebeest sets minus the second King. (15x14, Cells: 210) By Charles Gilman.
- Nearlytriple Raumschach. The logical extension of the Nearlydouble principle to Raumschach. (7x(7x7), Cells: 343) By Charles Gilman.
- Neoorthodox Chess. Introducing the Neoorthodox board, the Divaricator piece, and extended castling (with zrf). By M Winther.
- Nested Chess. A variant hiding another on its diagonals. (15x15, Cells: 141) By Charles Gilman.
- Nested Shogi. A variant hiding Shogi on its diagonals. (17x17, Cells: 177) By Charles Gilman.
- Nested Xiang Qi. A variant hiding Xiang Qi on its diagonals. (18x18, Cells: 196) By Charles Gilman.
- Net Chess. Variant of InterGrid Chess. Move between intersections. (8x8, Cells: 64) By Tony Quintanilla.
- Net Chess. Variant of InterGrid Chess. Move between intersections. By Tony Quintanilla.
- Net Chess . This game allows pieces to move to the grid intersections and between intersections. By Tony Quintanilla.
- Neutral Subject Chess. Most pieces start neutral, and players compete to recruit them. (8x8, Cells: 64) By Charles Gilman.
- Neutron 45. Variant of the game Neutron on a 45-squared board. (7x7, Cells: 45) By Joost Aan de Brugh.
- Neutron 45 ZRF . Variant of the game Neutron on a 45-squared board. By Joost Aan de Brugh.
- New Age Chess. CDA variant substitutes Pushme-Pullyu as queen, and army with crabrooks, charging knights and waffles. Author: Jeremy Gabriel Good. Inventor: Andy Maxson.
- new age chess. a game played with the same board and set but with different rules. (8x8, Cells: 64) By Andy Maxson.
- New Chess. Drop-chess with pawn relocation. Standard pieces and rules. Ideal for avoiding opening theory. By M Winther.
- New Renniassance Chess. Faster Game with new pieces... Author: Jeremy Gabriel Good. Inventor: Eric V. Greenwood.
- Nichtschach. A 3d version of Notchess. (6x(6x6), Cells: 216) By Charles Gilman.
- Nietzsche Chess. That which does not capture a piece, makes it stronger. (8x8, Cells: 64) By Charles Gilman.
- Nightrider Armies. Nightriders replace rooks and nightrider compounds replace rook compounds in four variants. By Jeremy Gabriel Good.
- Nimrod Chess. All the same moves as FIDE Chess, but not NECESSARILY on the same pieces. (8x8, Cells: 64) By Charles Gilman.
- Ninety-one and a Half Trillion Falcon Chess Variants. Missing description Author: George William Duke.
- Ninjutsu (Claustrophobia 2). The fierce double capture leaping pieces: the Ninja Warriors and the Ninja Guards can promote to Insane Ninja Knights! (8x5, Cells: 46) By Charles Daniel.
- Ninjutsu (Claustrophobia 2). Win by invading palace or checkmate; new leaping pieces promote to gain more power. By Charles Daniel.
- No Limit Bet Chess. A gambling multi-move chess variant played with dice that allows players to place bets on each move. (8x8, Cells: 64) By Charles Daniel.
- No Stress Chess. Chess with additional cards that tell which piece to move and how it moves. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Todd Kurtzer and John Zaruba.
- No-Retreating Chess. A varient where you can't retreat until you get to the last rank. (8x8, Cells: 64) By Calvin Jack Pomerantz.
- No-Yes! Chess. French commercial variant with an element of chance. By Luc Queyrel.
- Notchess. A family of games with Chess and Chess-Variant pieces but no King. () By Charles Gilman.
- Oblong Chess 44 . Missing description By Erez Schatz.
- OctHex 146. Arranging the geometry of Tetrahedral Chess into an octahedron. (Cells: 146) By Charles Gilman.
- Odin's Rune Chess . Missing description Author: Michael Nelson. Inventor: Gary K. Gifford.
- Odin's Rune Chess. With pieces that were inspired by rune images and meanings.... By Gary K. Gifford.
- Odin's Rune Chess. A game inspired by Carl Jung's concept of synchronicity, runes, and Nordic Mythology. (10x10, Cells: 100) By Gary K. Gifford.
- One Way Chess . Missing description By Adrian Alvarez de la Campa.
- Operational Chess. Wargame inspired variant played on a wide board. By Andy Thomas.
- Operational Chess 2. Large, wargame inspired variant with ranged pieces. By Andy Thomas.
- Operational Chess 2. Large, wargame inspired variant with ranged pieces. (17x11, Cells: 187) By Andy Thomas.
- Optimized Chess - 8H x 10W. Missing description Author: Jeremy Gabriel Good. Inventor: Omega Man.
- Optimum design of a Chess variant. Missing description By Namik Zade.
- Option-Suicide Chess. You can optionally destroy your own pieces. (8x8, Cells: 64) By (zzo38) A. Black.
- Opulent Chess. A derivative of Grand Chess with additional jumping pieces (Lion and Wizard). (10x10, Cells: 100) By Greg Strong.
- Opulent Chess. Play this derivative of Grand Chess with additional jumping pieces (Lion and Wizard). By Greg Strong.
- Opulent Chess . Zillions file for Opulent Chess. By Greg Strong.
- Opulent Lemurian Shatranj. Joe Joyce's Shaman and Hero pieces are on a large board. By David Paulowich.
- Opulent Lemurian Shatranj. Joe Joyce's Shaman and Hero pieces are now on a larger board. (10x10, Cells: 100) By David Paulowich.
- Orphic Chess. Before the King is dropped the pieces can only capture. A very tactical and fast variant. By M Winther.
- Orphic Chess (with Elks). Before the King is dropped the pieces can only capture. A very tactical and fast variant, with Elks. By M Winther.
- Oxybeles Chess. The Oxybeles can sling a piece to the farthest square in the movement direction (+zrf). By M Winther.
- Oxybeles Chess. Introducing the exceptional Oxybeles piece, which can hurl pieces over its head, on a Gustavian board (zrf available). By M Winther.
- Pacifist Chess. Missing description By Larry L. Smith.
- Paired Piece Tunnelchess. A new approach to the Tunnelchess first rank. (4x(4x8), Cells: 128) By Charles Gilman.
- Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. By Charles Daniel.
- Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. (8x8, Cells: 68) By Charles Daniel.
- Palace Ninja Guards . A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. By Charles Daniel.
- Paloma Chess. Game with Royal Queen, promotable Kings, and an unusual array. Author: Tony Quintanilla. Inventor: Becca Rabong.
- Paloma Chess. Game with Royal Queen, promotable Kings, and an unusual array. (8x8, Cells: 64) and Becca Rabong. Inventor: Becca Rabong.
- Para-Xiang-qi. Xiangqi with limited drops and new piece. (9x10, Cells: 90) By (zzo38) A. Black.
- Partnership Mitregi. Unthemed 4-player variant with most pieces always moving toward or across the River. (8x8, Cells: 64) By Charles Gilman.
- Pass variants. 4-player Xiang, Anglis, &c. Qi on a 10x10 board with intersecting Rivers. (10x10, Cells: 100) By Charles Gilman.
- The Pattern Game. Missing description (12x12, Cells: 144) By Larry L. Smith.
- The Pattern Game . Missing description By Larry L. Smith.
- Pawn Shooter Chess. Defeat your opponent by shooting pawns at them! (8x8, Cells: 64) By (zzo38) A. Black.
- Pawnless vs. Pawnful FIDE. Which side do you think will win? The one with the queen or the one with the pawns? By Jeremy Gabriel Good.
- Pawntrooper chess. Missing description (8x8, Cells: 64) By Karl Prosser.
- Pegniar Chess. Introducing the Pegniar, a very interesting bifurcating bounce-slider, on a Gustavian board (zrf available). By M Winther.
- Penta War . Huge game with five clans. By Joost Aan de Brugh.
- Penta War. Huge game with five clans. (17x17, Cells: 319) By Joost Aan de Brugh.
- Penturanga . contains rule file and 2 piece sets. By Graeme C Neatham.
- Penturanga. Chaturanga on a board with 46 pentagonal cells. (8x5, Cells: 46) By Graeme C Neatham.
- Persian Chess. Persian Chess. (9x9, Cells: 85) By Anooshiravan Ahmadi.
- Phalanx Chess. Introducing the Phalanx pawn that can swap place with piece in front (with zrf). By M Winther.
- Phantom Chess. Undefended pieces become "phantoms". (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Phi Chess with Different Armies. Missing description (13x8, Cells: 104) By Joshua Morris.
- Piece Promotion Games. Missing description By Christine Bagley-Jones.
- Piece Promotion Games 2 . Missing description By Christine Bagley-Jones.
- Pink Panther Chess. Possess the Pink Panther diamond give your piece extra moves. (7x7, Cells: 49) By Charles Gilman.
- Point-Power Shogi. A shogi variant with ever growing supply of pieces on a TI-92 calculator. (9x9, Cells: 81) By (zzo38) A. Black.
- Pole Chess. Missing description (8x8, Cells: 64) Author: Mark Thompson. Inventor: Piers Anthony.
- Politically Correct Chess. Missing description By Larry L. Smith.
- Politically Correct Chess. Missing description (10x10, Cells: 100) By Larry L. Smith.
- Presiding Chess. Decimal variant with added leaping pieces. By Tucker Kao.
- Presiding Chess. Decimal Variant combining a number of exotic pieces. Author: Jeremy Gabriel Good. Inventor: Tucker Kao.
- Pretentious Chess. All Pieces can move as and demote to a Knight. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Pretentious Chess. Pieces can move as and demote to a Knight. By Adrian Alvarez de la Campa.
- Prime-Ministers Chess. Missing description By Jose Carrillo.
- The prince's game. based off of quang trung chess. (8x9, Cells: 72) By Andy Maxson.
- The Princess and The Warrior . Pieces' moves are limited by their current rank except for the two new pieces. By Adrian Alvarez de la Campa.
- Prison Break. Starring the sliding pawns, the Ninja Guards, the Knight, the Bird, the King and introducing the captivating Ice Queen! (6x8, Cells: 46) By Charles Daniel.
- Prison Break. Checkmate the enemy king or break out of prison with your king! By Charles Daniel.
- ProCycle Chess. Individual pieces promote one by level after each played move. By Ken Franklin.
- Progressive Writing Chess. You have to write more and more each turn. (8x8, Cells: 64) By (zzo38) A. Black.
- Provocator Chess. Introducing the Provocator, a zigzaging bifurcation piece, on a Gustavian board (zrf available). By M Winther.
- Puzzle Shatranj. Shatranj on a 15 puzzle. (8x8, Cells: 60) By John Smith.
- Pyramidal Chess. 3-dimentional variant on four levels. (4x(), Cells: 120) By Florian Klachl.
- Pyrrhus Chess. Introducing the terrible Pyrrhus that can paralyse enemy pieces with its gaze (with zrf). By M Winther.
- Pyrrhus Chess. The Pyrrhus moves like a king but paralyzes enemy pieces at queen's distance (with zrf). By M Winther.
- QB Goes East 162 squares. Quadruple Besiege versions of Shogi, Xiang Qi, and offshoots using double sets on 2 9x9 boards. (Cells: 162) By Charles Gilman.
- QB Goes East 98 squares. Quadruple Besiege versions of Shogi, Xiang Qi, and offshoots using single sets on 2 7x7 boards. (Cells: 98) By Charles Gilman.
- Qiube. Xiang Qi variant with Fortresses expanded from square to cube. (3x(9x10), Cells: 126) By Charles Gilman.
- Quadd Shogi. Shogi with 4 squares for each one space in normal Shogi. (18x18, Cells: 324) By (zzo38) A. Black.
- Quadruple Besiege Chess. A variant on a "finite but unbounded" board comprising two FIDE boards notionally joined on every edge. (Cells: 128) By Charles Gilman.
- Quadruple Besiege Chess. Toroidal Variant with piece movements defined by stretches. Author: Jeremy Gabriel Good. Inventor: Charles Gilman.
- Quake Chess. Quake Chess on the Game Courier. By Abdul-Rahman Sibahi.
- Quake Chess. Earthquakes over the board. (8x6, Cells: 46) By Abdul-Rahman Sibahi.
- Queen of the Night Chess. An over powered game on the Standard Board. By Abdul-Rahman Sibahi.
- Queens and Pawns . Try to arrange nine Queens and a Pawn on a standard Chess board so that none of them attack each other. Author: Doug Chatham.
- Queens or Castles. Wizards promote by making an opponent's piece [or pawn] and themself vanish from the board. By Gary K. Gifford.
- Queens or Castles. Wizards promote by making an opponent's piece [or pawn] and themself vanish from the board. Author: Larry L. Smith. Inventor: Gary K. Gifford.
- Queens or Castles. Missing description (9x9, Cells: 81) By Gary K. Gifford.
- Querquisite Chess. The Whimsical Querquisite on the Game Courier. By Abdul-Rahman Sibahi.
- Querquisite Chess. Features the whimsical, irregular Querquisites,. (8x10, Cells: 72) By Abdul-Rahman Sibahi.
- Random Move Number Chess. A die now controls the number of moves a player makes each turn. Luck and skill required to win! (8x8, Cells: 64) By Charles Daniel.
- Random-Drop Chess . Missing description By Namik Zade.
- Randomscorpions Chess. The Scorpions are randomly distributed on the 2nd and 3rd rank. Otherwise regular setup. By M Winther.
- Raptor Chess. Play game in which two pairs of dual mode fliers: the Raptors and the Birds create havoc on the board! By Charles Daniel.
- Raptor Chess. 104 square large board game with complimentary diagonal and orthogonal flying pieces each with dual mode capture abilities. (10x10, Cells: 104) By Charles Daniel.
- Rebel Fury . Missing description By Larry L. Smith.
- Rebel Fury. A Variation of V.R. Parton's Royal Fury. (12x12, Cells: 144) By Larry L. Smith.
- Reformed Chess. Introducing a new pawn swapping capability intended to solve the problem of drawishness in chess (with zrf). By M Winther.
- Reldoub. Game with river, relays, walls, and fractions. (11x11, Cells: 121) By (zzo38) A. Black.
- Remote Sensing. 2 remote sensor pieces per side can mimic pieces on their current square color. (9x9, Cells: 81) By Gary K. Gifford.
- Remote Sensing. 2 remote sensor pieces per side can mimic pieces on their current square color. By Gary K. Gifford.
- Remote Sensing 8 x 8. An 8 x 8 version of Remote Sensing. By Gary K. Gifford.
- Remote Sensing with On & Off-Board Detection. Special pieces mimic others, some on-board, some which have been captured. (9x9, Cells: 81) By Gary K. Gifford.
- Remote Sensing with On & Off-Board Detection. Special pieces mimic others, some on-board, some which have been captured. By Gary K. Gifford.
- Renniassance Chess. Also referred to as Rennchess, this is a famous, decades-old Tamerlane inspired variant. Author: Jeremy Gabriel Good. Inventor: Eric V. Greenwood.
- Results of finals voting of the 10-contest. Who won the contest celebrating 10 years of this website? Author: Hans L. Bodlaender.
- Retiar Chess. Introducing the Retiar, a bifurcating bounce-slider, on an H-board (zrf available). By M Winther.
- Retreating Chess. Pieces must fall back one square after each move. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Right or Left Chess . Pieces are either right-moving or left-moving and may flip from one to the other. By Adrian Alvarez de la Campa.
- Ringworld Chess. Themed hex variant differentiating opposite directions along orthogonals. (Cells: 198) By Charles Gilman.
- Rookheavy Chess and Bishopheavy Chess. combining elements of Lilliputian Chess, Isis, Mongolian Chess, and crooked linepieces. (8x8, Cells: 64) By Charles Gilman.
- Rose Chess. Grand Chess with Roses substituted for knights, Rose-Bishop for Cardinal, Rose-Rook for Marshall. Author: Jeremy Gabriel Good. Inventor: Abdul-Rahman Sibahi.
- Rose Chess. Grand Chess, with Roses instead of Knights. (10x10, Cells: 100) By Abdul-Rahman Sibahi.
- Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. By David Paulowich.
- Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. (12x12, Cells: 144) By David Paulowich.
- Roswell Chess. A game not meant for humans. Uses alien hieroglyphic pieces based on an alleged 1947 Roswell NM incident. (7x10, Cells: 70) By Gary K. Gifford.
- Roswell Chess. Preset for alien game with abstract pieces that operate in unusual ways. Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Royal Amazon Chess. Queens are replaced by Royal Amazons. (8x8, Cells: 64) By Peter Aronson.
- Royal Amazon Chess . Queens are replaced by Royal Amazons. By Peter Aronson.
- Royal CannonChess. Pieces next to the king can capture forwards by a cannon leap. By M Winther.
- Royal Guard Chess . Royal Guards help defend King and all pieces can promote. By Adrian Alvarez de la Campa.
- Royal Magician Chess. Missing description Author: Ed Friedlander. Inventor: Gary K. Gifford.
- Royal Magician's Chess. Missing description (8x8, Cells: 64) By Gary K. Gifford.
- Royal Magician's Chess. King and special magician piece earn the right to drop pieces when they venture out to the fourth, fifth and sixth ranks! Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Royal Pawn. Missing description Author: Ed Friedlander. Inventor: Jeremy Gabriel Good.
- Royal Pawn Chess. Same as FIDE Chess, except the pawns in front of the kings are royal, meaning the object is to checkmate them and not the king. By Jeremy Gabriel Good.
- Royal-Copy Chess. Some pieces can gain power of captured pieces. (9x8, Cells: 72) By (zzo38) A. Black.
- Sagittar Chess. Introducing the Sagittar, a bifurcation cannon related to the Korean cannon, on an H-board (zrf available). By M Winther.
- Salmon P. Chess. Huge three-dimensional game celebrating 10 years chess variant pages. (10x(), Cells: 7500) By Dale Holmes.
- Samarcanda. Zebras, Camels, Crooked Bishops, Squirrels and the FIDE Army populate this exciting game. Author: Jeremy Gabriel Good. Inventor: Nuno Cruz.
- Samnis Chess. Introducing the Samnis, which combines rook-capture with bifurcated bounce-movement, on a Gustavian board (zrf available). By M Winther.
- Sanctuary . 46-cell game with elements from Xiang Qi. By Jeremy Pflasterer.
- Save the Standard . Zip file containing zrf and graphics for 7x7 and 13x13 home fields. By Graeme C Neatham.
- Save the Standard. Missing description By Graeme C Neatham.
- Save the Standard. A Tafl inspired game, with equal forces and the addition of a Cavalry piece. (15x7, Cells: 101) By Graeme C Neatham.
- Schach-B. One selected from among the Fischer Random boards, also known as Fischer Random position # 542. Author: Jeremy Gabriel Good. Inventor: M Winther.
- Schoolbook (updated) . Missing description By Sam Trenholme.
- Schoolbook openings #1. Missing description By Sam Trenholme.
- Scion. Missing description (10x10, Cells: 100) By Larry L. Smith.
- Scorpion Chess. Poisonous Scorpions instead of pawns. By M Winther.
- Scout Chess. Introducing the Scout, combining queen-captures with Camelrider moves (zrf exists). By M Winther.
- Seachess. Chess with a marine war theme. (Cells: 128)
- The Secret Invisible Pass Chess. Missing description (10x10, Cells: 100) By Namik Zade.
- Secutor Chess. Introducing the Secutor piece, and new collision-capture, on a Gustavian board (zrf available). By M Winther.
- Seeping Switchers - A Chess with Different Armies Variant. Chess with Different Armies variant with Panda, knight wazir, slip queen and a lame bent rider unicorn. Author: Jeremy Gabriel Good. Inventor: Jörg Knappen.
- Seirawan Chess. It's Chess with the option to drop some additional pieces on the board. (8x8, Cells: 64) Author: Fergus Duniho. Inventor: Yasser Seirawan and Bruce Harper.
- Seirawan Chess. Play this variant with extra pieces to drop into the game. By M Winther.
- Seirawan Chess. Normal rules, except two extra pieces can be introduced: Hawk and Elephant (with zrf). By Stephen R. Stockman.
- Seirawan Chess. invented by GM Yasser Seirawan, a conservative drop chess (zrf available). Author: M Winther. Inventor: Yasser Seirawan and Bruce Harper.
- Seirawan Chess. FIDE chess, put players have N+R and N+B in hand to drop. Inventor: Yasser Seirawan and Bruce Harper.
- Semedo. Missing description (5x8, Cells: 40) Author: Daniil Frolov.
- Separate. FIDE Chess but with Queens starting trapped behind enemy lines. Author: Jeremy Gabriel Good. Inventor: Brian Wong and Adrian Alvarez de la Campa.
- sFhIoDgEi. A variant nesting two different smaller variants within it. (17x17, Cells: 289) By Charles Gilman.
- Shamanic Chess. Pieces may be transformed into 'Shamans'. By M Winther.
- Shamanic Chess . Pieces may be transformed into 'Shamans'. By M Winther.
- Shatranj Darwinian. Missing description (9x9, Cells: 81) By Gary K. Gifford.
- Shatranj Darwinian. A game that shows the evolution of today's classic pieces. Wazirs and Ferz evolve into modern pieces. By Gary K. Gifford.
- Shatranj Elephants. Missing description By Christine Bagley-Jones.
- Shatranj Elephants. Shatranj-like game, but with all short-range, limited-capturing pieces. By Christine Bagley-Jones.
- Shatranj Extended Tournament Scoring (S.E.T.S) Rules. An attempt at an improved scoring system for chess tournaments. (8x8, Cells: 64) By Rich Hutnik.
- Shatranj Kamil. Shatranj Kamil or "Perfect Chess" a historical variant combining alfils, camels rooks and ferz. Author: Jeremy Gabriel Good.
- Shatranj Kamil (64). Modern Shatranj-based variant with new pieces. Author: Greg Strong. Inventor: David Paulowich.
- Shatranj Kamil (64). Modern Shatranj based variant on 8 by 8 board with new pieces. (8x8, Cells: 64) By David Paulowich.
- Shatranj Kamil X. Shatranj Kamil, now with Chinese Cannons and Padwars (Jetan). By David Paulowich.
- Shatranj Kamil X. Shatranj Kamil, with new pieces from Jetan, Shogi and Xiangqi. (10x10, Cells: 100) By David Paulowich.
- Shatranj of Troy. A Shatranj variant with Shogi-like drops, a Trojan Horse (with 6 pieces inside). Author: Larry L. Smith. Inventor: Gary K. Gifford.
- Shatranj of Troy. A Shatranj variant with Shogi-like drops, a Trojan Horse (with 6 pieces inside),. (9x9, Cells: 81) By Gary K. Gifford.
- Shatranj of Troy. A Shatranj variant with Shogi-like drops, a Trojan Horse (with 6 pieces inside). By Gary K. Gifford.
- Shatranjian Dragon Shogi. Shatranjian Shogi with Pawn-to-Dragon promotions- but when captured revert back to pawns. (9x9, Cells: 81) By Gary K. Gifford.
- Shatranjian Dragon Shogi. Shatranjian Shogi with pawn promotes to Dragons and capture revert to pawns. By Gary K. Gifford.
- Shatranjian Shogi. Shatranj with extra pieces from days gone by and with Shogi drops. (9x9, Cells: 81) By Gary K. Gifford.
- Shatranjian Shogi. Ferz and wazir, dabbaba and elephant offset each other in this new Shatranj drop game. Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Shikaar. Missing description (9x9, Cells: 79)
- Shogi of the Central Madness. The center square is madness! You need card and dice to decide its effect. (9x9, Cells: 81) By (zzo38) A. Black.
- Shogi Photo. Photo of crafted Shogi set. Author: Victor Vermette.
- Shogi With Pokémons. Pokemons with special powers are added to an otherwise normal shogi board. (11x11, Cells: 121) By (zzo38) A. Black.
- Shogi-of-Chesstonia. 9 x 12 Shogi Variant that includes a Queen and some Modern Shatranj Pieces. By Gary K. Gifford.
- Shogi-of-Chesstonia. 9 x 12 Shogi Variant that includes a Queen and some Modern Shatranj Pieces. (9x12, Cells: 108) By Gary K. Gifford.
- Shogi-set Nearlydouble Variants. Variants using two Shogi sets, minus a second King aside, but with moves adjusted for a large board. (13x12, Cells: 156) By Charles Gilman.
- SHORANJI. 9 x 10 variant of Six Fortresses Short Range which allows pawns to have an initial 2-step move. By Gary K. Gifford.
- SHORANJI Maximus. 9 x 12 variant of Six Fortresses Short Range. 2-Step pawn initial move option. By Gary K. Gifford.
- The short splicers. An experimental chess with different armies army. (8x8, Cells: 64) By Andy Maxson.
- The ShortRange Project. Missing description Author: Joe Joyce and Christine Bagley-Jones.
- The ShortRange Project . Missing description By Christine Bagley-Jones and Joe Joyce.
- Showdown Chess. No draws permitted. (8x8, Cells: 64) By Devin .
- Shoxiang 108. A combination of Shogi and Xiang Qi on a number of ranks divisible by both 2 and 3. (9x12, Cells: 108) By Charles Gilman.
- Shuffle Version Azchess . Missing description By Namik Zade.
- Sigma 4 Shogi. Missing description (7x7, Cells: 49) By Daniel Roth.
- Simplified Chess. Missing description (8x7, Cells: 56) By John Kipling Lewis.
- Sino-European Chess . Missing description By Andy Thomas.
- Sino-European Chess. Missing description (9x9, Cells: 81) By Andy Thomas.
- Six Fortresses. Capture Fortress to releases free pieces to drop. Imposter Kings will complicate checkmates. By Gary K. Gifford.
- Six Fortresses. Capture Fortress to releases free pieces to drop. Imposter Kings will complicate checkmates. (9x9, Cells: 81) By Gary K. Gifford.
- Six Fortresses Short Range. A variation of Six Fortresses using short-ranged pieces. By Gary K. Gifford.
- Six Fortresses Short Range. A short-range-piece version of Six Fortresses. (9x9, Cells: 81) By Gary K. Gifford.
- Skandaran Chess. Large variant with 32 pieces per side. (12x12, Cells: 144) By Francisco Marzoa.
- Skandaran Chess. Download Skandaran Chess at Zillions Website. By Francisco Marzoa.
- Sky. Brilliant original game by Christine Bagley-Jones. Pieces promote through a succession of odd leapers eventually to a rooks. Author: Christine Bagley-Jones and Joe Joyce. Inventor: Christine Bagley-Jones.
- Sky . Missing description By Christine Bagley-Jones.
- Small-Deacon Chess. Missing description (7x7, Cells: 49) By (zzo38) A. Black.
- Solitary Patience Chess. Variant Chess Magazine vol 7, issue 56. (8x8, Cells: 64) By Stephane Burkhart.
- Sosarian Chess. 12x8 Game with Capablanca-type pieces plus two lions. By Greg Strong.
- Soul Reaver Chess. Missing description (8x8, Cells: 64) By Robert Kalin.
- SpaceWar. SpaceWar. By Joe Joyce.
- SpaceWar. SpaceWar rules. (16x12, Cells: 192) By Joe Joyce.
- Spacious Cannoneers vs Betza's classic armies. Several presets featuring Spacious Cannoneers vs Colorbound Clobberers, Nutty Knights and Remarkable Rookies. By Carlos Cetina.
- Spartan Chess 28. Missing description (4x7, Cells: 28) By Graeme C Neatham.
- Spartan Chess 28. Small board game created as simple diversion by brilliant hexagonal chess inventor Graeme C. Neatham. Author: Jeremy Gabriel Good. Inventor: Graeme C Neatham.
- Spartan Chess 28 for Zillions . Zip file with Zillions rules file and graphics. By Graeme C Neatham.
- Spartan Skaki. Missing description (9x9, Cells: 81) By Larry L. Smith.
- Split Phase Tri-Chess. Pieces captured on Board "A" split into 2 [someimes not equal] units. These are dropped in Shog-style on the other 2 boards. (3x(8x8), Cells: 192) By Gary K. Gifford.
- Split Phase Tri-Plane. 3 Boards. Captured pieces split for use on other boards occupied only by kings. By Gary K. Gifford.
- Square graphics: more fantasy pieces. Images of some fantasy pieces for the creation of diagrams. Author: Hans L. Bodlaender and David Howe.
- Square graphics: rotated fantasy pieces. Images of rotated fantasy pieces for the creation of diagrams. Author: Hans L. Bodlaender.
- Squirrels and Camels Chess. Squirrels camels and renn cavaliers along with FIDE pieces and guards on this 10 x 10 board. Author: Jeremy Gabriel Good. Inventor: Eric V. Greenwood.
- SSShess. Attempt at optimal setup with the most popular in the West and in the East chess pieces with the optimum piece density. By Namik Zade.
- SSShess. Missing description (10x10, Cells: 100) By Namik Zade.
- SSShess . Missing description By Namik Zade.
- Stack Chess. Pieces are stacks of chips. (10x10, Cells: 100) By Doug Chatham.
- Stacked-Copying Shogi. Missing description (9x9, Cells: 81) By (zzo38) A. Black.
- Stahlberg Chess. Regular pieces plus a Swedish Cannon and a Chancellor, which are dropped onto the board (with zrf). By M Winther.
- Stalemate chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Stallmate Chess. Both players win or both players loose. (8x8, Cells: 64) By punkus martyrus.
- Step and Circle TrigChess. Presentation of a short example game. By Graeme C Neatham.
- Step and Circle TrigChess. Trigonal entry for the 45 or 46 cell 2007 design contest. (9x6, Cells: 46) By Graeme C Neatham.
- Step and Circle TrigChess . contains rules file with 2 boards and 2 piece sets. By Graeme C Neatham.
- Step by Step Handicap Chess . Missing description By Namik Zade.
- Steward Chess. Kings are able to "crown" pieces, giving them extra moves. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Stheno Chess. Introducing the repulsive Stheno, which repels pieces as far as possible in the alignment direction (zrf available). By M Winther.
- Stoltz Chess. Regular pieces plus a Swedish Cannon and an Archbishop, which are dropped onto the board (with zrf). By M Winther.
- Strate-Go Chess. Missing description (8x8, Cells: 64) By John Kipling Lewis.
- Strong Yang. Another way of applying the Nearlydouble principle to a variant with Cannons. (13x13, Cells: 169) By Charles Gilman.
- Stuck in the Middle with You. 3 Different Boards and 3 Different Armies! By Jeremy Gabriel Good.
- Sudoku Chess . Missing description By Doug Chatham.
- Sudoku War . A fight that takes place in a Sudoku. By Joost Aan de Brugh.
- Sudoku War. A fight that takes place in a Sudoku. (9x9, Cells: 81) By Joost Aan de Brugh.
- Sun Tzu Chess. Limited information chess inspired by Chinese Chess. (8x8, Cells: 64) By John Kipling Lewis.
- Sunflower HexChess. Hexagonal Chess in-the-round. (Cells: 120) By Graeme C Neatham.
- Sunflower HexChess Zillions zip . Sunflower HexChess Zillions rule file. By Graeme C Neatham.
- Super Knights Grand Chess. Two Chancellors, One Archbishop, no knights and Amazon among Bishops, Rooks... Author: Jeremy Gabriel Good. Inventor: Charles Daniel.
- Super Knights Grand Chess. Missing description (10x10, Cells: 100) By Charles Daniel.
- Super Maharadscha. The Maharaja in Maharaja and the Sepoys is thought to be inferior: What if you added the camel move? Author: Jeremy Gabriel Good. Inventor: Namik Zade.
- Super Maharadscha . Missing description By Namik Zade.
- Super Maharadscha. Missing description (8x8, Cells: 64) By Namik Zade.
- super splicers. another army for chess with different armies. (8x8, Cells: 64) By Andy Maxson.
- Super-Drop-Xiang-Qi. Xiang-Qi with drops and more thing different when cross river, one new piece. (10x9, Cells: 90) By (zzo38) A. Black.
- Swapmate Chess . Missing description By Adrian Alvarez de la Campa.
- Swapmate Chess. Pieces have "mates" which they can swap places with. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Swedish Cannon Chess. Introducing the Swedish Cannon, a cannon similar to the Korean, but well suitable for a Western piece context (zrf available). By M Winther.
- Swedish Cannon Chess. Mats Winther's new piece and game on the Game Courier. Author: Abdul-Rahman Sibahi. Inventor: Mats Winther.
- Swedish Chess. Drop chess with regular pieces. Pieces dropped can relocate friendly pawns. By M Winther.
- Swedish Hopper Chess. Features the Swedish Hopper. By Abdul-Rahman Sibahi.
- Symchess. Missing description (10x10, Cells: 100) By Namik Zade.
- Symchess. 10 x 10 setup with Capablanca-esque pieces and camels or fils. By Namik Zade.
- Symgi. A Shogi variant with back ranks filled with symmetric pieces. (9x9, Cells: 81) By Charles Gilman.
- Symmetric Chess. Variant with two Queens flanking the King and Bishops Conversion Rule. (9x8, Cells: 72) By Carlos Cetina.
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