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This item is a game information page
It belongs to categories: Orthodox chess, 
It was last modified on: 2003-07-27
 By Michael  Nelson. Wizard's War. Game with piece-creating Wizards and a board divided into arena and enchanted sections. (10x10, Cells: 84) [All Comments] [Add Comment or Rating]
Anthony Viens wrote on 2020-03-26 UTCGood ★★★★

Well hey, apparently I never commented on this!

I quite like it! The interplay between needing pieces on the arena/safer on the enchanted squares is quite unusual.

Creating your own army is fun, and ensures no game start will be quite the same.

This is a very cohesive & well thought out variant.

Tony Quintanilla wrote on 2003-08-02 UTCExcellent ★★★★★
<p>Very nice game. The dynamics of the opening, middle game and end game are quite distinct, although very different from FIDE Chess.</p><p>The opening is characterized by piece creation in tandem with piece development.</p><p>During the early middle game, positional play starts to develop, with a balance between attempting to get a material advantage by capture or by piece creation.</p><p>As the middle game proceeds, positional play becomes more important. While piece creation is always an important element it must take a secondary position as positional tactics become more critical.</p><p>In the late middle game, the goal of capturing the 'arena' starts to influence tactics. Capture of semi-royal Wizards also becomes a tactical and strategic issue.</p><p>Overall, a very nice game and very innovative.

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