[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Rated Comments for a Single ItemLater ⇩Reverse Order⇧ Earlier Carnival of the Animals. A nearly-FIDE variant with Eurofighter Pawns (first implementation on an 8x8 board) dice (two aside for preference) which mutate. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]Flowerman wrote on 2010-03-17 UTCGood ★★★★Good, but i have one question: when moving like Shogi, can piece else than pawn promote to Queen, is pawn forced to promote ONLY to queen, where it promotes when moving like Shogi and Makruk, and can pawns promote when moving like Xiang-qi, and if it can't, what to do with it, when it reached last rank while moving like Xiang-qi? Michael Nelson wrote on 2005-06-21 UTCExcellent ★★★★★A fine design. The strong Pawns and the random variablity of the Knights will produced a a slashing, highly tactical game. Piece values will be skewed--it will virtually always pay to trade Bishop for Knight, not infrequently Rook for Knight will work. A variant worth looking at would be to treat a 5 as 0--this eliminates some of the longest leapers and brings the Wazir and Dababbah-type leapers into the game. A note on dice probabilites: The chance of rolling exactly one 6 on a pair of dice is 10/36 or 5/18, not the 1/18 chance cited on the page. 2 comments displayedLater ⇩Reverse Order⇧ EarlierPermalink to the exact comments currently displayed.