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Beyond Chess (tm). Commercial variant with dynamic board. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Rich Hutnik wrote on Sat, Aug 16, 2008 12:45 PM UTC:
I found it plays well for the most part. The tiles are also a way to create board layouts.

Simon Jepps wrote on Fri, Aug 15, 2008 08:47 PM UTC:Average ★★★
It' a good concept, it augments the entertainment value, but for me setting up the pieces at the beginning is enough... let alone all the squares too! Not for me, but neat.

Rich Hutnik wrote on Mon, Mar 31, 2008 06:34 PM UTC:
I look forward to trying it again sometime. I had a good time also with it. I believe the game can also act as a Mutator of a sort for a lot of square space chess variants. IAGO Chess would also map to it well, for example.

Joe Joyce wrote on Sun, Mar 30, 2008 10:09 PM UTC:
I had the chance to play this game at NonCon [Vassar College - Feb 22-24] a few weeks ago; it's a very interesting and challenging game. I have to admit I didn't play the game totally seriously; I couldn't resist playing B-N5, then moving my opponent's R3 square sideways, so he couldn't chase my bishop with his pawn - sort of a childhood fantasy come true. While plays like that did cost me the game, this little bit of description gives you a slight idea of what goes on in this game. One thing I noted was that the plastic board squares were thick and dense enough to work as advertised - they were easy to manipulate, and tended to stay in place, rather than start wandering around from nudgings during movement, as I'd originally feared. It's a nice idea, decently presented.

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