[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Rated Comments for a Single ItemLater ⇩Reverse Order⇧ Earlier Kriegspiel. With help of a referee, two players move without knowing the moves of the opponent. (8x8x3, Cells: 192) (Recognized!)[All Comments] [Add Comment or Rating]Kevin Pacey wrote on 2015-11-16 UTCGood ★★★★Back in the 1980's, with two other friends I played many games of what I believe was a Canadian version of Kriegspiel that was described in the Chess Federation of Canada's printed magazine that was still being published then. I recall that the rules were as described above, except as follows: 1) When something was captured, the referee announced 'Pawn captured on' or else 'Piece captured on' (but without specifying the piece type) before naming the square the capture occured on; 2) When a pawn could capture something on a given square, the referee would announce 'Pawn capture available on' before naming the square the capture was available on. After one friend was no longer in town, I put together a BASIC computer program for this version of Kriegspiel that used less than 16K. My remaining friend and I sat in seperate areas, each with our own chess set, while the BASIC program I wrote kept track of the position, in memory, as though it was the referee. My friend or I would take turns sitting at the terminal, depending on whose move it was, trying a move to see if it was legal until the side to move found a legal move. If the computer said that a move was illegal, the person whose turn it was could decide to return to his physical board area and then ponder on what move to try next. Because of the effect of the rules regarding incomplete information, or regarding information at times revealed by [pawn capture/king/various] move tries or checks, my tentative estimates for the piece values of this variant are quite different than for standard chess: P=1; N=2.5; B=2.5; R=4; Q=7.5 and the fighting value of K=3 (though naturally it cannot be traded). Kriegspieler wrote on 2006-02-21 UTCGood ★★★★Nice page. If anyone wants to play realtime krieg online try www.chessclub.com. It's wild number 16 on there. Roberto Lavieri wrote on 2005-04-02 UTCExcellent ★★★★★Top Grand-Masters are playing a Kriegspel Tournament in Amber!!!. Bareev beats Anand 2-0 in first round Kriegspiel, today... He may have finished at the bottom of the table in the Amber Blindfold and Rapid tournament, but Russian GM Evgeny Bareev started with a stunning 2-0 victory over Vishy Anand in the Kriegspiel section which started today in Monaco. He and Peter Leko (2-0 against Svidler) are expected to dominate. Bareev is a Kriegspel specialist, and for Anand this is his first contact with this variant. Gelfand is also playing Kriegspel at his first time, but he has shown a natural talent, he beated Topalov in the first round, but blundered in the second after consolidate a demolishing position against his rival. Almost all the rest of players have played Kriegspel at least once!. Tim Riener wrote on 2002-08-11 UTCGood ★★★★In reply to last comment: Bush is an exceptional leader, who has charasmatic insight on group dynamics. Nontheless, RAND has more to do with game theory than our leader. John Allen wrote on 2002-05-22 UTCGood ★★★★Perhaps a copy to President Bush might enlighten. 5 comments displayedLater ⇩Reverse Order⇧ EarlierPermalink to the exact comments currently displayed.