[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Rated Comments for a Single ItemLater ⇩Reverse Order⇧ Earlier Heroes Hexagonal Chess. Hexagonal variant with special Hero piece which enhances other pieces. (Cells: 84) [All Comments] [Add Comment or Rating]Yu Ren Dong wrote on 2008-09-14 UTCExcellent ★★★★★Nice! Heroes Hexagonal Chess is most interesting and fantastic in all Hexagonal chess I have ever come across. Mobilization(Ta'biyat) and Hero are good conceptions. Maybe limite the move of king in the palace, the chess will be more chopping. Anonymous wrote on 2003-08-12 UTCExcellent ★★★★★It may be saying something, but this Excellent game plays more like chess than any other hex variant! Just proves that if you just transcribe Chess moves on a different shaped board you don't get anything like chess! Roberto Lavieri wrote on 2003-06-17 UTCExcellent ★★★★★Beautiful game. The concept of HEROES is nice, and adds a new dimension to the game. Dynamic is a bit slow, but this fact correspond to the 'on purpose' characteristics of the game, with reminiscences of ancient variants. It is one of the most clear Hex Chess games I have played. Enjoyable. Michael Nelson wrote on 2003-01-22 UTCExcellent ★★★★★I have been playing this game with the author by email. I find it highly playable--the moves are much easier to visualize than in Glinski's. The whole concept of the Hero piece is fascinating. By far the best hex game I've played. gnohmon wrote on 2003-01-22 UTCExcellent ★★★★★Part of my thinking about Glinski hex is that the direction Glinski calls a 'diagonal' is wrong, and this is the fundamental problem with that game. You do not use the Glinski Diagonal, so of course I think it's 'excellent'! Heroes are a fine idea as well. If there are no 'diagonal' moves, the pieces lack variety; but the heroes solve this problem brilliantly. I had been thinking of the same problem, and was considering the use of crooked/zigzag pieces. Heroes look to be more fun than that. I think your King moves the way a hex King *should* move, likewise your Pawns. Excellent idea. Congratulations. smakarov wrote on 2003-01-22 UTCExcellent ★★★★★ What I like about this is the originality; the fresh pawn idea is quite interesting. 6 comments displayedLater ⇩Reverse Order⇧ EarlierPermalink to the exact comments currently displayed.