[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Rated Comments for a Single ItemLater ⇩Reverse Order⇧ Earlier Aviary. New pieces with shogi elements and a bird theme. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]Michael Nelson wrote on 2004-05-19 UTCGood ★★★★I like this game concept. I thinks that the two Kings will be playable and it isn't necesary to change the win conditon--a player threatend with the capture of one of his Kings has a move option not present in FIDE Chess--the counter-check. You check one of my Kings and I defend by checking back. You capture my King I capture yours. I would suggest a small rules change--whenever a player captures an enemy King, he must drop it on his next turn. This keeps all four kings in paly and allows the player with a single King some nice chances of equalizing--he has three royal targets vs. his opponents one. Jared McComb wrote on 2004-05-19 UTCGood ★★★★A quick observation: The contrasting black and white in those possible boards make my eyes hurt. Badly. A set of neutral colors would be much nicer looking. Matthew Paul wrote on 2004-05-19 UTCGood ★★★★Seems like a very colourful game! I like the wide selection of short-range pieces here. I also like the way you can figure out the moves of the pigeon, gull, and owl are by their colours. The jumping rules are also very interesting. The possible checkmate patterns are very innovative. Especially with the Shogi drops, it doesn't seem as hard to checkmate as I first thought. I'm not sure how it plays, but it looks good to me. 3 comments displayedLater ⇩Reverse Order⇧ EarlierPermalink to the exact comments currently displayed.