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Sign in to the Chess Variant Pages. Sign in to the Chess Variant Pages.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Nov 16, 2020 03:27 PM UTC in reply to Fergus Duniho from Thu Jun 11 03:20 PM:

@Fergus, @Greg: are gmail-address registrations possible then? There's an email in the main inbox looking to do so.


Play Metamachy on Game Courier. Play this large game with a variety of regular fairy pieces.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Sun, Nov 15, 2020 02:42 PM UTC in reply to Jean-Louis Cazaux from 02:37 PM:

I've done nothing yet Jean-Louis. I'm trying to make as professional as possible!


💡Jean-Louis Cazaux wrote on Sun, Nov 15, 2020 02:37 PM UTC:

Thank you Aurelian.


H. G. Muller wrote on Sun, Nov 15, 2020 11:35 AM UTC:

It would be nice if presets could define their own arbitrary mapping from piece IDs (used in move notation or FEN) to image URLs.


Aurelian Florea wrote on Sun, Nov 15, 2020 10:51 AM UTC:

@Fergus, I think the best way to open the way for me to creating a zanzibar-s preset would be if you can expand the metamachy piece set with the few other pieces needed for zanzibar-s. This way I do not have do do a lot of workaround caused by the need to change the names of pieces (as allfaerie many has other letters).


Man and Beast 03: From Ungulates Outward. Systematic naming of the simplest Oblique Pieces.[All Comments] [Add Comment or Rating]
Liang Qi wrote on Sun, Nov 15, 2020 09:50 AM UTC in reply to Jean-Louis Cazaux from Sat Nov 14 08:13 AM:

Yeah, among all 21 MAB articles,I could not see complete movement diagram with full capture and not capture move.


中象棋(Middle Xiangqi). Members-Only Missing description[All Comments] [Add Comment or Rating]

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Caïssa Britannia. British themed variant with Lions, Unicorns, Dragons, Anglican Bishops, and a royal Queen. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Sat, Nov 14, 2020 06:55 PM UTC:

@Fergus, For this game is perfect, the way you did it. I meant as an option. I see it better is 4 colors when I move knight riders. At least on a 12x12. That is it, and it is not possible anyway with the interactive diagram. It is possible with presets and tried a picture and liked it.


Renaissance chess. a game played with the same board and set but with different rules. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
chessboards wrote on Sat, Nov 14, 2020 06:15 PM UTC:Excellent ★★★★★

very interesting have noticed this when i was collating material on renaissance chess some time ago , didn't realise there's an actual different version of chess, thank you for the page Renaissance Chess


Caïssa Britannia. British themed variant with Lions, Unicorns, Dragons, Anglican Bishops, and a royal Queen. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
🕸💡📝Fergus Duniho wrote on Sat, Nov 14, 2020 05:10 PM UTC in reply to Aurelian Florea from 01:25 PM:

and for myself in another how do I do it with 4 shades -yellow and silver not just silver with yellow at the same ranks as cherry and silver at the same ranks with dark blue- although I know Fergus does not consider this necessary

I consider it not just unnecessary but undesirable. I already tried Cavalier Chess with four colors back when I created it, and it was harder to make sense of than a three-color board. Besides that, this game's board uses the three colors of the British flag. Any fourth color would be arbitrary and make the board look less British.


H. G. Muller wrote on Sat, Nov 14, 2020 04:13 PM UTC:

Extra shades is not a standard feature of the diagram, in the sense that it cannot be specified by a parameter in the Diagram definition, like startShade=.... can specify an alternative darkShade for making the diagram look nicer when it hasn't been used yet. The script does have an internal variable, though, that you can set by adding extra JavaScript on the page, like

      <script>oddShade = "#E04040";</script>

This would define an alternative startShade for the dark squares with odd coordinates.

There is no provision for an alternative lightShade.


Aurelian Florea wrote on Sat, Nov 14, 2020 02:36 PM UTC:

HG, I still have not understood how you implemented the three shades or how I would implement 4 shades :)!


Aurelian Florea wrote on Sat, Nov 14, 2020 01:31 PM UTC in reply to KelvinFox from 01:28 PM:

Found it. Thanks Kelvin!


KelvinFox wrote on Sat, Nov 14, 2020 01:28 PM UTC in reply to Aurelian Florea from 01:25 PM:

It does have one in the comments


Aurelian Florea wrote on Sat, Nov 14, 2020 01:25 PM UTC:

This game does not yet an interactive diagram, despite being a popular game here. @HG, Should I attempt one how do I write the shades function for this one (and for myself in another how do I do it with 4 shades -yellow and silver not just silver with yellow at the same ranks as cherry and silver at the same ranks with dark blue- although I know Fergus does not consider this necessary)?. Also for the Royal piece what should I do? I remember you guiding wdtr2 in something similar.


中象棋(Middle Xiangqi). Members-Only Missing description[All Comments] [Add Comment or Rating]

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Since this comment is for a page that has not been published yet, you must be signed in to read it.

Since this comment is for a page that has not been published yet, you must be signed in to read it.

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Man and Beast 03: From Ungulates Outward. Systematic naming of the simplest Oblique Pieces.[All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Sat, Nov 14, 2020 08:13 AM UTC:

For reason I don't know, I don't see the full diagrams: I only see the boards and the piece in its middle, but the possible moves are not shown.


中象棋(Middle Xiangqi). Members-Only Missing description[All Comments] [Add Comment or Rating]

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Man and Beast 03: From Ungulates Outward. Systematic naming of the simplest Oblique Pieces.[All Comments] [Add Comment or Rating]
Liang Qi wrote on Sat, Nov 14, 2020 03:48 AM UTC:

You've lost the triangulate version of VERGER.


Cold War Chess. A long and very challanging game against all odds.[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Fri, Nov 13, 2020 10:32 PM UTC:

It seems problematic to me that a player can guarantee that he will never lose, in a trivial way.


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