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Captain Spalding Chess ZIP file. Find an Elephant in your Pajamas.[All Comments] [Add Comment or Rating]
Ben Good wrote on Tue, Aug 20, 2002 03:32 AM UTC:
btw, i use this zrf only to keep track of games played by email with other human players. even at maximum strength, maximum variety, and 3 minutes a move, zillions played unusually poorly. some of its moves defied explanation. the game itself is quite good tho, you definitely don't want to use zillions play as a basis for judging how successful a chess variant is.

📝Peter Aronson wrote on Mon, Aug 19, 2002 04:55 AM UTC:
The current release of the ZRF is now 1.2. By rewriting the neutral piece moving code to generate a single looping move entry instead of 64 move entries I have got this to the point where is loads and runs successfully on at least some Windows XP box (I would like reports from people running Windows XP about their experiances). This also has the side effect that the ZRF seems to run a bit faster, and examines more positions in the same time as a result. There turns out not to be an elephant problem as reported earlier -- that was a misunderstanding.

Mike Nelson wrote on Sun, Aug 18, 2002 03:54 PM UTC:
I think this is a Zillions issue.  I ran a Zillions vs. itself game on my
machine (A four-year-old Celeron processor running Windows 98 SE) using
these settings: Expert stength, Moderate variety, 30 seconds think time. 
While Zillions doesn't play nearly as well as it plays FIDE chess, for
example, there were some good moves.  Black set up a combinatation to fork
White's Box and Pajama with the Great Elephant, then won by exchanging an
Elephant several times, able to get a replacement while White could not.
(Unfortunately, I didn't save the .zsg file.)

I'm not yet sure how to rate this game, but I think this may well be the
wierdest chess variant that still IS a chess variant.

📝Peter Aronson wrote on Sun, Aug 18, 2002 03:52 PM UTC:
While I have not made much study of the play of this game yet, it is the
sort of game where Zillions (a), needs a lot of thinking time for, and
(b), doesn't play particularly well, anyway.  The Zillions board
evaluation algorithm seems to be primarily material-based, and that
doesn't seem to yield good results for this game.

M. Howe wrote on Sun, Aug 18, 2002 03:24 PM UTC:
The Captain Spalding ZRF runs fine for me (Win 98se) but to those who can't
run it, I'm not sure you're missing much.  Peter has certainly done a
great job writing the ZRF, and I saw no bugs or rules anomalies, but when
I told Zillions to play itself, the resulting game was tedious,
repetitive, and lackluster with nothing you could call a 'combination.' 
The boxes ran past each other toward the promotion zone, and proceeded to
drop many bats and promote them to many BOOHs.  The great elephants were
exchanged early, and the pajamas didn't last long either.  Finally, after
150 dull moves, black won.  I know that Ralph Betza has invented many
seminal chess variants and I respect him greatly, but unless what I saw
was just Zillions completely unable to cope with whatever the strategy of
this game must be, this doesn't strike me as a successful variant.

John Lawson wrote on Sun, Aug 18, 2002 05:24 AM UTC:
Peter -

I just downloaded the ZRF 1.1 dated 8/15, and Black was able to pull three
Elephants from his Pajama before I called it quits.  I had no trouble
running it with Zillions 1.3.1 and Windows 95.  I saved a ZSG file if you
need it.

I did not test for the same situation for the Great Pajama or the Box.

The graphics are a big improvement over the alpha version I got a while
back.

📝Peter Aronson wrote on Sat, Aug 17, 2002 09:41 PM UTC:
The following from Jeff Mallett: <p> <i><blockquote> Bad news -- it crashes for me on XP in 1.3.1 (and also crashes when I tried 1.3). It doesn't crash when I use Zillions 2, which is in development, so it's a problem already fixed. <p> I'm betting the difference is that Zillions 2 has had a lot of its reading code rewritten to support parsing larger files. The XP difference is just that some machines need to reallocate memory at some point in the parsing and others don't. It's this reallocation that was causing problems in Zillions 1.3.1. <p> Your ZRF itself is pretty small and elegant (23K), but when its 28 macros are expanded it is over a megabyte and contains about 175,000 symbols. Is there any way to simplify it a bit? </blockquote></i> <p> I will look at simplifying it, but I have my doubts -- the thing was hard enough to write in the first place.

📝Peter Aronson wrote on Sat, Aug 17, 2002 05:27 AM UTC:
OK, it simply flatly blows up in Windows XP, then I have something I can tell the Zillions people. I hope they have an XP box in-house!

Joseph DiMuro wrote on Fri, Aug 16, 2002 11:12 PM UTC:
I have the exact same problem; I also have version 1.31p, running on
Windows XP. It's the same kind of error message that sometimes pops up
when I'm running Internet Explorer (when I access certain websites).

I have no idea what's wrong...

Glenn Overby II wrote on Fri, Aug 16, 2002 12:45 AM UTC:
Version 1.31p, running under Windows XP.  :-P

📝Peter Aronson wrote on Thu, Aug 15, 2002 09:26 PM UTC:
Revision of the ZRF is now 1.1, and the problem with Dust Demon capture and ko is now fixed.

📝Peter Aronson wrote on Thu, Aug 15, 2002 06:13 PM UTC:
Glenn, what's your rev of Zillions, and what operating system are you running on? I had problems with the ZRF earlier, but they were fixed by not combining self-capture and add-partial in the same move. <p> As for not repeating the board position, I'm only checking for the simple case of undoing a previous neutral move -- Zillions isn't capable of anything else, unfortunately (but then, human players are pretty limited there too). Actually, I just noticed a slight error in the neutral move code that if your opponent captures with a Dust Demon, it won't let you move the Dust Demon back to its previous square right away. That I can fix.

Glenn Overby II wrote on Thu, Aug 15, 2002 05:46 PM UTC:
My Zillions gags on the zrf; I don't know why.  It encounters a Windows
problem and needs to close before it ever opens.  First time I've had that
issue when opening a zrf.

BTW, I was working on a Captain Spalding when I saw your post.  How did
you solve the 'can't repeat a position' rule?

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