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Towers Chess. Win by pushing towers to the Kings' squares. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Sam Trenholme wrote on 2004-06-30 UTCPoor ★
I think this game has potential, but the rules as posted here are incomplete. What is does it mean to move a tower to the king's position? When a captured piece is moved from the hand to the board, does this take an entire turn, or is the player allowed to do this while making a normal move? On what squares can a pawn be placed? If a pawn is captured, is it moved back to the player's hand? Do pieces change side when captured (as in Shogi)? How does a knight move (first orthogonally then diagonally, or first diagonally then orthogonally?), so we can determine if a tower blocks the knight's move?

João Neto wrote on 2004-06-25 UTC
I didn't understand the winning condition. How the game ends?

If the goal is stated in a sufficient abstract way, this may be a general
mutator for games with movement.

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