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Shako. Cannons and elephants are added in variant on 10 by 10 board. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on 2022-03-13 UTC

Yes, it's efficient. Now I can edit and save. Thank you.

Fergus Duniho wrote on 2022-03-13 UTC

I just switched the order in which you and Hans are listed as authors. See if that makes a difference.

Jean-Louis Cazaux wrote on 2022-03-13 UTC

Fergus, Ben made changes that were supposed to let me edit the page for Shako to modify it. Please read Ben's comment. I can edit the page (this is why I thought it worked) but I can't save because I'm asking the pwd from someone else (faizmirza).

On the 404 page, it would be nice if the link with the new URL could be put above the picture and not below, because as it is, it needs to scroll down the page to see it.


Fergus Duniho wrote on 2022-03-12 UTC

I don't know how I had found it worked. Today, it doesn't work

What doesn't work? The new URL for this page works, and the old URL goes to a 404 page with a link to the new URL, which is what it is supposed to do.

I'm asked the pwd for fairmirza.

What? I don't know what you're saying.

Jean-Louis Cazaux wrote on 2022-03-12 UTC

I don't know how I had found it worked. Today, it doesn't work, I'm asked the pwd for fairmirza.

As for all other pages where I had a link to the Shako pages, actually large.dir/shako.html , indeed I get a 404 now. So I have to modify all my pages one by one, and if other pages from other authors have made a link to my Shako, now it's dead.

Jean-Louis Cazaux wrote on 2022-03-06 UTC

Looks like it works. Thanks to you Ben and Fergus!

Ben Reiniger wrote on 2022-03-06 UTC

I've converted this article to a member-submitted one; i.e., it is now database-stored rather than hard html-stored.

@Jean-Louis, you should be able to edit this using the site forms.
@everyone, let me know if there are any issues with this migration. It should have inherited all the favorites, comments, index entries, etc. (it has the old ItemID).

The old page has been renamed to /large.dir/shako-old.html for reference; anyone attempting to reach /large.dir/shako.html will receive a 404 error page that includes a link to the location of this member submission.

Thanks to Fergus for improving the migration methodology I had discussed earlier in this thread!

Jean-Louis Cazaux wrote on 2022-01-11 UTC

I have an idea, but maybe it will not work. This is my idea: if I write a new page for Shako as a "member submissions". Then someone just removes all contents in the existing Shako page except a link directing to the new one. Will it work?

Ben Reiniger wrote on 2022-01-11 UTC

Our old pages like this one are hard html files, whereas the new submissions ("member submissions") store their content in the database. (All the pages have indexing information in the database.)

So you can edit "member submissions" using forms that pull up the database fields, let you edit them, and then push updates to the database. But older files like this one cannot be edited from a web form. Instead, you can edit the html file itself, and an editor can upload it to the site; it isn't so much about editorializing, just the technology. (You'd have to send us the new image files too; there's another benefit to the modern member submissions: we've added file upload scripts.)

In my previous post I started to think about how to migrate an old style page to the new format. If Fergus and Greg think it's not unreasonable we might try that. When I have time I'll give it a try on our dev/backup site.

Jean-Louis Cazaux wrote on 2022-01-10 UTC

Ben, why not giving me the right to edit the page to make it simple? If I can edit the pages of my other variants why not editing Shako? If we do this way, no links will be lost. If for any reason my new edition wouldn't satisfy you or other editors, it would always be possible for you to restore the previous version.

I think Shako would deserve a better page with better graphics.

Ben Reiniger wrote on 2022-01-10 UTC

You can certainly edit the html file and send it to an editor to re-upload. To migrate it to a member submission would be nicer, but harder; if we created a member submission page and could attach the current itemID I think it would correctly assign favorites, comments, etc., but I'm not sure if lacking the MS prefix of a member submission would break anything? There are surely also absolute links to this page, so we'd need a redirect, but that's no problem.

Jean-Louis Cazaux wrote on 2022-01-09 UTC

I wish I could edit this page to present it in a better manner, and consistently with my other variants. Is that possible?

Aurelian Florea wrote on 2018-04-18 UTC

Thanks Fergus :)!

Fergus Duniho wrote on 2018-04-18 UTC

I fixed the two-step move of the Black Pawns in Shako. The p function, which is used only for potential moves, had "checkatwostep #0 #1 0 1 0 1" in it instead of "checkatwostep #0 #1 0 -1 0 -1". The negative values were needed because Black Pawns move down from higher rank numbers to lower rank numbers. So I changed this in the include file for the game.

Aurelian Florea wrote on 2018-04-18 UTC

The initial pawn double move in this game's preset works fine but the message box stating that the move is marked as ilegal still apears. Maybe someone could check it out :)!

Kevin Pacey wrote on 2018-03-01 UTCExcellent ★★★★★

A lovely use of cannons and modern elephants, on a 10x10 board. I'd note that since defending each side's edge pawns can be an issue at times (as can be the development of either elephant), that alone seems to slightly inhibit the players from emulating many standard chess openings beyond a certain depth, but this is apparently very common for chess variants.

I'd tentatively estimate the piece values (on this game's 10x10 board) as follows: P=1; E=2.75; C=2.75(but 3.5 before endgame); N=3; B=3.5; R=5.5; Q=10; K's fighting value=2.5.

Fergus Duniho wrote on 2015-08-26 UTC
Not including links to a website you are referring to is like not including citations to a book you are quoting. Including a link is not only allowed; it is what you should be doing.

Andrew Wong wrote on 2015-08-04 UTC
I'm writing an article on this game but I'm not sure if links to it would be allowed.
I'll post a few extracts:
"... The elephant gained the power to move one square diagonally, allowing it to reach any square of the same colour it starts on, whereas the original elephant from Chaturanga could only reach a few squares on the entire 8 by 8 board.

The pieces have been carefully guarded so that the cannon is not able to take a piece after just a few moves without it being captured back.

Personally I haven’t had the chance to try this game out thoroughly yet, so I’m not sure how well it plays out, but just for the sake of the “East meets West” ideology, I think it is worth playing. I would possibly also add the silver from Japanese chess as the piece appears in Thai chess, Burmese chess as well, thus making it more “East”, since the only “Eastern-ness” of the game is only from the cannon, whereas the addition of the elephant piece represented a majority of the old chess forms, such as Kurierspiel (where the elephant still existed), Chaturanga and Shatranj."

Samson Marriner wrote on 2014-10-16 UTCExcellent ★★★★★
when people get bored of how repetitive and figured-out FIDE Chess is (like Bobby Fischer did) this along with a few others has a possibility of replacing it. Elephants and Cannons both bring new strategy elements such as a sort of no extra development necessary, and Cannons add a new edge to attacks. Cannons can also artificially pin Kings. Cannons and Kings cannot checkmate bare Kings, but a Cannon, King and Knight can.

Elephants are a third minor piece (though Bishops are stronger than before), which I prefer since minor piece feels like a more useful term and minor pieces feel more like a currency than a coincidence. Also, Elephants (and Cannons) developing naturally doesn't interfere with any other piece development, and developing Elephants attacks pawns while being weaker than Knights. I could probably go on to talk about some openings which are playable and some which aren't but this is getting long.

Yu Ren Dong wrote on 2009-08-23 UTC
If Kings in large chess variants were limited to move within 8*8 squares and not allowed to step into outside, the play time would be not too long and get more excited.

Antoine Fourrière wrote on 2006-08-20 UTC
It's corrected.

carlos carlos wrote on 2006-08-20 UTC
bug in the preset?
i can't castle... thanks in advance.

Anonymous wrote on 2006-08-15 UTC
In XiangQi, a cannon in a 'bare endgame' (only two king and one cannon) is less strong than a pawn!

Roberto Lavieri wrote on 2006-08-14 UTCGood ★★★★
I think this games is (perhaps more than FIDE-Chess) very sensitive to openings. You can be quickly in clear disadvantage after some weak opening moves. Some care is needed...

David Paulowich wrote on 2006-08-12 UTC

Unicorn=10, Queen=10, Chancellor=9, Rook=5.5, Lion=4.5(?)

Bishop=3.5, Knight=3, Elephant=2.5, Pawn=1

are endgame piece values (for Shako and Unicorn Great Chess) which preserve some formulas I firmly believe in, namely Q+P = R+R and Q = R+B+P and R+P = B+N. The Cannon should be worth 4 Pawns at the start of the game, but decline to half the value of a Rook in the endgame (2.75 Pawns). I consider short range pieces to have more value than Antoine Fourrière gives them in his Comment. Even the lowly Ferz should be worth 1.5 Pawns on a 10x10 board. EDIT [March 2007] I decided to bump the Lion up to 5 full points. The Ferz still looks good to me.

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