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This item is a game information page
It belongs to categories: Two dimensional, Large board, Each player has a different army
It was last modified on: 2000-07-03
Mad Chess. Chess variant with unequal armies on 10 by 10 board. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Julian wrote on 2015-05-25 UTCGood ★★★★
Why don't the Crazy Footsoldiers or the Mad Infantrymen promote?

George Duke wrote on 2005-04-04 UTC
That Mad Chess was 'extensively commented'? Seven comments: discount the first by inventor himself. Second comment says in a few words that it makes chess 'unisexual.' Better 3rd and 4th comments do not seem to be aware of Betza's Chess Different Armies. That 4th compares the pieces among themselves; I have tried to add comparisons far and wide among disconnected large CVs. 5th comment cites Betza at last. 6th comment ridiculously compares Mad Chess to Ultima. 7th comment for 'F+' generally pans chess-unequal-armies types. Moderately commented back then, Mad Chess deserves some attention for some interesting pieces.

Peter Aronson wrote on 2005-03-31 UTC
Actually, this was commented on heavily during the 100 squares contest as part of the voting -- see <a href='../large.dir/contest100/votes.html'>100 squares votes</a> for details.

George Duke wrote on 2005-03-31 UTCGood ★★★★
'MNO,LargeCV': Without Comment 5 years, Chess-unequal-sides game should cite Betza's Chess Different Armies, once called Chess Unequal Armies. Contrast 100 squares here to Wittman's recent 6-square Dueling Archbishops and 9-square Knight Court. Under eleven(11)squares are rare and some sizes thankfully nonexistent. White's pieces include Jester(=Marshall) not to be confused with Jester Chess Jester or King's Court Jester; General(N+D+A) dated before 1683 from Italy in Archchess as 'Centurion', called 'Squirrel' in 20th Century; Dragon as (Q + Trebuchet(0,3)); Crazy Footsoldier and Valkyrie both having their move and capture different, as in earlier(1999) Divergent Chess, which established a short-lived trend. Black's all different pieces from White's include Warlord(N + Trebuchet); 'divergent types' Berserker [not Battle Chieftain's Berserker] and Mad Infantryman; Spectre(Q + Tripper(3,3)). Altogether not bad, but with sake of clarity would avoid divergent move/capture pieces where already pieces are distinct between W & B. Yet these two could well be plugged into Ralph Betza's list with across-the-board weakening, such as Mad Chess 'pawns'(See rules).

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