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This item is a game information page
It belongs to categories: Orthodox chess, 
It was last modified on: 2006-05-22
 By Gary K. Gifford. Royal Magician's Chess. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Gary Gifford wrote on 2013-11-12 UTC
Pawns promote as in chess. You can play the game here: http://www.pathguy.com/chess/RoyalMag.htm The program is rather week, but it moves fast and will give you a good idea of how to play the game.

(zzo38) A. Black wrote on 2013-11-12 UTC
How is pawn promoting in this variant?

Gary Gifford wrote on 2006-07-25 UTC
I was surprised to find a java applet version of this game. The applet plays relatively weak, but gives you a good feel for the game. If you want to try the game out and play around with the King and Royal Magician promotions aspect, the link is: http://www.pathguy.com/chess/RoyalMag.htm

Gary Gifford wrote on 2006-05-31 UTC
Thanks Christine, for the comment and question about zrf - There is no zrf in the works for this game; but if someone with the time and know-how wants to make one, I have no objection. On a different note, it should be noted that Jeremy Good deserves credit for making the pre-set... he actually made several and took time to ask me which one I liked best. Thanks again, Jeremy.

Christine Bagley-Jones wrote on 2006-05-31 UTCExcellent ★★★★★
hey this looks good, i like the idea of these pieces dropping pieces the further up the board they go, should make for interesting chess, well done. (zrf?)

Jeremy Good wrote on 2006-05-25 UTC
Naturally.

Gary Gifford wrote on 2006-05-24 UTC
Jeremy: I was mentioning 'motivation' in an implied reference to Fide Chess, where it is typically best to leave the King on the first rank [and castled] and only venture the King outward when, for example:(a) one is approaching the endgame, or (b) Queens and Rooks are off the board.

Jeremy Good wrote on 2006-05-24 UTC
Not as much motivation as in the wild Ibu Ibu Chess! ;-)

Gary Gifford wrote on 2006-05-24 UTC
Jeremy: Thanks for the comment and for making the nice pre-set. As for the game, I'm glad to see you appear intrigued. In this game there is actually motivation to move one's King toward the enemy camp. Such movement can earn you an extra Bishop, Knight, and a Rook... of course, there is some risk involved. And, if you decide to play it safe, yet your opponent takes the risk and is successful, then you can find yourself be behind in material. So, there is sort of a struggle in this one between King safety and added material.

Jeremy Good wrote on 2006-05-23 UTCExcellent ★★★★★
Great cartoon, Gary! Very amusing. Variant looks a lot of fun. You keep finding new incentives for me to put my king in danger, don't you? Hehe.

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