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This item is a game information page
It belongs to categories: Two dimensional, Large board, Oriental, From ancient times, Oriental
It was last modified on: 2015-03-19
 Author: H. G.  Muller. Maka Dai Dai Shogi. Pieces promote on capture, some to multi-capturing monsters. (19x19, Cells: 361) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on 2020-08-01 UTC

When I wrote the article here I followed the western sources, but acording to the footnote on the Wikipedia page it seems these are plainly in error; all known historic Japanese sources seem to agree that the Donkey also has a vertical one-step move. So I guess I should correct the article accordingly; unfortunately this requires me to make a new mnemonic image.


Daphne Snowmoon wrote on 2020-07-31 UTC

https://en.wikipedia.org/wiki/Maka_dai_dai_shogi#Strategy

in this page, donkey's movement is different. can i know which movement is right please?


H. G. Muller wrote on 2020-05-31 UTC

I used XBoard, which I hacked to save all the PGN renderings of its pieces to separate files. XBoard works with external SVG piece images, and has a fall-back scheme where it first replaces a piece which it cannot find the image file for in the user-specified pieceImageDirectory by a file White/BlackTile.svg, before trying other options. So if you let it use a direcory that only contains a file with a blank Shogi tile, it will use it for all the pieces. XBoard works by internally rendering the SVG to raster images of the current square size, and uses those to draw on any board it wants to display. I just intercepted the produced raster images, and let it save those to PNG files.

And then it has an option -inscriptions, which can contain an arbitrary unicode string, where the individual or pairs of characters are printed over the pieces. So I just copy-pasted all the kanji from the Wikipedia pages to make such a string, set XBoard to the desired square size, et voila! Then I had to rename all the saved PNG files, so I could do the next batch. Still took me more than a day to get them all; I had to tweek the kanji-inscription procedure for some of the pieces to prevent the kanji from overlapping; especially the 'general' kanji was written higher than the others.


Adam DeWitt wrote on 2020-05-31 UTC

I wonder how you made Tiles-1 and Tiles-2 Shogi Pieces?


H. G. Muller wrote on 2020-02-13 UTC

I discussed this once with an official of the Japanese Chu Shogi Association, who wanted to revive the interest in Maka Dai Dai Shogi, and had written a manuscript defining the 'modern' rules. He insisted that it would be the last piece captured. And for a Lion Dog he insisted that jumping two squares out to capture something, and then retract one square to capture what you jumped over, was not a legal Lion-Dog move, but that you would always have to capture what is on the adjacent square in the outgoing leg if you wanted to finish there.

It didn't make much sense to me. I would also be happy if you were allowed to choose. Of course this is all highly theoretical; no one would allow both his most-valuable pieces to be in Lion or Lion-Dog range.


Adam DeWitt wrote on 2020-02-13 UTC

If you were to capture both a Deva/Teaching King and a Dark Spirit/Buddhist Spirit with a multi-capturing piece such as a Lion or Lion Dog, which piece would you promote it to? The rules state that the promotions of these pieces are contagious, but do not elaborate on which promotion has priority when a multi-capturing piece captures a Deva/Teaching King and a Dark Spirit/Buddhist Spirit in a single move. See the promotion rules in Taishin Shogi for some possibilities.


Thomas R. Becker wrote on 2015-04-18 UTC
Very smart to put those larger shogi variants up. All that is missing now
is Dai Shogi (15x15), Tenjiku Shogi (16x16), and Tai Shogi (25x25).
Oh yeah, and possibly Wa Shogi (11x11).

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