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For Indistinguishable Chess, two tone is not needed... but you are right, all pieces could be set to face the same way. One player would see all Black and the other would see all White.
I received your 'ok' to add your earlier 1-set idea to the rules page... I'll likely do that tomorrow.
Thanks again.
Quote = Gary Gifford:
'If okay with you, I can add the 'Jepps' setup idea to the page somewhere.'
~ ~ ~
By all means Gary! That's a nice gesture, I'm honored. Cheers. lol. Go ahead.
I personally would still prefer to use a uni-color set because if I were playing standard chess I would not want my mind to start playing tricks on me with the idea of certain White pieces actually being Black pieces and visa versa. Others however, may not be bothered by this. One thing is certain, the chess positions would be very very wild... and each one an illusion. If okay with you, I can add the 'Jepps' setup idea to the page somewhere.
You could allow notation, but only as a method of resolving a dispute in the absense of an umpire. After each move, each player must then cover his paper. You could have say 10 seconds to write your move down, or maybe instead just get penalised if it is noticable that you are revising.
A marking on the bottom to identify White from Black pieces sounds like the best resolution for this argument.
Nice idea, I've always been interested in a kind-of indistinguishable theme.
Mr. Smith: Also, thanks for your comment. You are correct that removing the grid is an option. I actually considered that for a while. But rejected it because, in the endgame especially, it seems it would be easy to place a piece or pawn off-center and the chaos factor would kick in with pieces ending up in the wrong place in a face-to-face encounter... but again, a computer would always be seeing the correct algebraic coordinates. If you want, I can mention a 'Smith Variation' with grid-less board in the rules.
-------------------------------------------------- For 'fun games' and 'practice games' I have no objections to the PCs or CV couriers for this game. But for something like a rated match, I think face-to-face is the only fair system.
I suppose a program for I.C. could have different levels, where the weaker levels would have random forgetfulness factors... but then, how would you convey to the computer that it was wrong and penalize it? It could, of course, keep a true-reference position to compare to its random forgetfulness.
I don't see why this could not be played against a computer. Of course a computer will have zero handicap from this, but neither will an experienced Chess player. It would be more confusing and distracting if the pieces were randomy colored. An next step could be to make all pieces look the same. You could play it with a draughts set. In the Xiangqi vesion of this, you could simply flip the pieces! :-) To play without referee, you could then let the player that grabs the piece first show the bottom, to prove that it is his.
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