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This item is a game information page
It belongs to categories: Orthodox chess, 
It was last modified on: 2016-03-31
 By Charles  Gilman. Chaturanga with minor changes. A series of variants based on the (according to many) earliest form of Chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Peter Aronson wrote on 2005-06-27 UTC
Given that the Knight+Camel+Zebra pieces dominate the play in <a href='../diffmove.dir/cavalry-chess.html'>Cavalry Chess</a> with all of the power it puts on the board (not to mention more powerful Kings), I shudder to think what they'll be like in the power variants.

David Paulowich wrote on 2005-06-27 UTC
The previous 'CORRECTION:' comment was submitted by me.

Anonymous wrote on 2005-06-27 UTC
CORRECTION: I meant to say that (relative to my variant) BATTURANGA shifts the White King three squares to the right, and the Black King four squares to that player's right. This places all four Elephants on dark squares.

David Paulowich wrote on 2005-06-27 UTC
http://www.chessvariants.org/xiangqi.dir/xiangqiwest.html <p>Köksal Karakus has posted a XiangQi diagram with western-style pieces and colored squares. This one picture is worth a thousand words! Clearly a player's two Elephants can defend each other, but can never defend a friendly Mandarin (Ferz). <p>My 10-Chess Variant Contest entry 'Shatranj Kamil (64)' contains Generals (Ferzes) and Elephants (with the additional ability to make a noncapturing Dababbah move). Believing that these Elephants are equal in value to Generals, I arranged the game so that a General cannot capture the opposing General, but can be traded for either of the opposing Elephants. Your BATTURANGA initial setup happens to duplicate the 2x2 pattern of the King and General and two Elephants in my variant, but shifted three squares to each player's right. As you stated, this means that Elephant can capture Elephant in BATTURANGA .

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