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This item is a game information page
It belongs to categories: Two dimensional, Orthodox chess set but with different moving pieces
It was last modified on: 2007-12-04
 By M  Winther. Warlock ChessThis item is a game information page
It belongs to categories: Two dimensional, Orthodox chess set but with different moving pieces
It was last modified on: 2007-12-04
 By M  Winther.. Introducing the Warlock piece, which can transform between Korean Cannon and Rook (zrf available).[All Comments] [Add Comment or Rating]
George Duke wrote on 2007-12-05 UTCExcellent ★★★★★
After a fashion differently, there are CVs having pieces converting without Pawn promotion. In Luotuoqi (2002) Dualist Monk, Entrant 12 not adopted for the Bishop, ''can expending one move separate into one Ferz and one Wazir.'' In my '91.5 Trillion...' Comment for 'RN202m' Passed Pawns, one's opponent may re-designate a piece promoted early to different piece. Other piece-power mechanisms related to Winther's 'Rook-to-Cannon-and-back', not involving any promotion of Pawn, include: Duniho's Fusion (1999) et al., Fourriere's Pocket Polypiece (2003), Gridlock's Converter (2004), Pocket Mutation (2003), Aronson's Illusionary (2003), Battle Chieftain (2002) designating new King when King is checkmated, Novo Chess (1937) Airplane leaving the Ship by square, Big Outer (1999) pieces that similarly change type by position of squares they are on, Delegating (2002) given powers by same-side coverage, the latter really copying Betza's Chess with Inverse Capture (1997) and several other 'Betzas' [Turning, Polypiece]. Thus varying degrees of similitude. Of course, Nomic Chess (2000 here, actually 1982 such as in Doug Hofstadter 'Mathemagical Themas' 1985) interprets, adapts most any Mutator, CV.

M Winther wrote on 2007-12-05 UTC
This idea implies that a piece can transmute to become another piece by using up a move on the position where it sits. In this case one turns the rook upside down, and then it functions like a Korean Cannon. This idea, I believe, could be used in many combinations. In this case it works very well, I've tried it out in my Zillions program. I don't know what to call this group of pieces (transmutation pieces?). Are there any other examples?
/Mats

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