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Knight Scattering Chess. Knights can neither capture nor be captured, but instead can move opposing pieces a Knight's move away. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on 2014-01-26 UTC
To implement owner choosing the promotion in Zillions, what you can do is to have another move-type with first priority, giving the pawn a move with that priority that is only valid on the back rank, and then it has the move to transform into the other player's "PromotingIntoQueen" or whatever (the pawn has four moves with this priority); that piece also has the priority move, which just changes into the opponent's queen or whatever it promoted into. Therefore the turn order is working in the correct order.

Peter Aronson wrote on 2002-07-18 UTC
Karl, in <u>Knight-Relay Chess</u> you get to move your <strong>own</strong> pieces a Knight's move away from one of your Knights like a Knight -- in <u>Knight Scattering Chess</u> you get to move one of your <strong>opponent</strong>'s pieces a Knight's move from one of your Knights. Not a big change in the rules, but this results in a very different game.

Karl wrote on 2002-07-18 UTC
Isn't this the same game as 'Knight Relay Chess'?

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