[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Comments/Ratings for a Single Item Later ⇩Reverse Order⇧ Earlier All the Way Chess. Pieces must move as far as they can when moved. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]David Paulowich wrote on 2007-06-02 UTCDoug, thanks for bringing this to our attention. Very few chess ideas nowadays are both original and interesting. The concept of 'long, but not short' movement can be traced back centuries (after a fashion). 'Taliah (Picket) ... is another piece of Tamerlane chess. The Taliah can move any distance along the four diagonal directions as long as the path is unobstructed and it moves at least two squares. It may not leap and it may not stop on the first square.' Doug Chatham wrote on 2007-06-02 UTCAccording to The Classified Encyclopedia of Chess Variants (p. 51), Jaime Poniachik invented this game in 1995 under the name 'Banana-Skin Chess'. Editors, please make the appropriate corrections. I apologize for my error. Doug Chatham wrote on 2006-01-09 UTCDavid, I tried it out on Zillions with 3 minutes/move, and White Rook and King was able to checkmate the Black King in about 20 moves. David Paulowich wrote on 2006-01-06 UTCShould pawns promote to knights? Do we need to study how to mate the lone king with king and 3 knights? Seriously, I wonder if king and rook can force mate against the lone king. Robert wrote on 2002-08-08 UTCThe Knight, King and Pawn (except on it's first move) are not affected in this game. One has to wonder if the King might not be safer in the middle of the board rather than the edge. Pawns would have to be used as blockers, in order to move some of the other pieces to the centre. 5 comments displayedLater ⇩Reverse Order⇧ EarlierPermalink to the exact comments currently displayed.