[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Comments/Ratings for a Single Item Later ⇩Reverse Order⇧ Earlier Alapo. Game with abstract pieces. Reach opponents first row on 6 by 6 board. (6x6, Cells: 36) [All Comments] [Add Comment or Rating]Daniil Frolov wrote on 2010-04-28 UTCI have made game courier preset, wich don't enforce rules for this: /play/pbm/play.php?game=Alapao&log=flowermann-cvgameroom-2010-117-606 Greg Strong wrote on 2005-02-13 UTC<p>Derek Nalls says: <blockquote>With only 36 board spaces and 12 pieces per player starting, this is obviously a trivial (i.e., solvable) game.</blockquote> I <i>completely</i> disagree with this notion. The typical, well-played game of Alapo lasts almost exactly 20 turns. The branching factor (average number of legal moves) is definitely greater than 10. That's at least 10^20 continuations to consider (e.g. clearly not solvable.)</p> <p>ChessV is very, very good at this game. If you want to test your hypotheses about white's advantage, try playing white against ChessV. If you give it enough time to calculate to any reasonable depth (I-depth >= 8, which should only take about 15 seconds on a modern computer) and manage to defeat it, I will be extremely impressed!</p> <p>P.S. If you do accept the challenge, and manage to defeat it, please send me the save-game file :)</p> Derek Nalls wrote on 2005-02-13 UTC[Comment voluntarily deleted.] Derek Nalls wrote on 2005-02-13 UTC[Comment voluntarily deleted.] 4 comments displayedLater ⇩Reverse Order⇧ EarlierPermalink to the exact comments currently displayed.