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Another use for this ring could be to create some good three-player games. Take any game for four players, have one player move two opposite armies as White(Gondor and the North), and the other two players one army each as Black (Isengard and Mordor). This would balance the odds even better, as the player whose pieces are hampered by carrying the Ring would have twice the material, though at the price of a more awkward route to destroy the Ring. All this would also match the original story really well.
One 4-player layout with less variance than most in distance covered by 'diverted' Pawns would be my Simple Fivequarters one (http://www.chessvariants.com/multiplayer.dir/fivequarters.html). Moving towards Mordor would of course take Pawns off their 'normal' course on any 4-player board but that need not matter as they could lose the ring only by being captured or winning the game, and so would never revert to being ordinary Pawns in the wrong place.
A great example of a simple yet very playable and enjoyable variant, not to mention it's very true to its subject, a great achievement by itself. In short, I love it! :) And it also inspired me to try and make up my own for another fantasy series. ;)
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