[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Comments/Ratings for a Single Item Earlier ⇧Reverse Order⇩ Later American Chess. Large variant. Remove Generals from center columns to win.[All Comments] [Add Comment or Rating]Christine Bagley-Jones wrote on 2005-11-16 UTCExcellent ★★★★★american chess, how can i praise this game enough. stunning, highly original,beautiful game. love the soldier, colonel, artillery, missile, 3 kings, the rule about having to have a king in the 'zone', and pieces promoting to kings on final rank. also the 50 move rule is soooo cool. the missile ... ooooh baby, lol, what a piece, awesomely powerful, yet it is totally playable because it can't hit the final rank. as someone said, you can feel the power of this piece throughout the game. best game i've seen all year i would say. well done andy, and supreme thanks to larry for making this a zillions game. Andy Thomas wrote on 2005-12-13 UTCthanks for the review christine... i'm happy you find this variant as interesting as i do... as you know, i had been fiddling with larry's superlative zillions implementation of american chess, in order to try and create, 'american blitz chess'... what with 2 boards side by side (22x9) and upwards of 50 pieces per side!... there were 2 and 3 moves per side in each turn... well, 'american blitz chess' is still kind of a dream... but in the meantime i stumbled across the 'marseilles' chess variant whereby with a FIDE setup the players would get two moves apiece per turn, the latest version having a sequence of 'white black black white' ('marseilles balanced, invented in 1992')... so i thought i would try this with standard american chess as a way of creating a restrained (one-board) version of 'american blitz chess' anyway, if anyone is playing american chess, if you add this code to the end of the .zrf file: (variant (title 'American Chess - Marseilles') (turn-order Blue Red Red Blue) ) then you can play this thrilling ('marseilles') variant 'through' american chess... trust me... this is what american chess was meant to be!... even more pressure packed than before!... maybe it's the perfect chess variant!... lol... :) ... well at least from a certain artistic and emotional standpoint... ;) Christine Bagley-Jones wrote on 2005-12-13 UTCit should be done properely, you should update it to include that variant at zillions site, then tell the ed's here, i'll email you Tony Quintanilla wrote on 2005-12-13 UTCMulti-move variants are interesting. Unfortunately, Zillions performance is critically degraded when using more than one move per turn per player; even two moves. Andy Thomas wrote on 2005-12-13 UTChi tony, i have to agree about zillions and multi-moves... it doesn't play as well... when playing multi-move variants, i regularly beat the computer ... :) then when i go back to single-move variants, zillions is noticably tougher... i sure like the idea of a 'marseilles-style' chess in any event... in multi-move variants, there are a lot of turn orders which can be tried... Flowerman wrote on 2010-02-05 UTCGood ★★★★Missile is very original piece. Each player must always defend strong pieces, so missile cant capture it because of it's high value. Interesting to play classic chess with this piece. But it must be board 10X8 or player must put it to reserve. Flowerman wrote on 2010-03-06 UTCBy the way, WHO invented this game?! 7 comments displayedEarlier ⇧Reverse Order⇩ LaterPermalink to the exact comments currently displayed.