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Triangle Chess. Chess for three players. (Cells: 144) [All Comments] [Add Comment or Rating]
George Duke wrote on 2010-10-02 UTC
Caution: notice the interesting claim by Clinton Gibson in comment here that Zitzelsberger may pretty directly have derived this game from the inventor of a comparable in Roseburg, Oregon USA. From coast to coast from C. to shining C., some these contradictions are inevitable under proliferation, but they deserve requested due respectful clarification. Triangle Chess in no way intrudes on NextChess Three-Player(#4) authorship authenticity. Three-Player is square-based and the similarity is only that they are chess for three.

George Duke wrote on 2010-10-02 UTC
There are few CVs yet for three, a field wide open for development. A requirement maybe is that your name start with a ''Z.'' That is, Zitzelsberger makes Triangle and Zubrin makes Three-Player.  Compare Triangle Chess with year 1969 Three-Player,, which is rank number #4 as of now at the NextChess project.  Is there likely a greater than 50-50 chance the #4 Three-Player with great staying power is about to be overtaken by one next entrant?
Also there is a unit solving triangles, including long diagonals, Sizes there are 49, 64, 81; and like Baseball Chess went from comments to CV in 2007, so equilateral triangular boards should work as genre of CV, of which Triangle Chess 144-spaced is good example. Originating Tetraktys itself is 10 points all right but nine cells,

Daniil Frolov wrote on 2010-09-24 UTC
Bishop and knight are too weak. Bishop actually can be long-range, look at my comment here (here i called it 'unicorn'):
And knight also can be stronger if it also will be able to move first 1 diagonally, then 1 orthogonally (in addition to it's original move) - it will be able to leap in 6 directions. It's, by the way, colorbound, but to different coloring.
I think, original knight and bishop, as a subvariant, must be replaced with these pieces.
And am i right or not that rook can't retreat?
But variant looks very interestinng.

clinton gibson wrote on 2007-02-22 UTCPoor ★

The form of triangle chess shown on this site looks amazingly like the game that I invented when I was living in the roseburg, oregon area way back in 2003. as a matter of fact, the pieces, save for the knight, move exactly the same way.

but i also seem to recall a guy from jersey city or somewhere there-abouts by the name of david who was highly interested in my game. my pieces are set up differently and have greater range. I cant help but be suspicious. but maybe I'm just being paranoid.

Feedback to this comment will be welcome.

Jianying Ji wrote on 2007-02-18 UTC

Prior art:

Tryslmaistan Chess, Chess for three, Klin Zha.

Triangle chess is nothing new, All three of these variants probably could
constitute prior art.

Peter Aronson wrote on 2007-02-16 UTC
I assume you mean Invent-Tech, the invention submission company, and not Inventech, the on-line payment company? If so, you might want to take a look here.

Greg Strong wrote on 2007-02-15 UTC
Do you have a patent number that you can provide?

clinton gibson wrote on 2007-02-15 UTCPoor ★

In may of 2003, I submitted an original version of triangle chess to inventech. my certificate date is monday, june 23rd,2003.

my e-mail is [email protected]


David Zitzelsberger wrote on 2005-07-18 UTC
I used paper glued to cardboard.

Straight edge, protractor, and colors. 60 degrees for triangles and 120
degrees for hexagons.

If you play a few games, I would like some feedback.

denise wrote on 2005-07-11 UTC
I would like to know how and where i can get hold of a chess board that three people can play at any one time, be it triangle chess or hexagonal chess?

J Andrew Lipscomb wrote on 2004-07-26 UTC
Actually, vertex-then-side does not allow a knight to land on the same
color. It will pass through its own color, then land on a different one.

Also, what is the logic behind which three lines a rook/queen may use? The
diagrams show three lines, but there are three others that equally fit the
description of the move.

David Zitzelsberger wrote on 2004-07-26 UTC
I had thought no for two reasons.
1) My understanding of the rules at the time was straight followed by
diagonal, and though the other direction produces the same result it was
specified in that direction.
2) The reverse allows the knight to land on the same color as it started

Charles Gilman wrote on 2004-07-25 UTC
Can the Knight also make the reverse of the move shown, i.e. through a vertex and then on through the side? If not, one Knight could threaten another non-mutually, a marked departure from most threats between similar pieces (although possible with the stepping Knights of Xiang Qi).

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