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This is interesting. I wonder if the inventor might please consider inventing one or two versions which use an 84 spaces board and entering the one or two games thus produced into the 84 Spaces Contest.
This is a suggestion for the variant, in the spirit of the original idea. The 32 empty squares in the beggining of the game contain 'rings' (poker chips, for example). Whenever a 'fast' piece moves over or to a square with a ring, it 'gets' those rings (put them below the piece). A Fast piece with rings under it can't be captured by other fast pieces - instead, when a capturing move is made against it, the capturing piece just bounces back. All the rings under the piece that would have been captured are lost. Just like in Sonic :-) It is even possible to make a whole variant with only 'fast' pieces and rings, the object of the game being to have the most rings below your pieces when there aren't any more uncaptured rings left!
Has any one heard of Sonic Heros?
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