Check out Symmetric Chess, our featured variant for March, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Comments/Ratings for a Single Item

Earlier Reverse Order Later
Rental Chess. You must pay rent for the squares where your pieces are: centre squares are more expensive. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jianying Ji wrote on Thu, Jul 11, 2002 08:46 PM UTC:Excellent ★★★★★
This variant can be easily handicapped by giving the weaker player 
an extra amount of zorkmids at the start. the amount depending on
the deference between the players.

gnohmon wrote on Fri, Jul 12, 2002 03:46 AM UTC:
Easily handicapped by giving extra zorkmids at the start? Yes, that's a
good idea. No, not so easy.

How many zorkmids? Of course, if two players played a long series of games
against each other, the 'progressive handicap' would be perfect.

But if two strangers play for the first time, how many zorkmids? How many
zorkmids per rating point? When Kasparov (rating 2800 or so) plays Patzy
Fish (rating 800), does Patzy start with an extra 2000 zorkmids? And where
do we get all those zorkmids anyway?

No, not so easy at all. 

===========

Nobody has bothered to guess Roomie Chess. The answer is that you can
freely move onto squares occupied by friendly pieces, which saves you rent,
but then a capture would destroy all pieces on the same square (this
disadvantage balances the advantage of saving rent). 

I hope that the reason nobody posted a guess was that the answer was too
obvious to mention.

Jianying Ji wrote on Fri, Jul 12, 2002 08:23 PM UTC:
I agree, it is hard to come up the specific scale of handicap, however
what I meant by 'easy' is that to give handicaps in Rental chess does
not require any special torture to the rules.

As for where the handicap zorkmid comes from, from the same the salary
per turn comes from. However my original idea that I discarded was to tax
the better player, but such a rule would be far too complex I would think.

Charles Gilman wrote on Wed, Mar 31, 2004 01:01 PM UTC:Excellent ★★★★★
Move over Chessopoly, this is the real combination of Chess and Monopoly.

4 comments displayed

Earlier Reverse Order Later

Permalink to the exact comments currently displayed.