[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Comments/Ratings for a Single Item Later ⇩Reverse Order⇧ Earlier Mitosis Chess. Each captured major piece in this game returns to the board as the two or three pieces it originally consisted of. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]Charles Gilman wrote on 2010-08-14 UTCInteresting that Daniil Frolov's reaction to the potential 8x8 game that he describes is that it is unoriginal. My own not-that-old Overkill Chess uses that array, but without all the 'returning-in-bits' aspect. Before posting it I made a check that no other game used the same array, but I did not think to check for similar ideas on larger boards. (zzo38) A. Black wrote on 2010-08-11 UTCWhat happen if you lost your king, and then you promote or you earn additional rook/knight/bishop in your base squares? One possibility is ignore it and allow it to happen anyways, one possibility is make it so the pieces are lost immediately when the pawn promotes or the other pieces are captured, but one more possibility is that the king is re-added onto a vacant space in the first row (1 for white, 9 for black), which provides you with an extra piece, but will still become vulnerable. This new king does not score any points. Next question: Which of these three ways works best? Daniil Frolov wrote on 2010-08-10 UTCI made preset for this: /play/pbm/play.php?game%3DMitosis+Chess%26settings%3DMitosis+Chess I was thinking about game on standart board with standart rules and queens replaced bishops, archbishops replaced knights, marshals replaced rooks (possible to castle) and general replaced queen, but it was'nt very original, this game is better. Roberto Lavieri wrote on 2005-05-25 UTCGood ★★★★I am very curious to see the ongoing game in the Courier System, I have not a clear idea about the game play, but I guess it may be very interesting, rich in possibilities, undoubtely deep and ...complex!. Alex Malphrus wrote on 2005-05-18 UTCOh, yes. I actually intended to use 'Archbishop' rather than 'Cardinal'. Thanks for pointing that out. Greg Strong wrote on 2005-05-18 UTCOne small criticism ... Your names 'Cardinal' and 'Chancellor' ... Normally it is either 'Archbishop' and 'Chancellor' (as in Capablanca Chess) or 'Cardinal' and 'Marshall' (as in Grand Chess). The problem with the combination of 'Cardinal' and 'Chancellor' is that that both begin with 'C' making notation more problematic. Greg Strong wrote on 2005-05-18 UTCGood ★★★★Ok, this is definitely interesting... I really cannot picture how it would play, but would be interested to try. This game surely has a bizarre kind of leveling effect. The combination pieces, normally worth more, are worth less in the sense that they can be captured and the player gets pieces of equal mobility in compensation. Of course, a seperate rook and bishop is worth less than a Queen, etc., but in this game it might actually be preferable to lose a Queen rather than losing a Knight. I will probably whip up a Game Courier preset so I can try this one ... 7 comments displayedLater ⇩Reverse Order⇧ EarlierPermalink to the exact comments currently displayed.