[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Rated Comments for a Single ItemEarlier ⇧Reverse Order⇩ Later⇧ Latest⇩ Shatranj of Troy. A Shatranj variant with Shogi-like drops, a Trojan Horse (with 6 pieces inside),. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]Christine Bagley-Jones wrote on 2005-11-17 UTCExcellent ★★★★★looks brilliant!! where is the zrf!!! lol :) Charles Gilman wrote on 2005-11-17 UTCGood ★★★★Containnig a Bishop to go with the Rook, rather than a Knight, would make further sense as the empty Trojan Horse will be identical to a Knight anyway. 1 Rook + 1 Bishop would also strengthen the link to Shogi. It might be less confusing to call the orthogonal leaper a Dabbaba(h), as the name Camel has become so strongly associated with an oblique leaper that relates to the Knight as the Ferz does to the Wazir (and mioght appear should there ever be a version where the Trojan Horse contains 8 other pieces). I remember my confusion in my first comment on Shatranj Kamil. Roberto Lavieri wrote on 2005-11-17 UTCExcellent ★★★★★Nice idea, Shogi is great by many reasons, but the relatively low power of many pieces is a special element of interest when there are drops, and Shatranj looks excellent for this purpose too. I have to play it to see how it works. My only observation: I prefer that after a Horse of Troy capture, it changes sides, but its contents are lost, i.e., it transforms to a single Knight. Joe Joyce wrote on 2005-12-22 UTCExcellent ★★★★★This game is a beautiful concept, from the spare beauty of the initial setup to the balancing of the weak piece set with a fairly free piece placement and drops. It is not a game for the faint-hearted. It is probably extremely sensitive to beginning play; certainly you can win or lose quickly in this game. Several layers of play with all their complex choices are built from a few simple ideas in an easy-to-understand game. You've made a maddeningly complex easy-to-understand game. Nice job, Gary. Anthony Viens wrote on 2018-11-28 UTCGood ★★★★Another clean design by Gary Gifford. Nothing here but the pawns, king, and fully-loaded trojan horse. Set-up-your-pieces opening, essentially. Interesting, but personally I prefer a bigger variety of pieces. I can still admire the clean design! 5 comments displayedEarlier ⇧Reverse Order⇩ Later⇧ Latest⇩Permalink to the exact comments currently displayed.