Rated Comments for a Single Item
I think the problem is that Andy wasn't fully able to see that he hurt Glenn's feelings when he was critical of his chess variant. It is very hard to be critical of a chess variant; see this discussion where I was critical of a variant.
In terms of Dragon, as I said before, I won't play it until a computer implementation is made, and Glenn is currently unwilling to make one. But, yes, I think this kind of Chess + wargame hybrid is a good idea. The rules are a bit complicated for my taste to try and learn this game unassisted, however. Then again, I never played anything more complicated than Axis and Allies without a computer.
I'm adding an excellent rating mainly to counterbalance Andy's poor rating.
- Sam
Poor in part to counteract the excellent, but mostly because that is my opinion. The game is needlessly complicated and too confusing to learn, and in addition, the page and diagram are just plain ugly. And I believe Andy is correct in saying that Nicholls' arguments are both condescending and outrageous, although I'm not sure that the LoTR series qualifies as 'second-rate.' (I really need to go read 'em...) At the community college that I graduated from, there was a student association called 'Writers' Guild,' where students and faculty could bring things that they had written and get opinions on them. The one major rule there was, after reading something you wrote, you couldn't defend it while other people critiqued - and it WORKED. I believe that this community could almost definitely improve if people here acted by this rule for a while after their articles are posted.
Although my eventual rating matched my initial instinct on reading this page, I did take time to try and look at the game in more depth. At one point I wondered whether it was an elaborate spoof of some of the more theme-heavy variants, particularly as I have been accused of the same with Sultan's Elephant Chess - and the article featuring my own Forest and Storm pieces was due to be updated (the latter are now deferred to a later article). Replies to comments, however, showed no hint of a sense of humour, so I had to assume that timing is coincidental and take it seriously. So taking it at face value, I have to say that the variant is so badly presented as to impair playability. On reaching the start of the Pieces section, I found a paragraph for each piece, but these said nothing of its move. Instead they just described the physical and emotional nature of the character represented by the piece. Only after wading through all that, and yet more waffle about alchemic elements, are there any details of how pieces actually move. How unlike my Armies of Faith series, rooted in the four core Occidental pieces, with background to the name (a single-word name in most cases) of each extra piece in a few clearly italicised sentences at the end of the piece paragraph. Dragon may be a playable game but frankly I haven't enough time online to find out.
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