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Flush your browser cache, or you will keep using the old version of the Diagra script. It works for me.
But they still are not showed, HG!
Thanks!
Fixed!
I had made a small change, to also look for castling partners of non-royal pieces that can castle, but that made it chocke on blacked-out squares, when it tried to figure out what move these had.
The interactive diagrams on this page have stopped working. Any idea why?
I have tried this week to add a compound piece. Unfortunately this proved to make the game worse as more opening moves were forced. So I reverted to an earlier version while keeping the idea that black has more pieces on the non-king side. This will be the final apothecary chess-modern game. I'm satisfied with the game.
I have switched the places of sangoma and wizard in the opening position in order to give more opening opportunities.
I have played this game against the interactive diagram's AI. It takes less time that an game courier match and I wanted to see how the games feel after the final changes I have made. The game seems to be very tactical now with many strong pieces quickly engaging . I'm really unsure about how good the game is. It's learning curve is quite steep but maybe once properly learned it is fun. I was hoping that more experienced player will take a look and try to play against the interactive diagram until the endgame (me I always blunder something before the endgame).
@HG, Hello, The interactive diagram on this page puts in the initial position an extra black joker outside of those defined. Why is this happening?
I should use redirect then on the old settings file toward the new one, isn't it?
I prefer to keep the name and maybe rename the settings files used for old games. Can it be done?
You can keep the name of the game, but the settings name will need to change. I don't know how to change the settings name for existing logs.
@ Greg,
I prefer to keep the name and maybe rename the settings files used for old games. Can it be done?
You need to use a new Settings name so old games don't break. But if you do that, the pending invite is ok.
@Oisin D.
I need a moment with no ongoing games so that I can change the pieces from Griffin and Aanca to Dragon and Griffin, so please temporarilly delete your pending invitation.
Ok, I have added D and left the A so older games will still view correctly. If you are going to change the notation, remeber to change the name of the settings so that you don't break older game logs.
Since you are using custom 'Apothecary' sets, and I doubt other games are using these sets, they can be altered. Do you want to keep the notation the same? ('A' becomes bird) Or do you want to add a Dragon as 'D'?
Fergus,
I want to use the same set, not another one, but with a dragon picture instead of a bird picture. Is that even possible or should I make another piece set from the beginning?
While I could add code to Game Courier for enabling GAME Code programs to modify the images in piece sets, it would not work in Edit mode. So, if you want to use piece images that are not in your current set, you should change it to use a different set.
Since your function has to allow special moves but stop the illegal ones, you should not be calling your function from your subroutine. They should be independent from each other. How to call the subroutine is described in the Fairychess include file tutorial under "A Real Example from Chess".
The tutorial also describes how you can use different pieces with the same notation. Although you cannot modify a set within Game Courier, you can change which pieces you use and what notation you will use for them. I recommend reviewing this tutorial every now and then.
To the editors.
Can a piece set be changed or it needs to be redone from the beginning?
I want to change in the apothecary chess standard piece set the bird with the dragon.
have written the following code but I don't know where to call the subroutine.
sub King from to
move #to #from;
if sub checked #from:
verify or checkleap #from #to 1 0 checkleap #from #to 1 1;
else:
verify fn King #from #to;
endif;
move #from #to;
endsub;
;
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@Hg, You were correct. Now it works for me too. Curiously though that my other apothecary game worked fine!