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Numeral ChessA game information page
. Numeral Chess requires sharp eyes and promotes deep strategical calculation similar to Go (WeiQi). (17x17, Cells: 289) [All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sat, Feb 11, 2023 04:31 PM UTC:

@Fergus, the sections aside from Introduction are empty, yet the display script is not hiding them as usual. Any idea why?

@Eric, I had to fix most of the index information you provided.


🕸Fergus Duniho wrote on Sat, Feb 11, 2023 08:25 PM UTC in reply to Ben Reiniger from 04:31 PM:

I fixed it by trimming the section variables of whitespace before testing whether they are empty.


Greg Strong wrote on Sun, Feb 12, 2023 12:51 AM UTC:

I think this needs a little clarification.  It says:

The objective is to checkmate the opponent’s “0” by attacking it so that it has no safe positions to move to.

But it also says:

“Zero”: Stay still, moves and captures 0 steps.

So can the 0 move if attacked?  Or must an attack on it be resolved by capturing the attacker or moving another piece in the way?  (In which case, any double-check would automatically be mate).


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