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Gothic Isles Chess. Fictional historic variant, with Dragons, Wizards and Champions. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
David Paulowich wrote on Sun, Mar 20, 2005 08:44 PM UTC:Excellent ★★★★★
1.Dragon c1-a3, c7-c6 2.Dragon a3-c5, a7-a6 3. Dragon c5-b6 (MATE) is the shortest possible game. This variant successfully combines Elephant pieces from Shatranj and Makruk. [EDIT 2023] Actually they are from Courier-Spiel and Makruk.

Gary Gifford wrote on Sun, Jun 5, 2005 04:09 PM UTC:
Love the board/piece images and the pseudo-history gives the game a nice touch. A comment regarding the quickest mate of 3 moves must be in error as the rules state: 'White moves first, and makes eight moves, none of which may cross the center-line of the board (marked by a heavier line), then Black makes eight moves with the same restriction, and then play alternates without the restriction.' I will hold off on rating the game at this time as I've not played it yet. But it looks promising.

Calvin Daniels wrote on Sun, Nov 28, 2010 07:38 AM UTC:
I like the idea here, but would go further in the piece creation

I might suggest the Wizrad having a cannon move (more the sense of
magically popping up to capture.

And the knight, I'd go with a Paladin (Knight/king move)

I might also suggest an alternate pawn move be implemented, just to broaden
the fantasy 'feel'

John Ayer wrote on Sun, Nov 28, 2010 06:29 PM UTC:
This looks like quite a good game. The page for Fairy Tale Draughts is gone. While looking for it I discovered a table of checkers variants at BoardGameGeek (and elsewhere) that contains several men's names that I recognize from Chess Variants. The move of the dragon is also the move of the bishop in Courier Spiel, devised in the early nineteenth century.

John Lawson wrote on Mon, Nov 29, 2010 01:44 AM UTC:
I found the Fairy Tale Draughts link:
http://www.zillions-of-games.com/cgi-bin/zilligames/submissions.cgi?do=show;id=406

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