[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Comments/Ratings for a Single Item Earlier ⇧Reverse Order⇩ Later Five Tigers. A Chinese Chess variant with unequal armies. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]Sam wrote on 2002-06-28 UTCPoor ★I have tryed this game and it is impossible for red to win because black can easily get out all of his pieces really fast. Also you need to tell where this idea came from. Anonymous wrote on 2003-01-29 UTCPoor ★This is not counted as a checkmate as the king can free himself by moving his minister away Anonymous wrote on 2003-01-29 UTCah, but that would take TWO moves, so it's still checkmate. emrave wrote on 2003-02-24 UTCPoor ★It's possible indeed. I've played against the computer program by Ed Friedlander and won 10 games in a row (all games red human and black computer). Here's one of the games: 1.P3+1 P7+1 R9+1 2.P3+1 P3+1 C8-1 3.P3=2 P2+1 P1+1 4.P2+1 P2=1 N8+9 5.P1=2 P1+1 P1+1 6.P2=3 P3=4 Red wins I don't really like this setup of five tigers game though, I prefer another setup. 100 wrote on 2004-02-25 UTCNormally the red player is a good player. I played this variation with an old man before and he beats me. Normally the black player would attack but you should start to defend your pieces first and attack after that. And as for red, if they are good, they'll check mate you. Even if they are not as good, they could force a draw and that itself is not easy already. So, black shouldnt just try to exchange pieces one on one. In short, you gotta be good for if youre playing red. Kwan wrote on 2005-11-17 UTCPoor ★dude.... with 5 pawns only, u can't even accross the river while the black have another 5 pawns, the red 5 pawns will be killed in the first 10 turns or less... ........................................... ............ Andy Thomas wrote on 2005-11-19 UTCi would think that the five tigers should be able to move sideways from the beginning... how are they supposed to get across the river otherwise?... can't blue/black just kind of hover around on the far banks, re-arranging his pieces and picking the tigers off as they come across?... wouldn't it be better to let the tigers move sideways from the start? also, if i understand correctly, the diagram here does indeed show a checkmate, because even if the king's left advisor goes in front of the king, the pawn, with it's 2-point movement would simply 'turn the corner' and 'boom'... king taken... that ability to move 1 sideways and one forward (or vice versa)... seems fairly powerful for trapping the black/blue king in the palace.... xxx wrote on 2006-08-14 UTCGood ★★★★'re-arranging his pieces and picking the tigers off as they come across'? Note the tigers can move twice in one turn! Pick the tigers off? Unless black exchange them with rooks and cannons!!!! John Smith wrote on 2008-12-22 UTCAren't the Tigers too powerful? They have a quite fitting name, being that they are similar to the Lion. Flowerman wrote on 2010-03-10 UTCCan tigers move 2 steps sideways on opponent's side of board? Or they can move 2 steps only forward? By the way, have someone tryed to play with tigers against 'All-in-one-piece' (chariot+knight+cannon)? Charles Gilman wrote on 2010-03-10 UTCIn response to the comments about Tigers inevitably moving into danger on their first move, note that a Tiger movew can tak two forms: moving one Tiger two steps, or moving two Tigers one step each. Thus the first Tiger move would normally be to move one each from the fourth to the firth rank. This would put them in a threatening rather than threatened position. 11 comments displayedEarlier ⇧Reverse Order⇩ LaterPermalink to the exact comments currently displayed.