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Crowd Chess 1: Safety in Numbers. More pieces can occupy the same square - you can only form or move to a crowd by a non-capturing move. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
George Duke wrote on Tue, Oct 30, 2007 01:22 AM UTC:Excellent ★★★★★
Late in the game, Ralph Betza develops the theme of multiple occupancy in several articles. Zero Relay is one Multiple Occupancy CV recently reviewed. Generally a 'Betza' article creates not only one CV rules set but using earthy slang revival of Betza himself, 'skads' of games. ''A King in a crowd is also immune to Check. It is possible to get both Kings onto the same square, and it can be done at least as early as White's 7th move.'' A distinguishment is between Pawn's movement ability and its capture ability, as to what circumstances allow Pawn movement onto already occupied square. The other regular pieces of course have not that dichotomy. Moreover, there are hundreds (primarily non-Betza) CVs with pieces moving and capturing differently. For starters find CVs with Cannons, or go to Divergent Chess for specific (non-Cannon) case offhand. Their pieces would either complicate or deepen (according to taste) the Multiple-Occupancy principles, chiefly two, enunciated by Betza. So, this Crowd Chess represents another unexplored infinite-extent Mutator 'corridor' acknowledges Betza.