[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Rated Comments for a Single ItemEarlier ⇧Reverse Order⇩ Later Chogo44. Game with pawns and kings with co-enclosure capture. (7x8, Cells: 44) [All Comments] [Add Comment or Rating]Roberto Lavieri wrote on 2004-05-13 UTCGood ★★★★Interesting and nice game. My only observation is about the mass movement, I would prefer only lines of pieces, instead of rectangular masses. And, of course, there is also the practical reason: implementation in a computer program, or coding it in Zillions, is much more easy with lines instead of rectangular masses of pieces. Roberto Lavieri wrote on 2004-05-18 UTCGood ★★★★This game has merits to be in the main cathegory. Is anyone trying to implement it in Zillions or making a Courier Preset?. The last thing is easy, at least a Preset that does not enforce the rules. I´m busy now and I´ll be in the next days, so I have little time to give a hand on this. I think the Zillions implementation is a lot of work, although it is clearly possible. I have thought a bit about a Zillions implementation, but I have not time enough to make the effort for a code soon, so if there is anybody trying to do it, or a Courier Preset, it should be good. Let me know. 2 comments displayedEarlier ⇧Reverse Order⇩ LaterPermalink to the exact comments currently displayed.