[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Comments/Ratings for a Single Item Later ⇩Reverse Order⇧ Earlier Chinese Chess variant for 7 players. Missing description (19x19, Cells: 361) [All Comments] [Add Comment or Rating]Christine Bagley-Jones wrote on 2012-07-07 UTCExcellent ★★★★★Hi all, I dont think there can be much advantage having first move, not with so many armies on such a big board. Yes 'Qin' have the dream start, most space around them, 'Chu' and 'Yan' have next best start. I dont think this gives an advantage though really, because of the nature of multi player games, anyone that is looking stronger than the others will naturally become a target for everyone else, hehe. Interesting pieces 'crossbowman' and 'archer' and 'cavalry'. I dont know if i have seen such pieces before. Also the start position is interesting for 'Qin' in relation to 'Yan' but mostly because of 'Chu' with 'crossbowman'. Oh, do you have link to wiki site, i cant seem to find it. http://chessvariants.wikidot.com/ Lai wrote on 2012-06-29 UTCExcellent ★★★★★(Taken from the Baidu encyclopedia page and the Wikipedia page) This game has a history more than 900 years as it is invented by Sima Guang in the Northern Song Dynasty. It is so old that some rules may not be found. 1.Archer and Crossbowmen: They do not, opposite to their names, capture from afar. Instead, they move just like Q4 and Q5 respectively. 2.Knights: Knights cannot leap pieces in both the Baidu entry and the Wiki entry, although the Wiki entry describe it as can move at most 3 diagonally after moving horizontally 1 (i.e. a t[WB3]). 3.Zhou: Yes, the Zhou king (should be emperor because of status, but translated literally, a King as the title of the Emperor is invented by the First Emperor of Qin) is neutral and does not move, but Wiki says that it can be leapt over by the Cannon to capture. For what the purpose is, ask Sima himself. Also, Sima didnâ€™t state the drinking rule himself (probably) and instead proposed that (1) The objective of the game is to become the Tyrant (as did Qin in 221 B. C.). (2) If the General is captured, ALL other pieces are under control of the captor and (3) If the 10 pieces are captured by one single country, (according to Baidu) all remaining pieces come under control of the captor or (according to Wiki) all remaining pieces except the General come under control of the captor. May I ask that is Qin benefited from (1) is the first to move, (2) is spaced further from others and/or (3) is the first to ally others when there are not enough people playing? Anonymous wrote on 2006-05-28 UTCBelowAverage ★★ Sean Humby wrote on 2006-01-13 UTCGood ★★★★Question: I make the assumption that the cavalry cannot leap intervening pieces as Xiangqi horses cannot either. The archers and crossbows can move exactly 4 or 5 moves in any direction... but is that a jump? It seems like it should be... HELP! AT...TD wrote on 2004-11-25 UTCPoor ★this is a screwed up game... is this really a chess variant or did some pothead come up with it? what's the point of the center piece that doesn't move or do anything? i'm so confused. I've been trying to play it with mye 17 friends but we can't figure any of this out.... HELLLPPPP!!! Buster wrote on 2004-08-16 UTCGood ★★★★Not bad, but a little confusing!!!!! Anonymous wrote on 2004-04-20 UTCGood ★★★★To the above comment: although this is not 'standard' Chinese chess it was invented in China. It is therefore 'Chinese'. As far as I understand the above rules: 1) The archers and crossbowmen move as limited orthodox queens (i.e. they don't kill at a distance any more than the cannon does). The 'on each move' part of their movement rules suggests to me that the archers always move 4 spaces (no more, no less) and the crossbowmen always move 5 spaces. 2) The Zhou King is just a centerpiece and plays no role: he never moves and cannot be captured, as far as I can see. In effect the central position is a void, so there are 360 positions that can be used by the players. Since this game is inspired by the Warring States civil war, it is semi-historic and therefore the outgoing figurehead 'sons of heaven' needed to be represented. 3) If the game seems not entirely serious, I suspect that is because the game is intended mainly for laughs, as the drinking clauses in the rules suggest. Guan Yu wrote on 2003-10-16 UTCExcellent ★★★★★How does most of the units attack? Like the archer does it just go take the spot of another or does it fire from afar so confusing please reply Miles wrote on 2003-09-22 UTCWhat's with the Zhou king? He appears to have no purpose in this game at all! You should have specified his purpose in this article. Simon Spalding wrote on 2003-05-09 UTCExcellent ★★★★★What fun! The combination of more mobile and powerful pieces, combined with the rules for drinking, would make this a fun weekend pastime for several Chinese Chess players with some time on their hands! I'd love to try it (many large Chinese Chess boards have a Weiqi board on the back), but am not sure I can find six players in my part of the world, let alone with the time to learn the different pieces/moves, and the inclination... but if I ever do.... If anyone wants to try this, Yutopian is having a closeout sale on some Chinese Chess sets with 5/8' pieces..... Anonymous wrote on 2003-04-16 UTCIt seems that nobody controls the Zhou king. He does not move, he does not attack --- he just sits there in the center. Sam wrote on 2002-06-28 UTCPoor ★This has nothing to do with chinese chess, so how come you say it does. Also it is very confusing to understand this game. 12 comments displayedLater ⇩Reverse Order⇧ EarlierPermalink to the exact comments currently displayed.