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An interesting analysis of a problem of restricted check generally. There are similar issues in multi-player games with rules about checkmate by multiple armies.
Sacred King Chess seems like a natural extension of this, and I like it better. Still cool though.
"Keller, in his 10th issue of World Game Review mentions the following paradox: what if, say white checks black, such that blacks only move is to check white, but in that position, whites only move is to check black, and so on and so on." How this would happen in checkless chess? The rules say that you can only mate the enemy king, not check him. In fact this is the main idea of the variant.
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