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Cannibal Chess and Absorption Chess. Pieces gain the powers of a piece they take. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Thom Diment wrote on Fri, May 11, 2012 12:53 AM UTC:Good ★★★★
I recently played Cannibal chess with a group of friends, although we play the game with normal Kings, which we prefer because increases the chances of checkmates if he is able to take a powerful piece and this also allows a player to deal with an opponent's passed pawns without sacrificing a piece to do so.
In a recent game, a player was able to create a real-game position to win a game (against a normally stronger opponent) with eight queens (one on the eighth rank of each file) by having his peices canibalise the enemy pawns one by one, then promoting them. A strange outcome, but it made for a good photo.

Charles Daniel wrote on Thu, Nov 1, 2007 09:10 PM UTC:Good ★★★★
The concept of this game struck me one day while I was playing chess online before ever setting foot on this site. I thought it was quite an interesting idea too and was quite fascinated with it.
Now, I do see many problems with this game:
It is difficult for one side to recover from a material deficit.
Even capture of a pawn by a piece gives one side a small advantage so it is hard to exchange.


Random Move Number Chess and Power Absorption were the first two variants I ever created.
I found this site later and realized I could submit them.
To my dismay Power Absorption had already been invented so I decided against submitting it.
Incredibly enough, even the name of my game is almost identical to this!

I did, however, go on to create many more variants..)

I certainly proved that all you need is a little bit of idle time and imagination to create variants!

chesskicker wrote on Sat, Apr 14, 2007 08:51 PM UTC:Excellent ★★★★★
This is my favorite variant. (as well as Crazyhouse and Chicken) :)

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