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This looks interesting, but there's one point of the rules I find confusing:
you talk both about the King being checkmated -- which is generally used to
mean an inescapable threat to capture but not actual capture -- and being
captured. Which is it?
Craig, The rule is actully well thought-out and quite original. This is the only game I'm aware of (with one royal piece) that provides for both checkmate and King capture. The one-turn penalty for allowing the King to be captured is exactly right--by making the opponent actually capture your King, you have required him/her to use an extra move vs. checkmate, so the rules require you to give that move back. Well done!
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