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Bario. Pieces are undefined until they move. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Ivan Roth wrote on Tue, Mar 8, 2011 01:55 AM UTC:Excellent ★★★★★
Now, I have never beaten Zillions at any game before, or even brought it to a draw, on any difficulty setting. In Bario, I bring it to a draw any time, always have the clear advantage in the endgame, and check frequently. This is all on the 'Expert' setting. I think the AI's main problem is that it doesn't understand the value of a queen, which cannot be substituted in capture. It allows its queen to be captured, leaving me with an advantage, since I am more careful. In general, it seems to have difficulty judging the relative value of the pieces. Is this a function of the implementation, or is the game itself too abstract for Zillions? I have yet to play this game against a human, so I may be missing something. Food for thought.

(zzo38) A. Black wrote on Sun, Dec 4, 2005 06:26 PM UTC:Excellent ★★★★★
This is a good game, and I like Bario Shogi better. I invented Bario Shogi, and it works good! Try play it sometimes

Charles Gilman wrote on Mon, Mar 28, 2005 07:18 AM UTC:Good ★★★★
The best answer seems to be to say that a piece that is about to move cannot be threatening the enemy King and therefore cannot be a Knight if a Knight's move from said King, a Bishop or Queen if in an unblocked diagonal line of it, or a Rook or Queen if in an unblocked orthogonal line of it. You might object that if six Barios are a Knight's move from the King at least one of them must be a Knight (this is not a problem with radial linepieces on a square-cell board as the King can be threatened from only four orthogonals and/or four diagonals). However at least one piece would have had to be a Knight BEFORE the new cycle begins, and therefore the King would have already had to move out of check. If it could not, checkmate would have occurred during the old cycle.

Gary Gifford wrote on Sun, Mar 27, 2005 02:28 PM UTC:Excellent ★★★★★
I give Bario an Excellent in regard to game concept and ease of play. There is, however, the question of capturing an unkown piece. If we look at the rules literally the captured piece would never be defined because the player would never move it. Eventually we would know what it is due to the process of elimination as other pieces show their identity. But another way of playing is to consider a captured piece as a piece that is 'moved' off of the board and must therefore be defined at the time of capture.' It is an important difference as the remaining Barios in play will have their identities revealed faster if captured pieces must be defined.

carlos carlos wrote on Sun, Mar 27, 2005 05:21 AM UTC:Good ★★★★
a couple questions:

a standard chess set means one bishop of each color right?  i can't
choose to have two white-square bishops?

the rules don't say anything about captured bario pieces.  if one of my
undefined pieces is captured should i immediately define it?  or can i
wait?

Jianying Ji wrote on Sat, Mar 26, 2005 08:37 AM UTC:Excellent ★★★★★
similar to potential chess but with the addition of cycling. As to castling it probably goes something like: castling with an undefined piece reduces it to rook, if there is already two rooks, then castling cannot be done.

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