[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Mad Chess. Chess variant with unequal armies on 10 by 10 board. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]George Duke wrote on 2005-03-31 UTCGood ★★★★'MNO,LargeCV': Without Comment 5 years, Chess-unequal-sides game should cite Betza's Chess Different Armies, once called Chess Unequal Armies. Contrast 100 squares here to Wittman's recent 6-square Dueling Archbishops and 9-square Knight Court. Under eleven(11)squares are rare and some sizes thankfully nonexistent. White's pieces include Jester(=Marshall) not to be confused with Jester Chess Jester or King's Court Jester; General(N+D+A) dated before 1683 from Italy in Archchess as 'Centurion', called 'Squirrel' in 20th Century; Dragon as (Q + Trebuchet(0,3)); Crazy Footsoldier and Valkyrie both having their move and capture different, as in earlier(1999) Divergent Chess, which established a short-lived trend. Black's all different pieces from White's include Warlord(N + Trebuchet); 'divergent types' Berserker [not Battle Chieftain's Berserker] and Mad Infantryman; Spectre(Q + Tripper(3,3)). Altogether not bad, but with sake of clarity would avoid divergent move/capture pieces where already pieces are distinct between W & B. Yet these two could well be plugged into Ralph Betza's list with across-the-board weakening, such as Mad Chess 'pawns'(See rules).