[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Odin's Rune Chess. A game inspired by Carl Jung's concept of synchronicity, runes, and Nordic Mythology. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]Michael Nelson wrote on 2005-03-11 UTCI am witholding a rating until I get a chance to playtest it, but unless there is some hidden flaw I expect to rate it 'excellent'. The game concept is very innovative and I particulaly like those quirky Pawns. Is anyone working on a ZRF for this game? If not, I will try it myself. If anyone is, you will need some code trickery--a straight forward 'capture both kings' type win condition will make Zillions very hesistant to use the Valkyrie swap move on a King--during move evaluation, Zillions erroneously considers this to be a loss of the King, though it treats the move correctly when actually determining if the win condition is achieved. Email me for details.