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Hyperchess. A chess variant on a board representing 4-D space that closely parallels traditional Chess. (4x(), Cells: 256) [All Comments] [Add Comment or Rating]
💡📝Joe Joyce wrote on Wed, Nov 24, 2004 08:41 PM UTC:
The bishop 'color-change' moves pretty much need to be capturing moves.
The extremely low piece density and the change in the pawn's move/capture
basically force this. The pieces need to be sort of 'sticky' to balance
the density; and the somewhat stronger pawns (2 pawns can support each
other)to an extent force the stronger bishop. I think the knight is also
stronger, but this is because the geometry of a 4x4x4x4 board favors a
piece that moves [+/- 1, +/- 2,0,0]. Stronger relative to the rook in this
game, that is. I'm not sure how a rook in this game compares in 'actual'
strenght to a 2D or 3D rook. The size of the board, small, favors the power
of the rook.

Thanks for the comment. The king hold rule took me about 2 years to come
up with.