[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Fugue . Based on Ultima and Rococo this game has pieces that capture in unusual ways.[All Comments] [Add Comment or Rating]Michael Nelson wrote on 2004-04-02 UTCI'm playtesting a revised ZRF for Fugue where I'm tweaking the piece values in hope of getting Z to play better. The values I'm using (normalized to Pawn=1) Pawn 1 Swapper 3 Archer 4 Long leaper 4 Queen 5 Pushme-Pullyu 5 Immobilizer 6 Shield 6 I'm fairly certain the the ordering is at least mostly correct, but have doubts about the magnitudes of these numbers. I've already noticed Zillions making better use of the Swapper and trying harder to capture the enemy Immobilzer and Shield. Comments about these suggested piece values?