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Ultima. Game where each type of piece has a different capturing ability. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Sat, Jun 3, 2023 11:56 AM UTC:

Well, many people would say that the object of chess in general is to capture the enemy king. So I don't think such a statement in the description of Ultima necessarily means anything other than that it is similar to chess in terms of goal, rather than to eliminate all opponent pieces, reach a certain goal square, etc.

The thing of practical interest is whether there is a checking rule, which would make this king capture a hypothetical event one move after checkmate. Note that Shogi is generally considered a king-capture game, and that the rules still refer to checkmate (in the context that this should not result from a Pawn drop).

In cases where stalemate is a win, it is a moot point anyway. The only practical issue is what should happen on an unforced king sacrifice: does the player lose through having made an illegal move, or should he take the move back and play another? It seems that Abbot suggests the latter.