And for general reference, here is the complete list of moves:
1. gosub GameEnd true;
So it thinks the GAME code in the Post-Game2 section is a move?! That surely explains why it complains about the move syntax. It baffles me how it could ever start to parse its own code as if it were a move. Perhaps Fergus has an idea how this can happen? I suspect the presence of this in the Initial-Moves section did some persisting damage to the entire preset.
It is midnight here now; if the problem still exists tomorrow I can look at it further.
That is weird. It also says:
So it thinks the GAME code in the Post-Game2 section is a move?! That surely explains why it complains about the move syntax. It baffles me how it could ever start to parse its own code as if it were a move. Perhaps Fergus has an idea how this can happen? I suspect the presence of this in the Initial-Moves section did some persisting damage to the entire preset.
It is midnight here now; if the problem still exists tomorrow I can look at it further.